Elminster_cs Posted September 5, 2013 Share Posted September 5, 2013 Where you encounter this boss, the entire upper dome is purple. Both HM and SM When i will go there again i will post a screenshot Link to comment Share on other sites More sharing options...
Dev Post AmberGreen Posted September 5, 2013 Dev Post Share Posted September 5, 2013 (edited) What is the actual bug that you are reporting, please? Edited September 5, 2013 by AmberGreen Link to comment Share on other sites More sharing options...
Elminster_cs Posted September 5, 2013 Author Share Posted September 5, 2013 What is the actual bug that you are reporting, please? here you are some screenshot that better explain: http://imageshack.us/f/33/gnva.jpg/ http://imageshack.us/f/607/frj2.jpg/ tell me if you need more information. Bests Link to comment Share on other sites More sharing options...
a-madman Posted September 5, 2013 Share Posted September 5, 2013 here you are some screenshot that better explain: http://imageshack.us/f/33/gnva.jpg/ http://imageshack.us/f/607/frj2.jpg/ tell me if you need more information. Bests Yeah this is really annoying all the roof is purple Link to comment Share on other sites More sharing options...
Elminster_cs Posted September 5, 2013 Author Share Posted September 5, 2013 Yeah this is really annoying all the roof is purple other people that can confirm it? Link to comment Share on other sites More sharing options...
TsakasGr Posted September 5, 2013 Share Posted September 5, 2013 i also encountered it but only once!i had another problem,the other boss at that stage on this fp in hm although i killed i didnt get the achievement Link to comment Share on other sites More sharing options...
manchusabre Posted September 5, 2013 Share Posted September 5, 2013 It's always been a purple roof. Friends see it all the time too. I guess this just shows that bioware doesn't actually play the game much. It's pretty hard to miss the giant purple roof. Link to comment Share on other sites More sharing options...
NoFishing Posted September 5, 2013 Share Posted September 5, 2013 I've seen it too, but only on occasion. I believe it has something to do with the graphics settings I have active at the time, but I don't know specifically what settings cause it. Link to comment Share on other sites More sharing options...
BenKatarn Posted September 5, 2013 Share Posted September 5, 2013 other people that can confirm it? It's been like this for me ever since this Flashpoint became available. Link to comment Share on other sites More sharing options...
Cripplers Posted September 5, 2013 Share Posted September 5, 2013 When playing flashpoint a few days ago I actually had my Salvation "land" on the purple roof above us and as such we were not healed by it. Also twice in past few days this fight has reset on us while fighting the Duneclaw while against a far wall(near simulation generator) well inside the "room". Link to comment Share on other sites More sharing options...
XavinNydek Posted September 5, 2013 Share Posted September 5, 2013 That's from the textures not loading for whatever reason. It's likely to be a graphics card or driver issue. Link to comment Share on other sites More sharing options...
Elminster_cs Posted September 5, 2013 Author Share Posted September 5, 2013 Guys it think it would be nice to post our graphic settings. Here are mine: Vertical sinc = off Fullscreen (windowed) Resolution = 1920 x 1080 refresh rate = 60 bloom = off conversation depth = off Texture quality = High Shader = High AA = Off Character LoD = High Texture Anisotrophy = Medium Shadow = Low Character Texture = High Grass quality = 0 Tree quality = 0 Visible character limit = low Link to comment Share on other sites More sharing options...
phalczen Posted September 5, 2013 Share Posted September 5, 2013 When I have my graphics set to Very Low, I get that texture anomaly (along with a purple screen to my ship's GTN). When I bump it up to Very High, it goes away (as does the purple screen to my ship's GTN). So, I suspect its related to the texture maps. Link to comment Share on other sites More sharing options...
Cripplers Posted September 5, 2013 Share Posted September 5, 2013 As much I believe the pabdurple roof is a rendering issue how is it that AoEs are magically landing on them 20' above the encounter? Seems to me that there is a double roof of sorts that is allowing AoEs to even be targetable up there whether grey(out of range/can't see) or green (in range) Link to comment Share on other sites More sharing options...
jasoneth Posted September 11, 2013 Share Posted September 11, 2013 It's always been a purple roof. Friends see it all the time too. I guess this just shows that bioware doesn't actually play the game much. It's pretty hard to miss the giant purple roof. I've never seen anything like this, and I've been in Meltdown a few times. So it doesn't happen to everyone, and presumably not on the rigs the BioWare guys use. No one I know has mentioned it, and it's the kind of thing they would talk about. Link to comment Share on other sites More sharing options...
Zohkar Posted September 11, 2013 Share Posted September 11, 2013 I've had the purple roof issue since the flashpoint came out (maybe because I use low settings). Happens more as I get closer to a generator area as the distance between the floor and roof is alot closer so I am constantly moving my camera angle to rectify the issue. And yes I am able to drop my AoE's if I don't watch on the roof which then is a wasted cast as it does not help the encounter or group. Isn't the first time I go to drop a AoE and just as I click it the camera pans out and I drop it where it's useless or then greys out costing me casting time. Link to comment Share on other sites More sharing options...
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