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Flashpoint: Colicoid Wargame - Spawn Rate Bug.

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
Flashpoint: Colicoid Wargame - Spawn Rate Bug.

KovuTalli's Avatar


KovuTalli
12.29.2011 , 07:56 AM | #1
Pretty sure the Spawn rate is bugged on the first set of turrets for the first event. I know it could just be "hard" I've cleared it before with some grps. But other times (It may just be a bad grp) I've seen waves spawn 2 or even 3 of the same mob at once. (Yes the turret does AoE but its still hard to get all the grps down if waves are spawning 3x Faster than intended) Anyone else encountering this "bug"? As sometimes it doesnt happen and others it does.

TeejayMac's Avatar


TeejayMac
12.29.2011 , 11:52 AM | #2
I don't know how fast they are supposed to spawn, but we tried this place yesterday for the first time(group of guildies and I) and it was impossible to get past the turret part, we got overrun every time. Tried it 6 or 7 times before going to do Foundry instead.
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