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Best MMO PvP you ever played?

STAR WARS: The Old Republic > English > PvP
Best MMO PvP you ever played?

ghagleit's Avatar


ghagleit
01.09.2012 , 07:10 PM | #651
UO pre Tram

Syn_O_Nym's Avatar


Syn_O_Nym
01.09.2012 , 07:32 PM | #652
1) Ultima Online

2) Lineage II

3) Wolverine

Dravinian's Avatar


Dravinian
01.09.2012 , 07:39 PM | #653
I like Rift PvP.

Once you overcome their "Prestige" ranks and actually fight in a balanced Warfront, the PvP is very intense. Good players can make or break a fight, not based on class imbalance but purely on skill.

The controls are fluid, there are counters for almost everything, if you spec your character right, everyone has a defined role and if played well can wreak havoc on the enemy.

Also adds variety to the mix, in some maps I play a ranged class, in others a stealth class, in still others I play a support healer. This forces you to learn the game from many different angles and gives you insight into the play style and requirements of each.

Being locked into one character with one set of commands, now seems a bit dull and tame by comparison. So this is my role...from now until forever, or until I can be bothered to reroll another character and level that character up.

It just doesn't offer the same involvement.

Ntranced's Avatar


Ntranced
01.09.2012 , 07:40 PM | #654
Quote: Originally Posted by Cappn View Post
I would have to say Warhammer Online.

Such potential, its a shame really.
Too young to have played DAoC then? Clearly the best PVP ever.

WAR had potential, true. But it also had dev team after dev team full of idiots. The one thing we have to hope is that Mythic have learned being killed by someone where you have no chance to retaliate - WAR stealth class (I forget the name of it) until it was nerfed - or where you spend large parts of a fight not in control of your character or are unable to do anything - either through incessant CC or very poor combat mechanics - does not lend itself to a profitable business model.

Still, there can't be much Mythic influence in SWTOR, otherwise companions would be bugged to hell and be completely useless. Still, I kinda miss my white lion...

Drunkwolf's Avatar


Drunkwolf
01.09.2012 , 07:50 PM | #655
Quote: Originally Posted by Rankith View Post
As someone else said, Asherons Call hands down. FFA open world pvp everywhere. Death penalty is you drop your most expensive gear, so you have to run around with really expensive enchanted robes so you dont lose any of your gear on death. At the very least, its a huge monetary loss, at most you lost your good gear, forever ><.

FFA allows for completely awesome dynamic player politics and constantly shifting territory. That along with the classless system and no CC to allow for a humongous skill cap made for the best PvP I have ever had. If they didn't take the servers down I would still be playing it.
The servers are not down, game is still going strong infact they still do monthly updates.

This game has done a monthly update every single month for 12 years.

Jargonaut's Avatar


Jargonaut
01.09.2012 , 08:15 PM | #656
I would have said warhammer if it were not for the whole aoe bombing lag fest it was for a good amount of it's life. During the times where none aoe spamming style gameplay was possible it was the best, in fact right now the combat is great and the fact that it is one of the only games that has large groups of people whos only purpose is to run around open world and kill other large groups of people makes it the best pvp game on the market for me, despite what people like to say about it. I hope that swtor open pvp efforts manage something even remotely similar.
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MigSebes's Avatar


MigSebes
01.09.2012 , 08:17 PM | #657
SWG Open World PvP between Anchorhead and Bestine was just EPIC.

I also enjoyed GvG ladder tournaments in GW.
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TotalOverkill's Avatar


TotalOverkill
01.09.2012 , 08:20 PM | #658
Quote: Originally Posted by Lazyllama View Post
Making this thread to find out what the player base thinks is the best MMO PvP they have played and why.

Shadowbane, PERIOD.
The most hardcore, ruthless pvp mmo that ive ever found...

Sandbox world, City building, 48 classes, 16 species (Minos, birdmen, centaurs, etc) global FFA pvp model, no one and nothing was safe. Enemies? Dead, Allies? Killable? Clan? Ninja looters? Group members? All attackable and killable at any time, ALWAYS. Oh... and inventory looting...
When was the last time you played a "Theif" that could ACTUALLY STEAL EQUIPMENT FROM OTHER PLAYERS? Never, except for Shadowbane. Actual sieges where you MUST BUILD SIEGE ENGINES DAYS IN ADVANCE. God i miss that game...

Ludanyke's Avatar


Ludanyke
01.09.2012 , 08:20 PM | #659
SWG

It's even better than TOR, but this will suffice until the Post-Nge Emu comes out.
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DarthBloodloss's Avatar


DarthBloodloss
01.09.2012 , 08:23 PM | #660
SWG PvP was fun.

But Shadowbane was intense. There was no "hang on, time-out". I need to sit out for a few mins and take a break.

In Shadowbane, your bind point could get camped! You were always flagged for PvP and you better have some friends, preferably a large guild or life was going to suck.

Thats why it was fun.
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