Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Elites should be removed from all non Heroic/FP/Operations missions

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
Elites should be removed from all non Heroic/FP/Operations missions

Hiragawa's Avatar


Hiragawa
01.01.2012 , 09:29 AM | #41
Okay, avoiding the "Why is a ten year old playing this game" lines...

I've been thinking back across what I've played through so far. Sticking to actual Elites (The Star) and Champions (The spiffier Sunburst looking icon)... There are very FEW quests I've had that weren't Heroic where I NEEDED to kill them where they were any danger.

In open fields, you can usually avoid them.
In normal instanced missions, they are usually stuck in corners or off to the side, where you can skip them if you want. Yes, sometimes this leads to not completing the Bonus mission, but you still get it done.

In missions (Class or otherwise) where you're forced to kill an elite, they are usually FAR easier than the ones you'd find elsewhere. Generally alone or with a few very week adds. Even the Droid Elites are usually alone, and between a player and their companion, fall rather easily. And when the exceptions to this pop up, and a player really can't kill them (I'm at a loss about this, really) there's nothing stopping them from getting aid.

I for one enjoy when I have harder mobs on solo quests. If they were all normal or hard mobs, it would be far easier than it already is. Yes, sometimes you actually have to think about how a fight should go when alone. Kill the weaker ones first, pop some cooldowns, maybe take a medpack. There is zero reason that having to exhibit some minor amount of skill should be a bad thing.

I'll stick to seeing Elites and Champions as free loot.

masterneo's Avatar


masterneo
01.01.2012 , 09:30 AM | #42
Quote: Originally Posted by Shivetya View Post
Having to explain to a ten year old, let alone getting her brother to help her, that its not too hard doesn't cut it anymore. She; and for the most part her brother; are playing because games are supposed to be fun. While some will think ten is young with proper supervision the game is fine, she sees worse on cable and hears worse as school. That out of the way, far too many missions are stymieing her simple because of the elites involved. Her brother would never admit any problems but he is a bit more stubborn so eventually pushes his way past most if.

What I am getting to is that if she stops playing most likely the rest of us will too. She wants to do her character by herself (if I have to explain why you don't know young ladies) . While we can and do play together at times its a matter of timing. Leaving Christmas vacation and my timimg will be wholly different from theirs. There just isn't a point to the heroic mobs in the normal missions. They are only frustrating and not helping the story along. Of the four of us she does not do missions unless prodded but she will control the fate of four accounts.
So we should make the difficulty "Faceroll" just so childeren can manage?
Sanctuary - Sith'ari EU - Member
Anaru - Jedi Sage 50
Asoka - Jedi Guardian 23
Justice - Jedi Shadow 33

Matteis's Avatar


Matteis
01.01.2012 , 09:31 AM | #43
Quote: Originally Posted by geogaddi View Post
L2P issue. If anything, please make the game harder.
Exactly this. The game needs to be tougher imo. I just can't fathom the threads on this forum about difficulty. I wonder what it's like to be that bad.

I'll give the 10 year olds a break though, they are kind of young to conceive of an efficient rotation against a group of elites. In this situation I feel it's the OP's responsibility to teach the child, not expect BioWare to nerf the whole bloody game just so kids below the 16+ rating can have a good time. Unreal. Entitled much?
Annihilation Droid XRR-3: "I have been armed with twenty-four distinct weapons technologies."
Squadron 157, server HK-47, August 5th, 2011.

Jett-Rinn's Avatar


Jett-Rinn
01.01.2012 , 09:33 AM | #44
Quote: Originally Posted by masterneo View Post
So we should make the difficulty "Faceroll" just so childeren can manage?
Nope because in this game even children can manage the difficulty if they use the simple mechanics correctly.

MauleVrrshaken's Avatar


MauleVrrshaken
01.01.2012 , 09:40 AM | #45
As long as they're 10 they should be able to distinguish symbols and colors I'm pretty sure they've learned that in their short existence. If not make sticky notes for them to know "this symbol means it's tougher"

NasherUK's Avatar


NasherUK
01.01.2012 , 09:43 AM | #46
MMOs are social games full of pervs. Not sure it's the best place for a 10 year old tbh.

Deffinately do not let them on a guild's voice chat :P

Cameirus's Avatar


Cameirus
01.01.2012 , 09:44 AM | #47
1. its 16 rated, for gods sake if you play a bountyhunter you not only murder people infront of their children you take their heads back to their wives.....not really suitable for a 10year old in my opinion.
2. lets not dumb it down any further, its allready very easy, and pretty much a snoozefest,and you want to remove the only "challenging" (HAHAHA) bit? no.

Deadxero's Avatar


Deadxero
01.01.2012 , 09:58 AM | #48
Yeah, I really want to teach my child that the world will bend over for her when ever things are a bit tough. Great lesson there.

Aside from that, the vast majority of the people playing this game are getting through the content without much problem. It's challenging enough to be entertaining, but hardly difficult for anyone with gaming/mmo experience.

So there's another lesson I'd rather my daughter not receive, ruin something for everyone else, to make it better for me.

Stop engendering a sense of entitlement in your children, the world will be a better place.

Jett-Rinn's Avatar


Jett-Rinn
01.01.2012 , 10:02 AM | #49
Quote: Originally Posted by Cameirus View Post
1. its 16 rated, for gods sake if you play a bountyhunter you not only murder people infront of their children you take their heads back to their wives.....not really suitable for a 10year old in my opinion.
2. lets not dumb it down any further, its allready very easy, and pretty much a snoozefest,and you want to remove the only "challenging" (HAHAHA) bit? no.
I agree so you don't let your kid play a Bounty Hunter; but seriously the Jungle series by Kipling was written for children 9-11....have you ever read Riki Tiki Tavi? Hell go read some of the Potter novels. The point is you make informed decisions and not "Fox news" it.

It's like I said earlier it really isn't about exposing young minds to the Horrors of the story...for a lot of gamers it just pisses them off to no end that a kid is playing their game.

I showed my wife the ridiculous and insulting comment that Cranberries made...she laughed and said

"Better not tell him she got Heroic Kingslayer when it actually mattered he will jump off a building."

And it's true; last year when we all went to comiccon in San Diego we shook our heads at some of the supposedly adult men in the Yu-Gi-OH line forcing their way through crowds of children yelling "Freaking Kids" as they are trying to bully to the front so they can get armloads of product signed.

The fact of the matter is many kids play these games and they play them at a very high level...one of the up and coming StarCraft players in Korea is eight.

Heck that Sith Juggernaut that keeps owning me on Ilum is probably ten.

Vigilante-Saint's Avatar


Vigilante-Saint
01.01.2012 , 10:06 AM | #50
Quote: Originally Posted by Jett-Rinn View Post
Silly soul

the game is no worse than letting them watch a Star Wars movie. The worse thing is the online interaction between players turn that off and it's fine. My daughter at 10 reads at a high school level (she just finished Animal Farm) and plans on some type of advanced mathematics major in college. She is a straight A student and volunteers her time at our local food bank.

Please tell me again what a bad bad parent I am for letting her play this game?
If you believe a 10 year old has the emotional maturity to deal with the mature themes in TOR, then it really is no wonder you're letting them play this game. I don't see how your child reading Animal Farm means exposing them to torture, murder, slavery, implied prostitution and warfare is acceptable.

I am amused at the thought of toning down the difficulty to make all the above easier to do however.