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Sorry, this game is another Conan.

STAR WARS: The Old Republic > English > General Discussion
Sorry, this game is another Conan.

Kanharn's Avatar


Kanharn
12.30.2011 , 12:48 AM | #51
Quote: Originally Posted by Gunryu View Post
Look, I like the game........as a single player, I will probably play it for the rest of my free month to take a break from WoW, then I will unsub and forget about it, sorry that's how I and apparently a lot of people feel, it doesn't measure up to anything else out there whether it be a console or another mmo.

I wanted this to be the next big thing, I honestly 100% truly did, I am a huge Star Wars fan and was really excited by the prospect of a newer better SWG, this did not do that, it gave me a single player Knights of the Old Republic that I can do some multiplayer things with.
Again, you are describing every other MMO.
You play solo till you need to group for an instance or Heroic.

Unless you are going to post 'Why' you think its like a solo game and what feature this game is missing compared to other MMo's, don't bother replying to me.
Leader of The Alliance Union, Pre-launch Guild, Bloodworthy EU.

Jett-Rinn's Avatar


Jett-Rinn
12.30.2011 , 12:48 AM | #52
Quote: Originally Posted by JediSanta View Post
The honeymoon feeling is wearing off for many players and they are finding out, it just is not that great. Yes, it is a good game-but it is very standard and a little too basic.

Getting to 50 was a breeze. Getting crew skills to 400 literally took hours. There is no challenge to this game at all. 3 Wzs and they are very, very broken. How many times must I log into Huttball, find it has already started and then get tossed out because I am stuck in the start zone behind the barrier.

The classes are not diverse enough and endgame offers nothing at all to keep this game afloat.

Yes, I agree with everyone else--stop comparing this game to WOW, it is not even close to a WOW. It is more on the level of DC Universe Online and sadly--will no doubt meet the same fate as DCUO and be f2p in a year.

I like the game, it just has nothing really to offer for my $$$.

Flame away, just mark my words and we will see in a year.
Certain people Disagree with you
No one hates Star Wars as much as "Star Wars fans"

Kanharn's Avatar


Kanharn
12.30.2011 , 12:51 AM | #53
Quote: Originally Posted by Mudanie View Post
I already explained what I meant. Don't be hating cause you can't read or understand simple explanations.
Not hating, just trying to understand your comment, when you don't explain your reasons or make valid points for your comment.

All we got is Rift has Rifts lol.
Leader of The Alliance Union, Pre-launch Guild, Bloodworthy EU.

Mudanie's Avatar


Mudanie
12.30.2011 , 12:52 AM | #54
Quote: Originally Posted by Kanharn View Post
Again, you are describing every other MMO.
You play solo till you need to group for an instance or Heroic.

Unless you are going to post 'Why' you think its like a solo game and what feature this game is missing compared to other MMo's, don't bother replying to me.

1. Less classes/professions than any other "big" MMOs ever made.
2. Smaller game world than most other MMOs ever made.
3. I see less people than actually running around questing, pvping, socializing than I ever did in SWG, WoW, EQ, etc.
4. There is no reason to be in a guild except to make chat convenient
5. The design of the game is to follow your given questline, there is little room for outside combat leveling other than heroics and flashpoints
6. No player driven economy
7. No player interdependency


Seriously, have you ever played another MMO?

Gunryu's Avatar


Gunryu
12.30.2011 , 12:53 AM | #55
Quote: Originally Posted by Kanharn View Post
Again, you are describing every other MMO.
You play solo till you need to group for an instance or Heroic.

Unless you are going to post 'Why' you think its like a solo game and what feature this game is missing compared to other MMo's, don't bother replying to me.

Instancing servers - I hardly see anyone running around, heck a guildmate from WoW and I got into a group and he had to teleport to my instance just to do something with me.

Companions - Who needs a group for those elite mobs when you got your companion to help you, the companions while a nice idea FOR A SINGLE PLAYER GAME are bad for an MMO because you have NO NEED for a group for the tougher quests unless it's a heroic quest and even certain ones of those can be done solo with your companion.

The feel of the quests - It just seems like single player questing "Do this one then move to that one to unlock this one to do that one to move on to the next zone, beat class quest boss move to next planet" and it's all in order! There is no open world feel at all!

There are 3 reasons.
You can't just ask customers what they want and then try to give that to them. By the time you get it built, they'll want something new. - Steve Jobs

Castiel's Avatar


Castiel
12.30.2011 , 01:00 AM | #56
Quote: Originally Posted by Gunryu View Post
Look, I like the game........as a single player, I will probably play it for the rest of my free month to take a break from WoW, then I will unsub and forget about it, sorry that's how I and apparently a lot of people feel, it doesn't measure up to anything else out there whether it be a console or another mmo.

