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Boarding Party-Commander Jorland encounter

Krazzo's Avatar

01.04.2012 , 07:22 PM | #61
This is a ranged friendly fight, pretty easy to execute once you know the limitations and have people with good awareness.

P1 - Kill Massey, no tank. DPS Lights his *** up. Tank stands on the far side of the medic interrupting heals when possible. Tanks job to occasionally run slightly out of range of Jor for heals from the Healer.

P2 - Kill Medic, Tank positions himself at Max Melee Range of Jor. Still attempts to get interrupts on heals on the medic. DPS run in range of medic to DPS him. Run out if health to low. Heal yourself if possible. But try and burn down the Medic asap so he doesn't gain enrage.

P3 - Kill Jor, Tank at max melee range of Jor. Healer at max healing range. DPS run in, place some hits, run out the moment he drops a nade on you. Rinse repeat. It's not a race at this point. The tank and healer can solo this from here on out, but it helps if the DPS can drop some instants on him. Healers ONLY focus this Phase is tank heals. DPS, youre on your own.

GG - He's dead.. and the chest might be bugged.. lol

InfiniteShift's Avatar

01.06.2012 , 11:28 AM | #62
Quote: Originally Posted by MortenBork View Post
The rage timer will go up before you get that far. your dps cannot continously keep up their dps on jorland. then the rockets will kill them, the reflective shield is supposed to be removed when you kill messay, he is the mob generating it.
Only the tank can mitigate the rocket damage. We did take Jorland with 2 ranged dps, making healing the encounter possible - but even with some very well geared dps, the medic actually enraged and took out the team, kicking us from the instance, and making us unable to re-enter. Because the quest solves, when you kill jorland, mid fight. Closing the instance.

And if you do take the medic first, the rage timer procs on Jorland.... And thats all she wrote. The shield is bugged. It is not supposed to stay up when you kill massey.
Actually, we haven't been hitting the enrage timer. Our sorc can dps Jorland while staying out of range of his grenades, the powertech tank (myself) places guard on our melee dps to help him mitigate some of the grenade damage. Tank damage on this fight is a terrible joke after Massey dies so a majority of the healing is focused on the Marauder. Perhaps you just had a bugged encounter? Everything was working for us.

Teacosy's Avatar

01.06.2012 , 11:36 AM | #63
killed this twice using PT Tank, PT Pyro, Marauder, Sorc Healer

first time we just rinsed jorland first, as that takes out most of the damage, while quick interrupting the medic.

2nd time we pulled the sword guy away, tank tanked the other 2. Rinsed sword guy, killed medic, killed jorland.

First way means u get no loot, other than the comm for completing.

Basically, u need decent players. If u cant compelte it, either you're not good enough or not geared enough.

RoyalAlkesh's Avatar

01.06.2012 , 11:40 AM | #64
Killed this with a Jugg tank, a Sorc healer, a Merc DPS and me as an Operative DPS. It's a pretty simple encounter once you get the strat right. It's not even a gear check - all of us were fresh 50s, and it was our second heroic ever.

eikka's Avatar

01.08.2012 , 12:56 AM | #65
Downed this one last night with jugg,sorc,mara and merc. Tank with decent gear, others 45green-50purple.
Tank pulled the boss to the hallway behind and rest of the crew dps'd Alon down. Then went straight to boss and killed him and left Massey last, just let him roam. Success in completing the flashpoint but unfortunately there was no loot to gather.

tXHereticXt's Avatar

01.20.2012 , 08:03 AM | #66
So whose bright idea was it to give him Knockbacks? I mean it's still manageable and you CAN interrupt it. But his KB recharges before your interrupt making it another unfriendly melee encounter.