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Disappointed in Flash Points


Indoorsman's Avatar


Indoorsman
01.02.2012 , 10:53 AM | #1
I fell in love with this game almost immediately, but I really fell hard after the first Flashpoint - Black Talon. I loved all the conversation opportunities. I had never really role played my character in a group setting in an MMO before, at least not quite like that. I loved it. And there were so many conversations, that each party member got to speak a few times. It was immersive. ("Hey, that's me!")

Then I did the next three. Beyond a dark/light choice halfway through, what happened to all the conversations?

Ceranos's Avatar


Ceranos
01.02.2012 , 11:33 AM | #2
Although I will not say that I was disappointed with the ones after BT ( or The Esseles in my case), I do agree that some more conversations would definitely improve the overall feel you have when running them. The briefing from Satele Shan/Malgus before entering each FP just doesn't really cut imo.
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SithZigg's Avatar


SithZigg
01.02.2012 , 12:25 PM | #3
I have to agree with you. With the amount of points required from just going from Social 1 to Social 2, a few conversation options per FP is not going to cut it. The players are replaying BT, and not Mandalorian Raiders, for a reason.
I'm a Sith Enchantress, I do evil Sith dances! And when you look into my eyes, I'll put you in trances! And you know what I'll do? I will make a Sith brew! And finish you off with force lighting too! Soooooooooooo, watch out!

Vandaman's Avatar


Vandaman
01.02.2012 , 02:00 PM | #4
Quote: Originally Posted by SithZigg View Post
I have to agree with you. With the amount of points required from just going from Social 1 to Social 2, a few conversation options per FP is not going to cut it. The players are replaying BT, and not Mandalorian Raiders, for a reason.
Its a nice happy medium guys.. This has been discussed at length many times. You can't have every FP that story heavy because, believe it or not, not everybody wants a big amount of story in a dungeon. They put some in for the RP crowd and others for the MMO crowd.

Auilt's Avatar


Auilt
01.02.2012 , 02:32 PM | #5
The FPs at the end of the game contain a pretty fair amount of conversation. BT is fun, but it's fun the first time and then it gets annoying having a 5-minute conversation every other pull. Wait until the 50 FPs. They contain a good bit of story and are fun and engaging.

Boarding Party and Foundry are good also.

Avanaco's Avatar


Avanaco
01.02.2012 , 03:24 PM | #6
Quote: Originally Posted by Auilt View Post
The FPs at the end of the game contain a pretty fair amount of conversation. BT is fun, but it's fun the first time and then it gets annoying having a 5-minute conversation every other pull. Wait until the 50 FPs. They contain a good bit of story and are fun and engaging.

Boarding Party and Foundry are good also.
This.

If people would stop and think for a moment, they'd realize that having anywhere near THAT MUCH conversation in EVERY FP would mean that you'd never get a group. Nobody would want to run them.

There's enough dialogue to keep it interesting and get you your social points and D/L points. Take it where you can get it, I suppose.

Indoorsman's Avatar


Indoorsman
01.02.2012 , 04:54 PM | #7
Quote: Originally Posted by Avanaco View Post
This.

If people would stop and think for a moment, they'd realize that having anywhere near THAT MUCH conversation in EVERY FP would mean that you'd never get a group. Nobody would want to run them.

There's enough dialogue to keep it interesting and get you your social points and D/L points. Take it where you can get it, I suppose.
Oh! That's what I did wrong! I didn't stop and think! Of course! And it only took a moment!

Isn't possible that opinions will differ about what is and isn't enough conversation and dialogue, and that stopping and thinking has nothing to do with it? People who want more social points on the way to the higher levels might be more inclined to group with more conversations.

Of course opinions will differ - it's partly what these boards are for - but I advocate a happy medium. There are so many in the first, and then nothing, nothing, nothing.

Briahlen's Avatar


Briahlen
01.03.2012 , 03:39 AM | #8
I want my flashpoints to mean something. They are the perfect time to really make you feel like your part of a bigger story but so far only the Black Talon has made me care about what I was doing. Yes I understand some people just want to rush ahead and geargrind but I expect more from my games.

ShadowMasterRP's Avatar


ShadowMasterRP
01.03.2012 , 03:45 AM | #9
Damn, didn't see this thread. Made one just like it.

I really don't get why they dropped the ball. Did they really just want to make the first flashpoint fun and creative and immersive to please the reviewers and then decided to make the rest into some bland, boring, conversationless grinds?
Peace is a lie, there is only passion.
Through passion, I gain strength; through strength, I gain power.
Through power, I gain victory; through victory, my chains are broken.

Kikkelipoika's Avatar


Kikkelipoika
01.03.2012 , 04:05 AM | #10
Quote: Originally Posted by Vandaman View Post
Its a nice happy medium guys.. This has been discussed at length many times. You can't have every FP that story heavy because, believe it or not, not everybody wants a big amount of story in a dungeon. They put some in for the RP crowd and others for the MMO crowd.
No it's not a happy medium, it's a crappy compromise that doesn't satisfy anyone. After hearing so much hype about these dialogue filled flashpoints, and then only getting one of them, I really feel cheated. Quite frankly this is one of the reasons I will not continue my subscription after the initial free month.