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The Expertise stat has to go...

STAR WARS: The Old Republic > English > PvP
The Expertise stat has to go...

Orangerascal's Avatar


Orangerascal
01.06.2012 , 07:39 AM | #161
Quote: Originally Posted by Dogfatherxx View Post
No matter how you look at it, all classes being equal, a person with full expertise will have a significant advantage over a person with no expertise. I am all about the fact that people should be rewarded for their time, but PVP should be fair and the team that wins should be based on their skill and their skill alone.
I'm going to put it in words even a simpleton can understand:
------------------------------------------------------------------------

Look at any piece of equivalent gear, like say rakata and battlemaster on torhead

pvp: 119 end + 70 willpower + 1 % expertise.
pve version:143 end + 88 willpower + 0% expertise

pvpwise ... they do the same thing
pvewise ... the pvp gear loses out.

Expertise is a pve '****' block to prevent progression guilds from farming the pvp gear and rolling through the pve content. If there was no expertise, you farm the hell out of heriocs and experience the same pain. You're lucky there is expertise because it makes us pvper's competitive against raid progression guilds.

source:
http://www.torhead.com/item/9KmbAiu/...survivors-robe
http://www.torhead.com/item/9mlzpng/...survivors-robe
Lace - Sage / Fleet - Scoundrel / Vaine - Guardian - www.jedilace.com
<Sphinx> - Tomb of the Freedon Nadd

Varcan's Avatar


Varcan
01.06.2012 , 07:46 AM | #162
The thread is full of fail:

A) PvP gear is extremely easy to get by MMO standards.

B) You can buy blue PvP gear in your capital with 2 days worth of warzone commendations that will put you close to on par expertise wise. Is 2 days to MUCH to ask?

C) The stat is a modifier which can be easily changed without affecting PvE, and can also be used to keep the pace of PvP combat relatively the same.

The great things about expertise are not so apparent right now, but as the game ages it will be one of the best things Bioware did for PvP.

Right now your just complaining cause you proly just got downed repeatedly by a pre-made of lvl50s. That part is understandable.

But talking nonesense on a concept you don't understand, and acting like its so hard to get just couldn't be further from the truth.

Illutian's Avatar


Illutian
01.06.2012 , 07:49 AM | #163
Quote: Originally Posted by Sasao View Post
Who in there right mind can justify that farming PVE gear to use in Pvp is justifiable.

Not sure if you're agreeing or not. But assuming your not. You actually misunderstood me.

I'm saying if Expertise was gone and PVP gear WAS PVE gear. Then the PVE-ers get screwed because I can just sit (literally /sit) in a WZs and farm medals for gear that is equal to the gear they (PVE-ers) spent hours raiding for.



In the end, I really don't understand why people CONTINUALLY want free epics; **** of this game and go back to WoW. I hear they're starting to give away epics just for logging in (Tyrael Horse Mount).

Our greatest glory is not in never falling but in rising everytime we fall. - Confucius

Dogfatherxx's Avatar


Dogfatherxx
01.06.2012 , 07:49 AM | #164
Quote: Originally Posted by Orangerascal View Post
I'm going to put it in words a simpleton can understand

Look at any piece of equivalent gear, like say rakata and battlemaster on torhead

pvp: 100 willpower + 1 % expertise.*
pve version: 120 willpower + 0% expertise *

pvpwise ... they do the same thing
pvewise ... the pvp gear loses out.

Expertise is a pve '****' block. If there was no expertise, you farm the hell out of heriocs and experience the same pain. You're lucky their is expertise because it makes us pvper's competitive against raid progression guilds.

*numbers made up, but point still stands

source:
http://www.torhead.com/item/9KmbAiu/...survivors-robe
http://www.torhead.com/item/9mlzpng/...survivors-robe
You just don't get it. I am a 50 Sniper who is about halfway full of his expertise gear. I should not be able to take all the hits I do before dying. The expertise stat gives me a disproportionate advantage in PVP, and it makes it too easy for us that have it to beat those that don't. If the stats really are the same thing, just call them the same thing instead of calling it something different.

fest's Avatar


fest
01.06.2012 , 07:51 AM | #165
Quote: Originally Posted by Feskitt View Post


What advantage?


If you can get the SAME highest purple mods from ANY of the methods... PvE, Crafting, or PvP... then everyone who works at the highest levels of their 'path' could all theoretically get the same maxed out stats.

