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Heroic World Boss List

WingdDeath's Avatar

05.09.2012 , 03:06 PM | #141
Quote: Originally Posted by AshlaBoga View Post
In terms of what can be soloed I would say (for Empire)
The First
Battledroid R4-GL
Rogue Cartel War Droid (seemed easier than Ulgo for some reason)
Ulgo Seigebreaker
*I saw a video of a Marauder soloing "The Ancient One" but haven't done so myself.
Once you get to Snowblind (lvl 44) soloing is no longer possible.
I agree with this. I have soloed the following as a lv50 Sorc Lightning/Madness hybrid:
The First (very simple, no damage taken at all)
Grandfather (easy but painfully long since he has a reduction to ranged damage)
Trapjaw (easy but his AOE sometimes stuns, interrupts and does a little damage)
Battledroid R4-GL (Easy until it rages, then mage armor yourself as often as you can)

And as always, if you are soloing, keep your companion out. I took down Ulgo with the help of a Marauder. Ulgo droid has a normal attack and an orbital bombardment. His normal attack focused on the Marauder, his orbital went non stop on Malavai Quinn (marauder companion) so it was easy for me to bubble everyone, heal and do some damage in the fight...

GragorArtis's Avatar

05.09.2012 , 06:57 PM | #142
I know for the empire some bosses that i believed werent mentioned. Ill also include the other empire bosses locations too.
Trapjaw: Tatooine in the Dune Sea towards the middle of the map. look for mysterious skull.
Snowblind: Hoth just a little southeast of Thesh outpost past the crystal forest looking area guarded by elites.
Gargath: Hoth just south a ways down from Jagged Hills outpost in a circle marching the area.
The First: Dromund Kaas just east from Grathan's Estate in the water circle bottom left corner of whole world map
The Primal Destroyer: Belsavis in the cavey area north of the world map northmost area in a lake past a rock bridge over lava.
The Ancient One: Taris in the sinking city northmost in map near a circle tower place by the heroic area with the ship. look for mysterious defeated jedi.
Grandfather: Balmorra
Ulgo Siegebreaker: Alderaan in lake where you find house panteer escape pod it travels between waterfall and the circular area.
Rogue Cartel Warbot: Quesh in attis station past cartel guards past consular story area on left should be a caged area with the boss patroling inside.
Battledroid R4-GL: Nar Shaddaa take taxi to upper industrial sector or network security district if you have discovered it. if you go to upper industrial sector turn left into republic division. Systech West Elevator take that which will take you to network security district which you go to for bonus series.
Nightmare Pilgrim: Voss (this is the new one) this one is known to have bugs so dont be surprised if you encounter any. its in the gormak lands its in the center of the map there and is by a cliff. Look for forbidden knowledge to summon it.

Karmakkaze's Avatar

05.13.2012 , 10:13 AM | #143
Quote: Originally Posted by DrumDeity View Post
It's not Black Sun Territory, it's the Migrant Merchants Guild area.
Try Galactic Market.

Also... this list is on every site that lists these bosses, and on not a single one have you got Nar Shadaa spelled correctly.

Revan-the-knight's Avatar

05.13.2012 , 10:48 AM | #144
Quote: Originally Posted by Aegroto View Post
these world bosses r really useless. the drops r damn crap for the amount of people and time you need to kill them. another great useless waste of programmd crap...
The Codex Entry and the challenge is the Reward, if you cant appreciate that you should be here

Darth_Solrac's Avatar

05.13.2012 , 11:17 AM | #145
Is Siege breaker on Alderaan for Imps too?
Nobody expects the Sith Inquisition!
Guild: Imperial Army.
Darth (Markos) Solrac: LV 50, Dark Sith Sorcerer.
Draykos Solrac: LV 29, Dark grey Jedi Guardian.

Crixaliss's Avatar

05.13.2012 , 12:30 PM | #146
Any info on the sort of groups needed to do the higher level bosses? Snowblind done easily with a few 50s? Gargath and Primal Destroyer need 4/8/16-man groups?

Looking for stuff to do when not enough show up for ops I guess, wonder if there would be any challenge in downing the higher level world bosses ^^

WingdDeath's Avatar

05.14.2012 , 04:03 PM | #147
Quote: Originally Posted by Darth_Solrac View Post
Is Siege breaker on Alderaan for Imps too?
Yep, I've killed him on both rep and imp sides with just a duo. So go turn him into scrap

Quote: Originally Posted by Crixaliss View Post
Any info on the sort of groups needed to do the higher level bosses? Snowblind done easily with a few 50s? Gargath and Primal Destroyer need 4/8/16-man groups?

Looking for stuff to do when not enough show up for ops I guess, wonder if there would be any challenge in downing the higher level world bosses ^^
Snowblind I believe is possible to kill with a small goup of 50s. I have not tried it, so don't blame me if you die horribly

Gargath however, I have watched a video on YouTube of a very large group of all 50s fighting him, and it still taking a very long time with several dying during the fight. So anything past Snowblind seems to be a no unless you have a large group.

Lotophagian's Avatar

05.29.2012 , 11:03 AM | #148
I run a level 50 Jedi Shadow and I've recently gone world boss hunting. Just a couple of notes to add to the others in this thread:
1. Many of the lower level bosses, like Subject Alpha, have a huge amount of HP but at level 50 your resists and defense mean you take little damage.
2. Trapjaw-- Soloable, but once the enraged timer activates he has a single hit kill move. I'm not sure but I think its success is % chance. Several times I soloed him down to under 10k hp with no damage to myself, only to get one shotted. I finally got a level 25 character to add a little dps. He enraged, but apparently I beat the % chance to kill move.
3. SD-0-- I took the advice of a fight guide I found online (maybe a Condemned site?). His special attack targets two players (or your companion and you). When it activates, damage is based on how CLOSE TOGETHER those two people are. So when you get targetted, run away! I nearly soloed him with my companion by standing far away and sending the companion in to attack him. He activated his kill move, it did no significant damage. I then taunted him, he moved to me, and then I fought him. The companion was now far enough away that when he activated the attack, it did little to no damage. I couldn't beat the enrage timer though and was eventually killed with only a little way left to kill him. I got some help from 3 or 4 level 16s to add that extra DPS. When targetted with the special attack, everyone ran away from me, which let me tank him indefinitely until he died.
4. Subject Alpha is a fairly easy solo kill. I did nothing special but mash buttons until he died.
5. R4-GL-- I soloed this guy too. He has an autocannon (?) attack that can be interrupted. It is always preceded by a missile firing. Just interrupt and voila! At 50% or more damage it can no longer be interrupted, but at high level my resists and defense kept me safe. When he reached enrage, he started to do real damage, but the heal aspect of my build (healing while attacking in Combat Technique and the Tele Throw stacks) more than made up for it.

Hope someone finds the info helpful. Anyone looing to kill World Bosses on Soresu are welcome to join me!

MisterAussie's Avatar

07.14.2012 , 04:12 AM | #149
Quote: Originally Posted by iMarksman View Post
This doesn't have the coruscant boss in black sun territory level 18
huge battle war droid
Yes it does, The first one he lists. the SD-0.

KarethRiker's Avatar

07.14.2012 , 08:48 AM | #150
Killed snowblind with 6. Gargath with 8 though only one ****** sentinel survived