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Best MMO PvP you ever played?

STAR WARS: The Old Republic > English > PvP
Best MMO PvP you ever played?

Boshlord's Avatar


Boshlord
01.04.2012 , 11:44 AM | #291
Ultima online when it first came out had a great pvp. I don't know how it is now a days. It had high risk high return due to the fact you could lose/gain other players gear and main pvp areas were involved pve areas so there was a good mix that allowed people to choose to after bigger pve gains to almost be forced into pvp. I really liked the variety because a smart player all ways seemed to have an advantage over a better geared player.


Classic WoW had good pvp because pvp was pointless and I don't even know why people ever raided TM and SS but it was fun because anyone could get involved because there was enough people a level 30 could blend in and still participate. It turned into a **** fest of terrible c.c. and I still feel that classic wow had a great system. Even when bgs were first implemented skilled players were more important then better geared players

Volion's Avatar


Volion
01.04.2012 , 11:46 AM | #292
Dark Age of Camelot

Meridian 59
Volion
holdtheline.com - ADVOCACY GAMING COMMUNITY

EasymodeX's Avatar


EasymodeX
01.04.2012 , 11:48 AM | #293
Quote:
DaoC as well. Only game I've played where a group of 8 people could drop a group of 40 if they positioned and coordinated themselves well.
By 40, you mean 140, but yeah ^_^.

ianhatcher's Avatar


ianhatcher
01.04.2012 , 11:56 AM | #294
Easily DAOC.

Nothings else comes close.

It had the most coordinated and skilled groups I've played with and played against. None of this ranked battlegrounds BS which is a joke system. Open world PvP with rewards for killing players and objectives. Best years of gaming ever for sure.

Plus 3 factions was win to keep balance.

Phaedrynn's Avatar


Phaedrynn
01.04.2012 , 11:57 AM | #295
Quote: Originally Posted by damienquick View Post
1. DAoC - Hands down.
<fondly remembers days of stalking Emain as an Infiltrator>
And as the counter, I would put a caster hat on my Friar and smile when a stealther popped on me thinking I was a free kill. Ooops, sucks to be you, little stealther. My Friar eats you guys for breakfast.

2. DAoC - UI didn't tell you what class you targeted, only the name. You figured out what class. You also didn't see level, just a color scale.

3. DAoC - Open World PvP at it's finest. Take castles to open a PvP dungeon.

4. DAoC - Persistent Battlegrounds with keeps to take.

5. Asheron's Call - no classes, no CC, just kill or be killed
If you were on Gwaine, I probably hate you...just saying

Vant's Avatar


Vant
01.04.2012 , 12:03 PM | #296
Quote: Originally Posted by imthekeepe View Post
DAOC is best no questions the MMO population has spoken 1000 times over and said that DAOC is the best PVP ever in an MMO.

Best part is that this game could capture the same thing (accept the 3 sides) with the way the game has planets set up. Make a planet or 2 that when you land your PVP flagged. Make these planets on both PVP and PvE servers. one of the best things about DAOC was that you could PVE on the same server that PVP was thriving on, and you only had to partake in the open world PVP when you wanted too. Also it was not a PVP flag system, when you went to the frontier you knew everyone you saw could be killed or could kill you. these planets should eb the same way.

Unless you played on Mordred like me and you were fair game the second you left Camelot. I was a Scout.

Ravenolf's Avatar


Ravenolf
01.04.2012 , 12:08 PM | #297
Warhammer.

Hundreds of players crashing together in between castles or storming castles. Changed my focus from PVE to PVP endgame. Amazing experience.

Oh, they eliminated low level ganking. I guess ganking isn't crucial for good pvp.

GavNash's Avatar


GavNash
01.04.2012 , 12:10 PM | #298
DAoC.

Teabaker's Avatar


Teabaker
01.04.2012 , 12:12 PM | #299
Eve Online, Tera Online (Just because of it's amazing combat system, by far best combat system i have ever saw in a MMO)

chitlin's Avatar


chitlin
01.04.2012 , 12:17 PM | #300
a mixture of the freedom you had in Ultima Online back in the glory days 97-99 (prior to stat loss) and then mix in the ground taking mechanics (taking Keeps etc... and having it claimed by your guild) in DAOC.




Someone please make DAOCUO!