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An example of how unpolished endgame is

Bollah's Avatar

01.02.2012 , 11:42 AM | #111
Quote: Originally Posted by ObiQuixote View Post
Correct me if I'm wrong, but doesn't a Wow expansions usually launch with two battle grounds about half dozen end game five persons, a 10 person, and a raid. And they're all pretty much polished? Does a single wow expansion have more end game then this game?

This whole "WoW didn't launch with it, it will get better soon." thing is going to kill this game. WoW didn't have to compete with WoW when it launched, and what recent history has show is if your competing in the WoW space you need to have a balanced and finished end game or you will quickly disappear..
What are you talking about? What do players do in WoW when they kill Deathwing, which all players have in LFR? Where is the endgame content then? What do WoW players do for the next 8-12 months?

WoW's "content" is overblown.

Bollah's Avatar

01.02.2012 , 11:43 AM | #112
Quote: Originally Posted by PjPablo View Post
Please name these 'biggest guilds' that were 'banned'? There were some issues in LK but no major guild was banned.
Where have you been?

Many players in top guilds banned, including Paragon, Method, Envy and Ensidia a couple of weeks ago.

For the Horde in fact left WoW for SWTOR after the ban.

swifta's Avatar

01.02.2012 , 12:01 PM | #113
Quote: Originally Posted by zootzoot View Post
I don't think Bioware really expected people to be doing Hard Mode Ops already. TBH if you're already 50 it's likely that you space bar'd through every cut scene which is the real selling point of this game.

I agree that there are bugs and glitches galore that are very frustrating but I'd also say that's the case for almost every new MMO (WOW for example) until the first major patch. Maybe if players had actually enjoyed the best part of this game (the story and VO) they would have a better perspective on things.
If the VO is the best part of the game the buh bye and I'm not looking back. I'm sorry, I came here for an MMO not to sit through 200 hours (or whatever they're claiming) of VOs.

At first yes, I too was WoW'd with the voice over work. But Now in my lvl 30s I simply am skipping every VO except the story ones because they're all the same go kill x @ y but bundled in to OMG SPACESHIP CRASHED GO KILL X OVER ON THAT HILL... Plus there are prbly only a few different responces ur character can say... u start to notice these things as you progress higher and higher and it becomes more and more unbearable. Every planet you go to it's the same 10 or so voices giving you more quests.... This is the highlight of this game??? This is what you guys are all excited about? Count me out.

As much as the whole VO work was touted I really came looking for an MMO experience, didn't get it, don't get it and therefore will unsub till many of these things are fixed. Don't get me wrong, I love the universe of star wars and like the classes but it does just feel like a free to play MMO atm with a crap load of useless VO. IMHO

Zeppelin's Avatar

01.02.2012 , 12:29 PM | #114
There was that one door in Naxx that had the same name, "do-hicky door 1" for like years.
Size matters not!

The first rule about Jar Jar is we don't talk about Jar Jar.

rumpleseq's Avatar

01.02.2012 , 12:30 PM | #115
The OP makes me Laugh! Its Launch! GET OVER IT!
Look, Sir. Droids!

Finaly's Avatar

01.02.2012 , 01:09 PM | #116
Quote: Originally Posted by ButtGoblin View Post
I used to "hardcore" raid on and off in EQ1. I did my early game 48h raids in PoF with short breaks for bathroom and food, back when i was in my early 20s.
i remember that good old times.... plane of fear and plane of hate... nowadays you would not be able to coordinate 35+ people to do something like that - gamers got lazy and want everything without effort.... - but the immersion was great and the lore too.... just waiting for EQ Next... if SoE can be trusted it will be very close to vanilla EQ1 without that portal everywhere thingy...(hated PoP expansion)

Farabee's Avatar

01.02.2012 , 01:20 PM | #117
Some of the apologists in this thread make me vomit.

None of the endgame problems in this game are defensible. Least of all is the complete lack of communication from the devs acknowledging these issues. There's an endboss in a HM flashpoint right now who hits you with an ability for 70k, without enrage up. How does this stuff get past beta?

The point is, we realize very little of endgame was tested. We know. We'd be willing to forgive if one of the devs actually bothered to come on forums and say something about these bugs and that they KNOW they exist and are being fixed. Instead, we get silence and patch notes announcing things like slicing nerfs and emotes on speeders.

The way I see it, the devs have a month to get this stuff fixed before the majority of the player base hits 50. Then the poop will hit the fan and people WILL start going back to WoW or whatever if endgame continues to be the bug-ridden mess it is now.
An open mind is like a fortress with its gates unbarred and unguarded. -Imperium proverb

va_wanderer's Avatar

01.02.2012 , 02:35 PM | #118
Quote: Originally Posted by GeLopez View Post
TL;DR: I'm here for the long haul, Bioware, but at this rate I can't guarantee even my guilds or friends will be. If these bugs in every aspect of endgame aren't fixed before the end of the month I don't see the top guilds renewing, and that bad publicty can trickle down to the masses.
And amusing enough to me is that people didn't realize that SWTOR wasn't released with enough time to polish everything.

Not even close. People who looked at KOTOR 2 and went "Hey, this feels rushed"?

This game ate up even more dev time and effort, but going into an even larger-scale game. Early stuff is going to be decently polished. Midgame stuff will have visible rough spots. Endgame stuff is going to be REALLY rough...because the only true way to get things fixed is to toss tons of players into the game and see what they smash into, break open, and leave smoking junk for the coders to pick through.

And we're talking about "endgame"...oh, what. Less than a month into actual release? ROFL!

No MMO manages a polished product in a month of full-on server load. "Beta" was the alpha, this is the real beta, a truly polished end result will only come from plentiful sweat from the devs and we players rubbing against all the rough spots, so our cries of pain will (hopefully) guide them to where things needs smoothing most.

Stelakh's Avatar

01.02.2012 , 02:43 PM | #119
Quote: Originally Posted by BrambLed View Post
Or the other option: keep the game in production until it's finished.
THAT is the correct answer to the $64,000.00 question.

Don't pretend the game is Ready-to-Market (RTM) when it's not.

Polish it, finish it, make it glow, then send it to the stores.

Otherwise you wind up with games like...

Well, like "Star Trek Online" and "Star Wars The Old Republic."
I'm not bald, I'm just big-boned.

va_wanderer's Avatar

01.02.2012 , 02:45 PM | #120
Quote: Originally Posted by Guarrand View Post
.. with "h" ... you mean hours??

If you never did oldschool EQ (or possibly FFXI) you will never know the true meaning of "endurance run".

That such things were literally harmful to their players is why we'll never see the like again, but until all of us PoH vets are gone, nothing will seem all that stressful by comparison...