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Scoundrels/Operatives ridculously OP.

STAR WARS: The Old Republic > English > PvP
Scoundrels/Operatives ridculously OP.

Carebear's Avatar


Carebear
12.30.2011 , 10:39 AM | #111
Also, trooper/BH counter stealth pretty hard. 20 sec(15 if talented) AOE stealth detection is amazing.

xAshenzx's Avatar


xAshenzx
12.30.2011 , 10:40 AM | #112
I have never seen Scoundrel on top of damage list in warzones. I see countless hordes of lightning spamming nub sorcerers dominating the boards along with bounty hunters.

If you complain about scoundrel's burst, what -in your opinnion - would be a single reason to play this class in pvp? And what buffs you suggest to catch up with ranged classes who outdamage AND outheal scoundrels by double?

I am just curious. And to the tank who cant live he was ganked by 2 scoundrels: you rolled your character on wrong server, and perhaps wrong game. Personally I am glad turtles are not pvp kings.

Mursie's Avatar


Mursie
12.30.2011 , 10:44 AM | #113
Quote: Originally Posted by xAshenzx View Post
I have never seen Scoundrel on top of damage list in warzones. I see countless hordes of lightning spamming nub sorcerers dominating the boards along with bounty hunters.

If you complain about scoundrel's burst, what -in your opinnion - would be a single reason to play this class in pvp? And what buffs you suggest to catch up with ranged classes who outdamage AND outheal scoundrels by double?

I am just curious. And to the tank who cant live he was ganked by 2 scoundrels: you rolled your character on wrong server, and perhaps wrong game. Personally I am glad turtles are not pvp kings.
if you haven't seen a scoundrel/op top the boards.. consider yourself lucky as your server is likely filled with pve carebears that like myself rolled lore characters that are pvp pathetic.

give it time though... you'll see these toons soon enough...they were probably the most un-popular character selection from launch.. but that will change very quickly. I plan to help the cause tonight. roflstomping someone before they get up from a KD is delicious...

Tekkstar's Avatar


Tekkstar
12.30.2011 , 10:46 AM | #114
This is one of those same old knee-jerk reactions people have in every mmo once they get owned by a class especially when its a stealth class because they get caught by surprise and are not able to recover or adapt in a 1 vs. 1 situation.

Listen....every single fight is not going to be a fair fight in a bubble with 1 guy versus another guy. This is not SWTOR the duel simulator.

If you and a buddy are getting owned by one Scoundrel...and this is taking into consideration you are all the same level and close gear wise...then Im sorry...your at fault not the Scoundrel that knows how to play. They dont have 10 stuns on 2 second cooldowns. They have a mezz (that can be cc broke and dmg broke)...they have a flash grenade that is 8 sec but is broke instantly on damage or cc....then they have a couple like 3 second stuns like the crotch kick.

If between you and a buddy neither of you can click the break cc button and then use a cc and a dot of some sort on him...Im sorry. I know friends who are smart when they see one they use dot's on them first then save aoe attacks to instantly use when they try to combat stealth which pops them out. Its callled ADAPTING.

Hate will always come though for any stealth class because people hate to be hit first and then have to be adaptive to recover. Me personally I hare Bounty Hunters. I constantly get owned by them in pvp and they have so many attack chains its insane. You dont see me come in here after a couple encounters though starting a thread to nerf them.

GrinNfool's Avatar


GrinNfool
12.30.2011 , 10:46 AM | #115
Quote: Originally Posted by Bandelederen View Post
You dont catch a scoundrel not stealthed if they dont want you too. And if you do, they vanish and open on you, and as we all know, then you die.
Eh I can beat em with them getting the opening you just can't take the first stun, the second they do their opener you gotta be fast on the trinket ability, followed immediately by a stun of yours and a DoT. Once you accomplish those 3 things I promise you they are cake to kill. You simply can't take the stun and lay there like a slug giving them the free hits you have to be fast with the trinket and immediately stun and dot them. Once you have done that all you gotta do is keep them from getting to your back, no different that fighting an assassin/shadow. If you are bad at melee strafing thats on you not the class.

Hyperthron's Avatar


Hyperthron
12.30.2011 , 10:55 AM | #116
Quote: Originally Posted by Bandelederen View Post
So me and another level 50 runs op to cap this point in the Alderaan warzone. Out of nowhere this scoundrel opens up and obliterates the other lvl 50 before I can even react. He then vanishes and opens up on me with a stun.

At this point im thinking surely he cannot do the same thing to me, he just did to the other guy 8 seconds ago. Boy was I wrong.

