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Best MMO PvP you ever played?

STAR WARS: The Old Republic > English > PvP
Best MMO PvP you ever played?

Apokalypsis's Avatar


Apokalypsis
01.10.2012 , 08:41 PM | #681
daoc

A lot of ex-daocs players here. Seriously, why did we end here ? XD oh gosh
Bellum omnium contra omnes Metastasis Neutral Sith Warrior
"Savior, conqueror, hero, villain. You are all things, Revan… and yet you are nothing. In the end, you belong to neither the light nor the darkness. You will forever stand alone."

SeloDaoC's Avatar


SeloDaoC
01.10.2012 , 08:44 PM | #682
Quote: Originally Posted by drealmer View Post
all you people saying WoW, make me sad at the state of gamers and games today...

I played DAoC for 3+ years, it was my first MMO and blew me away and nothing has even come close since...I played GW and WoW after that, GW was good for small teamed matches but ultimately had no long term appeal for me, I played it for over a year.

WoW I played for a total of 8 months (starting at release), after 3 months I was bored with the gameplay, way too easy on the PvE side of things and the PvP was a non-existent meaningless joke, after 5 months PvP out in the world had picked up slightly (but was still a joke, it was more just something to distract from questing, held no meaning and was more often frustrating because the only implication it had was delaying questing) and they made promises of improving PvP so I stuck around. 3 months later I cancelled forever (gave the account to my sister and her hubby). The instanced PvP they implemented was a horrid clusterfruck...did the developers not play GW, how did they not improve on that system and make a worse system that was basically the same? You people who loved WoW arenas must have never played GW either, and those who even mention WoW open world PvP need to play some DAoC...just go play it.

then...DOMINUS...will hopefully be better than DAoC.

Many players have only played WoW before, so they have nothing to compare to. Its the same with those players that mention games like Runescape and..Tibia. The new generation

WoW PvP is horrible compared to games like DaoC and UO. WoW even tried to take battlegrounds from DaoC (even same names) but failed badly

Dmoneysme's Avatar


Dmoneysme
01.10.2012 , 08:45 PM | #683
Though it seemed so simplistic, PvP on Runescape...was godly

know ill catch alot of heat for this one *shrug*

Hoosenutz's Avatar


Hoosenutz
01.10.2012 , 08:50 PM | #684
I know its an old game, but PvP in Everquest was fun - nothing like getting PK'd while questing and having to do a corpse run...naked to get your stuff back.

Allorax's Avatar


Allorax
01.10.2012 , 08:51 PM | #685
Quote: Originally Posted by Soonerjohn View Post
World of Warcraft

/thread
QFT

/thread

DekarSisk's Avatar


DekarSisk
01.10.2012 , 08:52 PM | #686
Ultima Online Pre Trammel.

You didnt even have to kill someone to completely own them. Simply stealth, snoop, and steal their house key.

You effectively get to loot everything that player has worked to gain in game for the entire duration of there career. If you played UO like a dummy it would chew you up and spit you out. Also, the game was COMPLETELY skill based with only a few magic items that could give you an advantage over others. Typically no one even used magic because it was so expensive to replace and would prefer to use player crafted items. All you CRAFTERS out there actually had a real reason to craft.

Geminireaper's Avatar


Geminireaper
01.10.2012 , 09:00 PM | #687
Shadowbane
Lineage II
Darkfall

Athrian_'s Avatar


Athrian_
01.10.2012 , 09:04 PM | #688
A long time ago I played a MUD that had a pretty fun pvp system. Most of the PVP areas were what you'd expect, be able to attack other players, kill them, they respawn outside the zone. The end-game equipment zones and best xp zones had a pvp system where you couldn't detect other players, you could attack them, and take their stuff when they died. There were generally huge brawls a few times a week, 10-20+ on each side with a lot of equipment changing hands constantly.

-micah-'s Avatar


-micah-
01.10.2012 , 09:18 PM | #689
1. daoc
2. daoc
3. daoc
4. warhammer
5. planetside

xMrBill's Avatar


xMrBill
01.11.2012 , 01:32 PM | #690
DAoC.

Name one other game where 300v300 fights were commonplace. Name one other game where you had to "do your time as a zergling" before you had the skills needed to peel off to run in small squad. If ToA had never been released I would probably still be playing today. Yeah, I know they recanted and created a "Classic" server. It just wasn't the same with the split population.

What they did right most of all was having more than two factions and only one way to get pvp rewards... world PVP. I still remember well running as Midgard and having an alliance wide "no killing hibs" policy in effect when albs were out in force. Those little temporary alliances to team up on the over-populated realm were just priceless.

Alarm clock relic raids? Assigning guilds to cap specific keeps while the zerg zone-walled their way to the relic gate? The Killspam from a PBAE bomb on the zerg? That lone soul running with the relic and just PRAYING noone got them before they got it back to the keep? That one Paladin who had the intestinal fortitude to run across the no-mans land and take the initial wave of nukes so the other melee could charge in and rip up a line of casters? All priceless memories.