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Never seen a valid argument against the LFD

STAR WARS: The Old Republic > English > General Discussion
Never seen a valid argument against the LFD

Varghjerta's Avatar


Varghjerta
01.02.2012 , 07:10 AM | #51
What people fail to realise is what would also nede to get implemented if an automated invite LFD is implemented basicly protection for the players that gets auto invitete,
Which then again leads to auto teleportation no possible kick system.

Ljungen's Avatar


Ljungen
01.02.2012 , 07:12 AM | #52
Do not really care if it comes or not.
I have my guild and my friendslist that I use when I want to do group action.

If I meet someone that seems ok/nice whatever I add him/her to friendslist and just send a tell if that person wants to do x thing.

And I meet all these people by doing PvP, questing, talking in chat etc.
Peace is a lie, there is only passion.Through passion, I gain strength. Through strength, I gain power.
Through power, I gain victory. Through victory, my chains are broken. The Force shall free me.

Thuulkhalat's Avatar


Thuulkhalat
01.02.2012 , 07:12 AM | #53
Dungeon Finder turned WOW into "Standing in capital doing the /dance waiting for group to pop up on screen Online"
EVE-Online: Thuul'Khalat (Veto. Corp)
SWTOR: Malakhan - Sith Marauder (Omerta Syndicate - Lord Calypho)

WOW: Retired Healadin - Cataaaaargh

DashFiss's Avatar


DashFiss
01.02.2012 , 07:13 AM | #54
This is the social interaction some people are constantly whining that they'll miss sooo much:

: LFG dungeon

"me"
"inv"
"hi"
"does it take more than 20 minutes?"


And there's always some guy who doesn't know how to get there..

/facepalm
"The Force? Oh, it's kinda like duct tape. It has a light side, a dark side, and it holds the universe together!"

Vervayne's Avatar


Vervayne
01.02.2012 , 07:13 AM | #55
The LFD tool did hurt server communities, although I will say it was highly useful to lesser populated servers like the one I played on.

When people know they will need a decent reputation in order to find a group within their server community, they are much more likely to curb their annoying habits. Once LFD was implemented, nobody cared anymore, and the number of trolls in the community multiplied. There was never much of a sense of community in WoW like there was in DAoC, but what was there went down the tubes after LFD.

Even so, the convenience of a LFD tool is really freakin nice, and is probably appealing to a large percentage of the player population, with the exception of those who have a dedicated group to play with. I'm not really for or against, although I think they should wait a few months to put it in, and let the players in server communities get to know each other a little before they implement cross-server tools like LFD.

FellintoOblivion's Avatar


FellintoOblivion
01.02.2012 , 07:14 AM | #56
Quote: Originally Posted by Thuulkhalat View Post
Dungeon Finder turned WOW into "Standing in capital doing the /dance waiting for group to pop up on screen Online"
It didn't TURN it into that, it ALLOWED it to become that.

When you give people freedom of choice they are always going to choose their preference.

Seems to be a smart move for a company to give their players choice when they depend on them for a paycheck.

A LFD tool isn't some magical thing that transforms servers into chat ghost lands, it's simply a TOOL. It's up to the players to decide how they use it and the majority rules.

DKDArtagnan's Avatar


DKDArtagnan
01.02.2012 , 07:19 AM | #57
Quote: Originally Posted by FellintoOblivion View Post
It didn't TURN it into that, it ALLOWED it to become that.

When you give people freedom of choice they are always going to choose their preference.

Seems to be a smart move for a company to give their players choice when they depend on them for a paycheck.

A LFD tool isn't some magical thing that transforms servers into chat ghost lands, it's simply a TOOL. It's up to the players to decide how they use it and the majority rules.
You're very wrong.

The vast majority of gamers think short-term - because they're not game designers. Yes, in the short-term - you want the dungeon to pop instantly and get playing.

In the long-term, you don't want the world empty and everyone standing around thinking short-term waiting for dungeons to pop.

Believing people truly know what they want from a game, is the same as believing everyone is the best game designer in the world.

It's ignorant in the extreme.

TheHauntingBard's Avatar


TheHauntingBard
01.02.2012 , 07:20 AM | #58
Quote: Originally Posted by FellintoOblivion View Post
It didn't TURN it into that, it ALLOWED it to become that.

When you give people freedom of choice they are always going to choose their preference.

Seems to be a smart move for a company to give their players choice when they depend on them for a paycheck.

A LFD tool isn't some magical thing that transforms servers into chat ghost lands, it's simply a TOOL. It's up to the players to decide how they use it and the majority rules.
That's Blizzard for you, listen your customers and give it to them.
It tends to work better than 'we know better so shut it'.
You explained it quite well, in the end it's a tool but for most it's easier to blame the tool like some zealot than admitting that this is how MMO communities tend to be.

Still I think LFG tool would have been nicer if it weren't cross realm.
How ever the reason they put it in was for people from the less populated servers and for those in different time zones/non peak time players.

I think it wasn't such a bad move.
Stephen Reid - 9:02a.m. - January 11th 2012 - because in reality, there was never supposed to be a 'Medium' choice - that was a bug.

Striker's Avatar


Striker
01.02.2012 , 07:23 AM | #59
It increases content consumption to a rate faster than what the developers can create.

Troll Toll
The Twin Spears
Hardcore Mentality. Casual Raiding Schedule

FellintoOblivion's Avatar


FellintoOblivion
01.02.2012 , 07:23 AM | #60
Quote: Originally Posted by DKDArtagnan View Post
You're very wrong.

The vast majority of gamers think short-term - because they're not game designers. Yes, in the short-term - you want the dungeon to pop instantly and get playing.

In the long-term, you don't want the world empty and everyone standing around thinking short-term waiting for dungeons to pop.

Believing people truly know what they want from a game, is the same as believing everyone is the best game designer in the world.

It's ignorant in the extreme.
And believing that you, as a game designer, knows better what a player wants is a very fast way to the unemployment line.

People are paying a monthly fee to play this game. If you don't make then happy they will leave. They are not going to stick around for a year because the devs scold them like children insisting they know best.

Blizzard knows this and that is why they are successful.

WoW, despite recent population shrinkage, still has 8-9 times as many players as any other MMO has ever had and it has cross server LFD, cross server PVP and a whole host of other things people like you think destroy games.

How do you explain that?