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Heroic Boarding Party: Last Boss. Your Strat?


Slomoshun's Avatar


Slomoshun
01.05.2012 , 04:59 PM | #11
Quote: Originally Posted by ThePandaAttack View Post
The most efficient way to deal with the encounter is to skip it. You're better off wandering into easy mode EV and gearing up for hardmode that way.
Or you could do the strat I posted and 1 shot it?

bluumberry's Avatar


bluumberry
01.06.2012 , 11:41 AM | #12
Quote: Originally Posted by Slomoshun View Post
Or you could do the strat I posted and 1 shot it?
Tried your strat and we get the Chief down but then the Commander murders us and they enrage usually as well.

corann's Avatar


corann
01.09.2012 , 11:40 PM | #13
Quote: Originally Posted by Slomoshun View Post
Or you could do the strat I posted and 1 shot it?
Your strategy assumes that you don't get the bad end of the RNG and that Massey runs down to the tank, which he has a 33% chance of doing every time he switches targets...

Sinemetu's Avatar


Sinemetu
01.10.2012 , 09:13 AM | #14
This is the most "natural" way we found to deal with this encounter. The key is realizing that the commander hardly does any single-target damage, Chief Massey is more annoying than dangerous, and the medic hits like a truck when he attacks.

We had a ranged dps (mercenary, in our case) pull the commander up the stairs and into the hall. He then stood on the railing dpsing the commander, all out. He did pop defensive cooldowns to make it easier on heals. The tank, healer, and other dps went down the stairs and killed the medic, with the tank holding the medic's attention. At this point damage is light, and our healer was also dpsing/interrupting between heals. After the medic died, we switched to Chief Massey. Massey and the Commander died about the same time--by the time we killed the shield guy and medic, our ranged dps had solo'd the commander down.

This works because the commander hits like a kitten, and putting the tank on him is a waste. He's only dangerous with others in LOS/range. Melee dps would work, too, but they'd have to come to the railing for heals. Also, if we wanted, we could have killed Massey first. The advantage of this strategy is that the party *never* has to face the commander's grenade launcher unless your dps sucks.
Legion: Geth do not infiltrate.
C-Sec Customs: You should leave your personal synthetic assistant at home. They're not allowed on shuttles anymore.
Legion: Geth do not intentionally infiltrate.

Tomidius's Avatar


Tomidius
01.10.2012 , 09:27 AM | #15
We do it similar to what somoe of the people are saying here.

I am the tank.

I jump in aoe taunt do a bit of damage with my healer on guard so he doesnt pull agro as I position the mobs.


I pull commander and massey out and tell the dps to kill the medic.

DPS fight Medic and healer stands inbetween us, 30meter away from Commander so he doesnt get grenaded.

I tank Massey and Commander just at the door we came in to, when Massey runs away I back up and taunt him before he gets to anyone else.... When Medic dies I stop taunting at let DPS kill Masey.

At this point or sometime soon commander goes Enrage, I tell the DPS to go have a Sandwich and I solo him with the healer being at max range to be in my range only and not commander...

Probably not the most effecient but its easy..

Semitote's Avatar


Semitote
01.10.2012 , 10:41 AM | #16
Attempted this fight twice, killed it twice. 200k in repairs the first try, 1 shot the next. Had to use tricky kiting methods to get the fight down. Chest worked the second time when we killed Jorland last and pretty close to the chest.

Videos showing people doing it the "legit" way (healing through Jorland's missiles of pwn and Massey's random charges) seem to have a Sorc healer, no melee DPS, and extremely high damage output on the bosses. If you do not have a group like this, chances are you'll have to use some clever kiting or separation methods to take Jorland's missiles out of the game.

Granted, I haven't attempted the fight in two weeks, so maybe it's nerfed or I was just with mediocre/undergeared players when we attempted it the "legit" way.
Semee - Legacy 39 - Valor 83 - Social VIII - Juggernaut
The Fatman Nerf Dialogue World #1 8M Empire
"Once you realize what a joke everything is, being the Comedian is the only thing that makes sense."

theonepanda's Avatar


theonepanda
01.10.2012 , 10:43 AM | #17
Man, our strat was...

Run in.

Cry.

Die a few seconds later.

Do PvP, and get much more loot, and much better loot as well.
Fear the panda

Sinemetu's Avatar


Sinemetu
01.11.2012 , 12:39 AM | #18
I'm telling you, the "legit" way to do it is have a dps tank the commander out of los or range of the rest of the group. He solos the commander while everyone else kills Massey/Medic. The commander just doesn't hit hard enough to rate a tank, even after the enrage. The medic is the hard hitter in this fight, believe it or not (assuming you're avoiding grenade spam).
Legion: Geth do not infiltrate.
C-Sec Customs: You should leave your personal synthetic assistant at home. They're not allowed on shuttles anymore.
Legion: Geth do not intentionally infiltrate.

yerdd's Avatar


yerdd
01.11.2012 , 01:58 AM | #19
What we do is have the dps pull Massey back and kill him. Meanwhile tank is dpsing the healer, I can usually get him to like 70% my self, make sure to interrupt. This also keeps healing pretty light since grenades won't hit dps. We quickly burn down healer after this and then all that is left is the boss. We mostly do this so the chests doesn't bug. We have had that we died to one of the other adds and wipe still so we can't get in. This strat is pretty good. If you have 2 melee dps the healing can get a little iffy towards the end (grenade *****). If you enrage you still have a decent amount of time to kill last guy. His grenade will probably kill one person but with tank cds you can last.

MadMossy's Avatar


MadMossy
01.11.2012 , 03:13 AM | #20
On the few occasions I have actually killed this boss the chest has bugged out so now I don't even bother trying. Total waste of time/effort.