I wanted this to be the next big thing, I honestly 100% truly did, I am a huge Star Wars fan and was really excited by the prospect of a newer better SWG, this did not do that, it gave me a single player Knights of the Old Republic that I can do some multiplayer things with.
Are you stupid ? This was never supposed to be "SWG". This was ALWAYS supposed to be a story-driven MMO. Go back to WoW.

Kanharn's Avatar


Kanharn
12.30.2011 , 01:02 AM | #57
Quote: Originally Posted by Mudanie View Post
1. Less classes/professions than any other "big" MMOs ever made.

Anyone who has played a MMO from the start knows this is incorrect, WoW, DC, etc.. etc.. did not start with all the classes it has now.

2. Smaller game world than most other MMOs ever made.

Again this is incorrect, the game worlds combined are larger then WoW, DC, Rift etc.. and the devs have said this game is bigger then all there other games combined

3. I see less people than actually running around questing, pvping, socializing than I ever did in SWG, WoW, EQ, etc.

I dont have that issue and have been having lots of fun in open world PvP and grouping with random people for Heroics etc.. and I never have to wait for the group to fill up.

4. There is no reason to be in a guild except to make chat convenient

Clearly your not in a guild or one filled with randomers and strangers, My guild run heroics every day, Multiple flash points etc..

5. The design of the game is to follow your given questline, there is little room for outside combat leveling other than heroics and flashpoints

Just like everyother MMO, you do the game untill you hit a heroic or instance, then you move on to the next area / Planet. I spend lots of time exploring looking for datacrons, lore objects and general Codex entry's.

6. No player driven economy

Again, I dont think you have played many MMO's as EvE is the only MMO with a fully player controlled economy.

7. No player interdependency

This is just gibberish

Seriously, have you ever played another MMO?
Reading your comment you are very new to the gaming / MMO world or just like the feel of your rose tinted glasses. Why are you even playing TOR lol.
Leader of The Alliance Union, Pre-launch Guild, Bloodworthy EU.

Crash-X's Avatar


Crash-X
12.30.2011 , 01:03 AM | #58
Quote: Originally Posted by Gunryu View Post
Instancing servers - I hardly see anyone running around, heck a guildmate from WoW and I got into a group and he had to teleport to my instance just to do something with me.

Companions - Who needs a group for those elite mobs when you got your companion to help you, the companions while a nice idea FOR A SINGLE PLAYER GAME are bad for an MMO because you have NO NEED for a group for the tougher quests unless it's a heroic quest and even certain ones of those can be done solo with your companion.

The feel of the quests - It just seems like single player questing "Do this one then move to that one to unlock this one to do that one to move on to the next zone, beat class quest boss move to next planet" and it's all in order! There is no open world feel at all!

There are 3 reasons.
Playing the same game?

Heroic 2 mans yeah they can be done with a companion. A buddy and with 2 companions you can breeze through em.

Herioc 4 mans? Good luck with doing it with just you and your companion lol. Unless you are out leveling it by a bit.

Tried to do Blood and Sand with a companion healer, our group failed so hard...

Kanharn's Avatar


Kanharn
12.30.2011 , 01:04 AM | #59
Quote: Originally Posted by Crash-X View Post
Playing the same game?

Heroic 2 mans yeah they can be done with a companion. A buddy and with 2 companions you can breeze through em.

Herioc 4 mans? Good luck with doing it with just you and your companion lol. Unless you are out leveling it by a bit.

Tried to do Blood and Sand with a companion healer, our group failed so hard...
Agreed.
Leader of The Alliance Union, Pre-launch Guild, Bloodworthy EU.

Mudanie's Avatar


Mudanie
12.30.2011 , 01:09 AM | #60
Quote: Originally Posted by Kanharn View Post
Reading your comment you are very new to the gaming / MMO world or just like the feel of your rose tinted glasses. Why are you even playing TOR lol.

********. I've been gaming since Kings Quest 1, and have been played 5 MMOs (EQ, EQ2, SWG, WoW, Vanguard, Warhammer). I'm playing ToR because I didn't do enough research lol.

Don't be mad because people expected more out of a Star Wars MMO with 7 years of development time and the biggest budget of all time.

This game has less classes than WoW had at launch, crafting is a joke, group size is a joke, the entire game is designed to be a mostly single player game. I'm questioning if you have ever played a MMO before. I don't care what BW says, the worlds are not bigger than any of the MMO's I've played....at least they don't feel that way.