Which means confrontations would then come down to skill. (assuming those involved put in that time and work to get those highest-level-purple mods)


IMO, the only variation should be in the types (ie, appearance and style) of prototype armors available; that way, PvE, Crafting, and PvP maxers can still 'brag' by wearing rare prototype armors you can only get in each of those paths. But stat-wise, it would all be the same; maxed out.



In PvE you can potentially gear up one person in full 140 gear in one night. With the way PvP gear works in this game, no one will EVER be lucky enough to get full 140 PvP gear in one NIGHT.

Orangerascal's Avatar


Orangerascal
01.06.2012 , 07:52 AM | #166
Quote: Originally Posted by Dogfatherxx View Post
You just don't get it. I am a 50 Sniper who is about halfway full of his expertise gear. I should not be able to take all the hits I do before dying. The expertise stat gives me a disproportionate advantage in PVP, and it makes it too easy for us that have it to beat those that don't. If the stats really are the same thing, just call them the same thing instead of calling it something different.
I thought my simpleton example explained it .... I guess some people are beyond hope or don't have any mathematical skill.

I'll try again:
-----------------

If you did the pve equivalent instead like people on pve servers... you have have about 3000 more hit points and people in the same gear would heal you for more, you would still do the same damage but you would take more damage. The formula for gear is simple

pvp + expertise = pve gear.

Simple right?

You're complaining about facerolling people that don't have your gear level. A very different argument. Please have the intelligence to at least understand that. It's okay ... Bioware does .... and that's all that matters. What you want is a pvp system like GW2, which I'm all for.
Lace - Sage / Fleet - Scoundrel / Vaine - Guardian - www.jedilace.com
<Sphinx> - Tomb of the Freedon Nadd

Labradoraki's Avatar


Labradoraki
01.06.2012 , 07:53 AM | #167
And then how will losers feel superior towards pve players and the opposite???That isnt profitable

CapuchinSeven's Avatar


CapuchinSeven
01.06.2012 , 07:59 AM | #168
Quote: Originally Posted by Dwarfy View Post
It does not take long to get the gear. People are just lazy and want everything instead of putting in any effort.
I don't want or need a PVP crutch to help me, three shooting other players doesn't appeal to me.
I know chop-knees.

Husanak's Avatar


Husanak
01.06.2012 , 08:01 AM | #169
Quote: Originally Posted by fest View Post
Okay. Create a system where high end raiders don't have an extreme advantage over PvPers without it coming down to a stat. Go on. I'll wait.
Come on is it really that hard.

Raid gear = best at PvE raids... In other words. Raid Stat.
Raid gear has a Raid stat that does the exact same thing Expertise does in reverse. Giving Damage and Defense bonuses Vs PvE mobs.

Gear Released for New Raids... has a counter version released with the New Warzone based on the same map as the new raid.

Stats are EQUAL 100% except the raid version has X amount of the PvE Stat... making it superior for Raids... and Equal for PvP. Problem fixed.

Then if that evil raid player ques up... and he manages too kill the poor PvP player it is 100% based on skill. If he comes in and gets stomped (Which should be expected anyway if hes playing against hardcore PvP players) so be it... no gear to blame... their tears are all the more sweeter.

There ya go problem solved. Raid gear is still MUCH better for people that enjoy raiding and high end PvP content. PvP gear has Zero Disadvantage. For those of us that would rather PvP all day.

Just_CPJ's Avatar


Just_CPJ
01.06.2012 , 08:02 AM | #170
People who complain about expertise or valor or whatever you wanna call a PvP stat in any MMO are just upset about not being able to win whenever they want to. It's all about being a timesink and having a reward for the players who put the most in.

The stat is put in to give PvPers a reason to keep PvPing and to reward them for time played more than anything else. As someone has already brought out, currently it doesnt even take much time to get the good expertise gear at 50. If a guy is unemployed and can play 16 hours of the day he can be rewarded and will have better gear than the guy who works and only has 3 hours to play. Its fair in the sense that you get what u put in.

New PvPers will always have trouble joining because once a game has been established its much harder to defeat players that all know what theyre doing than to play the game when it first releases and play in matches where over half the people playing are still figuring the game out. Being a newbie and losing to someone who has been PvPing since beta has nothing to do with expertise gear.