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Best MMO PvP you ever played?

STAR WARS: The Old Republic > English > PvP
Best MMO PvP you ever played?

TheBinarySurfer's Avatar


TheBinarySurfer
01.04.2012 , 12:37 PM | #311
DAoC
Rift
Darkfall

Assuming they fix the GLARING errors in the CC, burst, resolve and other pvp mechanics (expertise, i'm looking at you as a compound advantage rather than a single one like the devs promised), I'd put this one in at No. 2; it still doesn't have the open-world depth and third realm ala DAoC sadly, that was unrivalled variety.
Alpha/Mortrid
We've all got something to bring to this discussion, but from now on the thing you should bring is silence. - Arnold Rimmer

VMTT's Avatar


VMTT
01.04.2012 , 12:37 PM | #312
Looks like DAoC has the most votes, but i've never played it. For me, early Asheron's Call pvp was the best (until they ruined it). Darkfall was o k.

Omite's Avatar


Omite
01.04.2012 , 12:38 PM | #313
Quote: Originally Posted by Frostbyt View Post
SWG

/flameshield
Ditto*



*Disclaimer: pre NGE
The Darkmoon Legacy
DVEight - Darkness Sin - Scum and Villainy
Alts: Nihilis - Sorc, Evoll - Mara, Heater - Merc

Osium's Avatar


Osium
01.04.2012 , 12:38 PM | #314
1) Darkfall - Highest skill capped PvP game in any MMO to date.
2) Asherons Call - PvP in AC took a big steaming dump over every MMO before it and since it up until Darkfall. Real projectiles, RNG was minimized. Dodging/evading actually mattered, zero CC. Movement was king.
3) UO - The first real MMO, wide open PvP.


There are really two primary answers to this question and the answer you give explains more about what kind of PvPer you are than anything.

If you rate darkfall, shadowbane, Asherons Call and Ultima Online, you are a hardcore PvPer. You want to stand aside from everyone else with just your buddies and you want to see who is the best of the best.

If you rate DAOC you are a PvPer lite, you like PvP but you don't like consequences.

If you rate any other game you're either a) a johnny-come-lately who doesn't know any better or b) stupid.

Wythern's Avatar


Wythern
01.04.2012 , 12:38 PM | #315
shadowbane

hunterofgunmen's Avatar


hunterofgunmen
01.04.2012 , 12:42 PM | #316
Best PVP game ever is Diablo II!

Choomba's Avatar


Choomba
01.04.2012 , 12:45 PM | #317
Hands down DAOC< and I can get more exact that that.

Andred, until it was merged with Mordred. The hate for the first two weeks or so was just a THING OF BEAUTY.

I would pay $50/ month to have old school Mordred back.


That is why when these douche bags fired Mark Jacobs.... there were doubts after that.
I dont want to hope another class plays their class right so i can play mine.

Lecutus's Avatar


Lecutus
01.04.2012 , 12:47 PM | #318
Eve Online

pryt's Avatar


pryt
01.04.2012 , 12:48 PM | #319
'Dark Age of Camelot' was the one that dug me into a bit. It was playing Albion, the most powerful with the jerkiest class spreading, but hey, we had the punch others didn't! It was also fun to constantly crash the Hibernian main zone by bringing more than 400 people into the same zone, mostly Emain Macha. Unforgotten the battles for the "server's whore", called 'Dun Crauchon', everyone wanted to get into her more than once every day.

Then getting geared up: crafting actually mattered, you needed more or less all tradeskills to get ready. I still remember my SI setup with my mercenary: everything was capped and I put +28 empathy on my wain weapon, just because of it was the last free slot and I did not know what to do. Then there came Atlantis and it started again, but it wasn't 'stupid' farming, most people had their own combination of items and got happy with it. Some setups were the same and it got more and more unified the 'older' the game became, but you did hardly see the same setups over and over again. (In SW:ToR everyone will most likely have the same gear in the end with the same class ... more or less).


I didn't like the New Frontiers, got so used to the old and never got friendly with the new ones.


Then there was 'Tabula Rasa', though it had no real PvP, only Clan Wars and such, later the so called 'Edmund's Range' was added for a bit of more PvP (Red vs. Blue). It was the game where I enjoyed PvP most. As soon as you were engaged in a Clan War, you were nowhere safe, every place on the planets were open for fighting against the chosen enemy, no matter what levels you had or what you were doing: Red = dead! I loved it.


All the other games didn't have a remarkable PvP. I wish SW:ToR would take the best DAoC had to offer and make it great, but as it seems it's not gonna happen.
... what is a drop of rain, compared to the storm? ... what is a thought, compared to the mind? ...
... our unity is full of wonder which your tiny individualism cannot even conceive ...

EasymodeX's Avatar


EasymodeX
01.04.2012 , 12:50 PM | #320
Quote:
If you rate darkfall, shadowbane, Asherons Call and Ultima Online, you are a hardcore PvPer. You want to stand aside from everyone else with just your buddies and you want to see who is the best of the best.

If you rate DAOC you are a PvPer lite, you like PvP but you don't like consequences.
AC, UO, and Darkfall have no overarching PvP system to speak of. It's a simple FFA PvP format.

Shadowbane had one, even though it had serious dysfunctions. Too bad so many aspects of SB were broken ...

I wouldn't really call DAOC "lite": it had less 'hardcore mechanics' like item loss, but item loss != PvP tbh. That's like saying EQ's corpse runs or NPC spawncamping were "good PvE", when it's more like /facepalming retardation.


Ironically, you do not include EVE in your list, which is what I would consider the most successful implementation of a hardcore FFA PvP format of MMORPG to date.