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Best MMO PvP you ever played?

STAR WARS: The Old Republic > English > PvP
Best MMO PvP you ever played?

Torsie's Avatar


Torsie
01.04.2012 , 08:51 AM | #231
Asherons Call hands down.

ill admit I wasn't man enough to live on the Darkfall server, the only true PvP server I have seen any any sense of the word. But I did go red a lot on my own server, Solclaim.

How do you kids fancy having every single item you own looted by someone when you die?



As your gear tended to belong to someone else in a few days time, the game wasn't about finding the best gear, but about finding stuff crap enough not to get looted when you died.


AC also wins hands down the best loot system ever designed in a MMORPG.

ChuckThePug's Avatar


ChuckThePug
01.04.2012 , 08:53 AM | #232
"Best MMO PvP you ever played?"


The first 4 months of Warhammer.

I was sooo hoping SW:TOR would bring that awesomeness back and fix what was broken, nope same **** even worse im Ilum.

HerrFett's Avatar


HerrFett
01.04.2012 , 08:55 AM | #233
Tibia




Now laugh at me.

TOR_Archimedes's Avatar


TOR_Archimedes
01.04.2012 , 08:55 AM | #234
Quote: Originally Posted by Torsie View Post
Asherons Call hands down.

ill admit I wasn't man enough to live on the Darkfall server, the only true PvP server I have seen any any sense of the word. But I did go red a lot on my own server, Solclaim.

How do you kids fancy having every single item you own looted by someone when you die?



As your gear tended to belong to someone else in a few days time, the game wasn't about finding the best gear, but about finding stuff crap enough not to get looted when you died.


AC also wins hands down the best loot system ever designed in a MMORPG.
Asherons Call DT was kick ***, free for all PvP make for some really interesting politics.

Stovokor's Avatar


Stovokor
01.04.2012 , 09:02 AM | #235
1. Warhammer Online - World PvP was so awesome so many of us put up with buggy game for far too long

2. EvE - Wormhole PvP especially was really novel and unlike anything else. The adrenaline rush when engaging with what usually involves unknown variables were quite intense. Good odds for fights to escalate due to very high value ships and resources at stake. High barrier to entry for the technical portions ( scanning / collapsing wormholes ) in the early days for wormhole exploration.


3. WoW / SWTOR - Despite the tears on the forum, TOR classes feel way more balanced at this stage of the game's lifespan. WoW when it had early open world PvP was lotsa fun. Still waiting on something substantial for SWTOR open world related
Stovokor
Honey Badgers | Hidden Fortress

Wound in The Force | The Bastion

TaishoD's Avatar


TaishoD
01.04.2012 , 09:04 AM | #236
Haven't really had the chance to play DAoC, but from what I'm reading it sounds pretty epic.

I really enjoyed PvP in Warhammer Online though, especially if there are people around who are ACTUALLY interested in fighting. Sometimes, people would just let the keeps fall so that they can capture them again later on, working a semi-rotation with the other faction.

Eve Online was pretty great too, though I didn't spend too much time in PvP there. But what I did experience WAS adrenaline pumping. The possibility of REAL risk in fights makes for a very tense and exhilirating experience.

I'm actually enjoying PvP in SWTOR now too, except for when our team gets steamrolled because of premade 50s in the opposing team. If it's a normal pug vs another normal pug, with just a rare 50 thrown in, it makes for a pretty good game, IMO. Being able to beat down players solo up to 10 levels above you because of good use of interrupts and CCs : priceless.

EDIT : Haven't made it to 50 yet, delaying getting there by making an alt. Things might change once I experience what open world PvP is / isn't. If things on that front are too bad though I could always just experience another storyline
Server : Jekk'Jekk Tarr
Arithon - Shadow Consular
Leica - Gunslinger Smuggler

vistram's Avatar


vistram
01.04.2012 , 09:05 AM | #237
Neocron.

kunningStunts's Avatar


kunningStunts
01.04.2012 , 09:06 AM | #238
There will mever be anything close to AC ever again. Its too unforgiving for people to play now a days.

Best MMO I have ever been involved in, in EVERY ASPECT. Played it for about 10 years, starting on Thistledown with Kilowatts crew then merging with Deva Jones. Then switch to Darktide with the Bloods.

Never played anything as hard or frustrating in my life...best gaming experience ever.

Hemlawk's Avatar


Hemlawk
01.04.2012 , 09:08 AM | #239
Quote: Originally Posted by Derre View Post
------------> Ultima Online <------------
This!


People who haven't played it missed a great time.
Total balance. Gear hardly ment anything. Pvp was solely based on player skill and tactics.
I've played Ultima Online and compare ALL mmo's to it. No mmo has come close to UO's greatness. You folks will never know...

Raist-'s Avatar


Raist-
01.04.2012 , 09:10 AM | #240
ultima online to age of conan to darkfall, thats it for mmo pvp that required skill and had a combat system that allowed the person at the keyboard to to control the outcome of fights and not gear or abilities.

if you don't know about ultima online, its too late now lol. age of conan was too complex for wow kiddies which right off the bat make it better than most listed on this thread. pre 1.04 age of conan is pretty much hands down considered the best mmo pvp by real pvpers since ultima online. mainly because it required movement, no targting, and the ability to land melee combo was a tangible skill to rate players. this was replaced by darkfall not because it made a better combat system than age of conan but because it had a ruthless ruleset that provided reasons to pvp and it was sandbox. having a great server community is also needed to have great mmo pvp, and darkfall had epic forums and with a sandbox world it left no place to hide.

any game that has a tab target system for combat in pvp is not a pvp game so it can not be considered mmo pvp. fischer-price my first combat system that is WoW is not a pvp game, warhammer, aion, rift and many others are gear and consumable based. the only game you can stretch to put in there is pre-cu swg because it was sandbox and the cooldown system was unique.

the future of pvp in mmo is gw2 and tera. swtor is a great game and they have always sold it as a story-mmo. and the pvp here is just icing on the cake and really fun, but this game still uses the brain dead wow system because that the largest % of the mmo market.
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