Pietrastor Posted February 9, 2016 Share Posted February 9, 2016 actually, this is a perfect question. There was a missed note for 4.1 that came up internally today: companions are now sorted based on their influence amount in the crew skill window. Your companion with the highest influence will be at the top, while the one with the least amount of influence will be at the bottom. adding it now. rejoice!!! Link to comment Share on other sites More sharing options...
dscount Posted February 9, 2016 Share Posted February 9, 2016 OH THANK GOD!!! That was so f'in annoying leveling the droid cause his dumb arse was at the top for crafting. Link to comment Share on other sites More sharing options...
Yomitako Posted February 9, 2016 Share Posted February 9, 2016 It's kind of refreshing to see a couple of these QOL additions make an appearance. Despite many of the glaring flaws that the game certainly has, and needs addressing, it's still a breath of fresh air to see things like this, and the 9999 stack increase come to fruition. Maybe, just maybe, this is the start of things to turn back around again. Maybe not all at once, but little by little. Link to comment Share on other sites More sharing options...
squirrelballz Posted February 9, 2016 Share Posted February 9, 2016 (edited) It's kind of refreshing to see a couple of these QOL additions make an appearance. Despite many of the glaring flaws that the game certainly has, and needs addressing, it's still a breath of fresh air to see things like this, and the 9999 stack increase come to fruition. Maybe, just maybe, this is the start of things to turn back around again. Maybe not all at once, but little by little. I agree with you with on this so much. I think this is good baby steps and who knows maybe someday we will get there. Edited February 9, 2016 by squirrelballz Link to comment Share on other sites More sharing options...
Callaron Posted February 9, 2016 Share Posted February 9, 2016 (edited) Yessssss!!!!! Edited February 9, 2016 by Callaron Link to comment Share on other sites More sharing options...
Haruen Posted February 9, 2016 Share Posted February 9, 2016 Whooooooooo!!!!! Link to comment Share on other sites More sharing options...
Reginleifr Posted February 9, 2016 Share Posted February 9, 2016 Ah, this is a really really great thing to add. For all you done wrong, this actually closes some wounds. Thank you for this, Bioware. Link to comment Share on other sites More sharing options...
DreadtechSavant Posted February 9, 2016 Share Posted February 9, 2016 (edited) Small things like this really help and do show that BW do listen, and take action when they can. After all I doubt anyone is not going to like this. Added to the stack size and this •Players are now able to purchase items from a vendor that require a token when that token is in the player’s cargo hold. This update has a few things going for it. There are a few things that are just plain dumb, but I will leave that for another thread. Edited February 9, 2016 by DreadtechSavant Link to comment Share on other sites More sharing options...
SteveTheCynic Posted February 9, 2016 Share Posted February 9, 2016 Small things like this really help and do show that BW do listen, and take action when they can. After all I doubt anyone is not going to like this. Added to the stack size and this •Players are now able to purchase items from a vendor that require a token when that token is in the player’s cargo hold. This update has a few things going for it. There are a few things that are just plain dumb, but I will leave that for another thread. This one is nice, but I like the sound of: * Nearly all NPCs killed in open areas now drop items appropriate to the player’s natural level. (Here speaks someone who almost liked GW2.) Link to comment Share on other sites More sharing options...
Goldorhino Posted February 9, 2016 Share Posted February 9, 2016 Amazing Link to comment Share on other sites More sharing options...
LordArtemis Posted February 9, 2016 Share Posted February 9, 2016 Second best change I heard all day....9999 stack is the best IMO. But this runs a close second. Link to comment Share on other sites More sharing options...
grania Posted February 9, 2016 Share Posted February 9, 2016 (edited) I really like this one: The "A Kindly Old Monster" Alliance Alert Mission no longer requires completion of the "Stalking the Score" Alliance Alert Mission. It now requires the completion of Knights of the Fallen Empire Chapter IX: The Alliance, and the "To Find a Findsman" Alliance Alert Mission. Just wanted to take a moment to thank them for this. Edited February 9, 2016 by grania Link to comment Share on other sites More sharing options...
XiamaraSimi Posted February 9, 2016 Share Posted February 9, 2016 I really like this one: Quote: The "A Kindly Old Monster" Alliance Alert Mission no longer requires completion of the "Stalking the Score" Alliance Alert Mission. It now requires the completion of Knights of the Fallen Empire Chapter IX: The Alliance, and the "To Find a Findsman" Alliance Alert Mission. Just wanted to take a moment to thank them for this. Now they just have to assure us not doing the pvp missions for M14X and Pierce doesnt block any upcoming companions... Link to comment Share on other sites More sharing options...
grania Posted February 9, 2016 Share Posted February 9, 2016 (edited) Now they just have to assure us not doing the pvp missions for M14X and Pierce doesnt block any upcoming companions... That's why I like it, yeah. Gives me hope that future companions won't be gated behind others. (Other than the Gand, of course.) Edited February 9, 2016 by grania Link to comment Share on other sites More sharing options...
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