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please dont put these in.. just dont..


Almzor's Avatar


Almzor
01.03.2012 , 12:03 AM | #31
The mods (especially GS) highlighted existing design flaws in WoW. In GS's case the flaw was that a game which dumbed itself down enough to allow PUG raiding to become the norm had lost its sense of direction. The fact that the designers did nothing to correct this was the game's problem, not the mod's problem, nor the problem of those using it.

Also, mods don't corrupt people. Douches will be douches regardless of whether or not they have a mod giving them an excuse for it. If you want to eliminate the possibility of encountering douches, play Skyrim, KOTOR, or any of the other excellent single player RPGS. If you play a popular MMO, you are going to end up dealing with a few regardless of what design decisions are made. Anticipating and accepting that will make you a happier person.

Tiddles's Avatar


Tiddles
01.03.2012 , 12:06 AM | #32
I'd have to agree with you on that one... except the dps/healing meters. I see where you're coming from. I respect it. And I reject it.

DPS/Healing meters should be introduced into the PvE environment eventually. I mean, they have it in PvP - You know, the part at the end where it says how many kills/deaths/medals you achieved and your overall damage/healing/absorbs/objectives done - why not introduce a summary version like that into operation/flashpoints. I'm not sure about you guys, but for me, PvP wouldn't be the same if it didn't keep score of all that. It's the same deal with operation/flashpoints.


I mean sure, doing a(n) operation/flashpoint the first couple times is fun; you get immersed into the story, its all new and shiney, new loot, new mechanics (sometimes), new challenges blah blah blah... But once you've done that same operation/flashpoint over and over again - which you're likely to do at end game - people start to see it as a chore and start to lose interest. What's a good way to keep players interested, you say? Give them a way to keep track of their progress, a way to monitor their performance with different gear sets/spell rotations/talent specialisations. And a little friendly competition between guildies never hurt anyone.


Look at CoD or BF (Yes, I am aware they aren't MMORPG's, but their entertainment value relies almost entirely on the individuals performance relative to others... so I'm using it as an example) imagine if they took away the kill count that an individual scores. The only thing that would keep people playing would be completing the overall objective, which would get very old very quick for most people.


I know that competition isn't a major part of the entertainment value, initally at least; but once you've run the same thing over and over, it becomes more prominant. For me - and many others, I'm sure - I would have stopped playing WoW (inc "gobak2WOWkid") a week or two after hitting level cap. Instead, because of dps/healing meters, I continued to play for 3 and a bit years (played since beginning of Lich King).


If Bioware want to hold on to subs for an extended period of time, they should consider a dps meter system, maybe one that:

1. Can only be viewed at the end of a run and/or boss (stops people from watching meters the entire fight) and shows overall damage/healing, + dps/hps done while alive +dps/hps done overall (IE doesn't stop the clock once you die)

2. Can not be linked in any form of chat.

3. Can be disabled at the beginning of a run for those who don't want to use it (INCLUDING their input, so others can't harrass them for "been 2 nub")


This has been my 2 cents. Sorry for the wall of text, but I feel strongly about the matter.

Phadian_gess's Avatar


Phadian_gess
01.03.2012 , 12:06 AM | #33
Quote: Originally Posted by Rawrie View Post
Addons was a good part of WOW and made it challenging.
I used to use addons
but then i took a skill blaster bolt to the knee
Haters, They gonna hate
www.Youtube.com/user/zanove
^---my youtube channel for covers and music

Rawrie's Avatar


Rawrie
01.03.2012 , 12:14 AM | #34
Quote: Originally Posted by Phadian_gess View Post
you seem to forget this game was not based on endgame but story...and dps is not that hard

you can tell someone is doing it wrong if they aren't attacking
DPS is not hard, but good dps is hard.

Red_Vs_Blue's Avatar


Red_Vs_Blue
01.03.2012 , 12:30 AM | #35
So op, how far did you get in your raids? first boss then wiped and quit? Clearly you have no idea what you are talking about, addons make life soo much easier, and as far as i am concerned, this UI is moronic.

dragonfor's Avatar


dragonfor
01.03.2012 , 01:18 AM | #36
I have to comment on the "people with lives come to play for fun" comment.

I work alot. I bust my *** off to do good at my job. I'm taking a course in March which I have to study my *** off for so that I can continue with what I want to do.
In my down time, I like to play something and excel at it. DPS meters (when I'm not tanking) help me to show how I'm doing, and whether or not something new that I'm trying has worked or not. You say that people with lives don't care about how they're doing and just want to come on for the story without having to care about their DPS? Guess what. I put in too much dam effort to carry your sorry *** through content.

TL;DR
I strive to do good in all aspects of my life, be it at work or at home. I feel sorry for you for being so horrible at life that you can't even do well in a game. Stop trying to ruin it for the rest of us that want to continually improve in EVERYTHING that we do.

AnimusEdo's Avatar


AnimusEdo
01.03.2012 , 02:13 AM | #37
Coming from a former WoW Resto Shaman (Healer for those who don't play WoW), while addons definitely are not needed, many people still like using them. For example, in WoW, healing w/o addons like Grid (basically all it does is puts everybody in the raid group into a 5x5 box) and mouseover macros (I can hover over a person's name in the box and press my heal key instead of having to click the person's name to heal) is possible, but using these macros/addons cuts down time wasted due to hunting for a name and clicking the mouse, making my healing more efficient and enhancing the groups chances of knocking out the boss.