STUN
4.7k
3.8k
3.0k
STUN OVER

At this point I have about 10% of my hp left and the fight is over. He just creamed the both of us in less than 20 seconds and hes still got 90% hp left.


And tbh this is not the only time I've witnessed these scenarios with scoundrels completely destroying people in a single stun. This needs to be addressed immediatly.

Omg omg jedies are so OP "Insert random whine" omg omg, this must be adressed.

Mursie's Avatar


Mursie
12.30.2011 , 10:55 AM | #117
Quote: Originally Posted by GrinNfool View Post
Eh I can beat em with them getting the opening you just can't take the first stun, the second they do their opener you gotta be fast on the trinket ability, followed immediately by a stun of yours and a DoT. Once you accomplish those 3 things I promise you they are cake to kill. You simply can't take the stun and lay there like a slug giving them the free hits you have to be fast with the trinket and immediately stun and dot them. Once you have done that all you gotta do is keep them from getting to your back, no different that fighting an assassin/shadow. If you are bad at melee strafing thats on you not the class.
first - the trinket doesn't work on the knockdown opener..

second - even if it did.. he has definitely hit you for 5-8K..

third - in your brilliant world you stun him and then dot him...

fourth - he pops cc break.. avoidance training... force cloak/vanish...

fifth - you pray... and

sixth - he reopens and you die.

again.. i'm not talking about crappy stealthers here. I'm talking good players that have a clue what they are doing. the alpha strike is beyond crazy... the pre-loaded stealthed armor pen dot.. is crazy... and your delusions that you can brilliantly avoid it all is also... you guessed it... crazy.

by the way.. the real script on how this plays out..

one - op opens on you for 6k dmg. you crap your pants and hit trinket.. it does nothing.. you rage..

two - he stabs you 2-3 more times while you stare at granite unable to even hit a health pot

three - you hit respawn

Hyperthron's Avatar


Hyperthron
12.30.2011 , 10:57 AM | #118
Quote: Originally Posted by Mursie View Post
first - the trinket doesn't work on the knockdown opener..

second - even if it did.. he has definitely hit you for 5-8K..

third - in your brilliant world you stun him and then dot him...

fourth - he pops cc break.. avoidance training... force cloak/vanish...

fifth - you pray... and

sixth - he reopens and you die.

again.. i'm not talking about crappy stealthers here. I'm talking good players that have a clue what they are doing. the alpha strike is beyond crazy... the pre-loaded stealthed armor pen dot.. is crazy... and your delusions that you can brilliantly avoid it all is also... you guessed it... crazy.

by the way.. the real script on how this plays out..

one - op opens on you for 6k dmg. you crap your pants and hit trinket.. it does nothing.. you rage..

two - he stabs you 2-3 more times while you stare at granite unable to even hit a health pot

three - you hit respawn

Noone cares about your lousy tactics.

Protip : L2P

Sabbathius's Avatar


Sabbathius
12.30.2011 , 11:03 AM | #119
Quote: Originally Posted by Mursie View Post
if you haven't seen a scoundrel/op top the boards.. consider yourself lucky as your server is likely filled with pve carebears that like myself rolled lore characters that are pvp pathetic.
I'm very tempted to say "No, you!" Aww, heck, I'll just go ahead and say it. No, you!

Realize that as an Operative you HAVE to climb to the top of the damage chart by being A) in melee range and B) doing single target damage and C) having almost zero AoE. This is HARD.

I can get your screenshots of Juggernauts doing 30k+ damage IN ONE ATTACK, just because it's an AoE. All he needs to do is leap into the thick of it and press one button. Ka-Boom!

Sure, an Operative can pop out and drop one guy in 5 seconds. Guess what? A BH spamming AoE has done 3-4x that much damage just because the attacks he used were AoEs, and he did them from range without having to travel to and from target in stealth.

Another fun fact - Operative needs to travel to target in stealth. You move slower in stealth. More travel time. Less damage. Meanwhile a Sorcerer is standing up high on the platform and dropping Death Fieldss and chain lightnings out on people. Heck, take Affliction, it's an instant DoT, no cooldown, does about 3k-4k damage over 18 seconds? Just put one on every enemy in a 30 meter radius, and watch that damage counter go.

One thing I will grant you - an Operative can put the damage into a focal point where it matters. He can jump and kill a ball carrier, for example. Or a single guard at a turret. But those AoE-capable classes can create a health deficit that no healer can hope to recover from.

NommNomm's Avatar


NommNomm
12.30.2011 , 11:03 AM | #120
i play an imp operative and i have to say yes they do amazing damage no doubt about it but without that damage they would be underpowered take our cc's and damage away and what do you leave us with ohh thats it NOTHING!. we have no survivability if you catch us at the right time thats all i have to say