Another example would be UI layouts. In WoW there are things such as Bartender and ElvUI that allow a player to customize how their screen looks. While this is not necessarily needed, I do enjoy having my action bars arranged to my liking. Going to click abilities that are placed on every side of my screen takes up time I could be using paying attention to the boss encounter.

All of this wasted time does add up, and macros/addons just shortens that time.

Addons such as DBM (Basically gives timers for when the boss will use an ability, gives out range checks that tell you if you are within a certain distance of other players [Some fights involve mechanics where players spread out], and gives you warnings on basically everything that will potentially kill you) and **** (Gives out loud warnings telling you to basically **** of bad stuff; fire, slime, etc.) are basically there to make normal mode encounters practically fail-proof, unless people can't read, can't hear loud audible tones, or they just aren't paying attention whatsoever. They aren't needed at all, but they help the poor members of your raid that just simply cannot get out of the fire... -_-

And finally, Meter addons. In WoW, there are two main tracking meters; Recount which shows things such as Damage Done, DPS, Healing Done, Friendly Fire, Deaths, Damage Taken, and countless others, and Omen, which tracks the threat of all players towards the boss. While Recount can be the bane of all raiding groups because of people staring at their DPS trying to be top on the charts and ignoring the boss mechanics, it can also provide useful information to the Raid Leader so they they can figure out things such as who is dragging down the group because they aren't putting out enough damage, who stood in the black pool of slime causing it to grow across the platform killing all of the group members, and how did the tank die in the last attempt. Omen doesn't have any downsides that I can think of off the top of my head, it allows players to make sure they aren't going to pull aggro off the tank during Tank-Swap phases or Threat resets.

TL;DR Addons and Macros are never needed, but they always give the group an extra push to down the boss. OP should have considered these things before going on into his sarcastic rambling.

HavenAE's Avatar


HavenAE
01.03.2012 , 03:08 AM | #38
I'm not against addons some are very helpful-useful.


I don't particularly like addons like DBM, Gearscore ect.. they tend to make the game too easy and suprisingly not easy enough for some people. I can do without them.

That said this game does need UI addons. Call me crazy but I prefer my UI to be neatly organized. I like my hotbars to be at the bottom I like my target window to be at the top. I like panes to be able to be resized and movable so they don't have to cover or overlap other UI elements.

I don't like ability bars running up the sides and having to cross bind everything just to be functional.

Those are personal preferences and I don't expect others to want them which is why YOU should not expect others to not be able to have them.


You don't want DBM, Recount, Healbot or grid+clique, Gearscore. Fine I'll agree they are NEEDED.

But don't push your belief that the UI is fine and we should all just deal with it because you think one type of addons will just open a floodgate to all types of addons.

Dont make the mistake of thinking you're in the position to make decisions for the rest of us. If people want to mod their UI they should be able to. If you don't want to, then don't but those who don't will in no way be effecting you, so let them do it.
Have a complaint? Click this link before posting.

http://mrlizard.com/rants/why-havent...ixed-this-bug/

HavenAE's Avatar


HavenAE
01.03.2012 , 03:14 AM | #39
Quote: Originally Posted by dragonfor View Post
I have to comment on the "people with lives come to play for fun" comment.

I work alot. I bust my *** off to do good at my job. I'm taking a course in March which I have to study my *** off for so that I can continue with what I want to do.
In my down time, I like to play something and excel at it. DPS meters (when I'm not tanking) help me to show how I'm doing, and whether or not something new that I'm trying has worked or not. You say that people with lives don't care about how they're doing and just want to come on for the story without having to care about their DPS? Guess what. I put in too much dam effort to carry your sorry *** through content.

TL;DR
I strive to do good in all aspects of my life, be it at work or at home. I feel sorry for you for being so horrible at life that you can't even do well in a game. Stop trying to ruin it for the rest of us that want to continually improve in EVERYTHING that we do.
This


to add to it the OP says in the same post play to have fun because you have a real life. then says addons make the game easier. Well addons take the tedious aspect out in most cases. tedious = not fun. So basically the Op is saying we should be having fun doing tedious things?


Oh and by the way OP have fun trying to get through the story while just having fun and not worrying about your dps not being high enough or whether or not you were supposed to zig when you should've zagged. Because if this game's endgame is anything like most it's not designed to be just like flipping to the next page in a book, it's designed to be challenging. So again good luck with not worrying about it.
Have a complaint? Click this link before posting.

http://mrlizard.com/rants/why-havent...ixed-this-bug/

Vordea's Avatar


Vordea
01.03.2012 , 03:22 AM | #40
Sorry but this game's default UI is awful bad for me.

A. chat window placement. Just gets in the way 90% of the time in combat.
B. Basically, I want my interface to look like the default WoW interface. It was simple and got the job done. It put relevant information in good places. This is just a horrible... frankenstein.
C. There's not even close to enough action bar space for most classes. Especially if you're a tank.
I'm not saying it was aliens... but it was aliens.