Debruneirish Posted January 23, 2012 Share Posted January 23, 2012 Please guys lets get this fixed! I have seen several times in the last patch that either my companion or a mob will get stuck at a doorway and become unable to be targeted. This is a two fold issue. 1. Companion - Cannot heal them when doing single player missions and they die and I die, well if my cloaking screen is not ready. 2. NPC's - Can shoot you but your companion and you cannot shoot them back. If this is a known bug I say please fix it. Please help get this resolved, I have seen this mostly in Flashpoints but also have seen in single missions as well. Link to comment Share on other sites More sharing options...
Libertine Posted January 23, 2012 Share Posted January 23, 2012 dismiss and resummon ... ? Link to comment Share on other sites More sharing options...
ibrac Posted January 23, 2012 Share Posted January 23, 2012 Please guys lets get this fixed! I have seen several times in the last patch that either my companion or a mob will get stuck at a doorway and become unable to be targeted. This is a two fold issue. 1. Companion - Cannot heal them when doing single player missions and they die and I die, well if my cloaking screen is not ready. 2. NPC's - Can shoot you but your companion and you cannot shoot them back. If this is a known bug I say please fix it. Please help get this resolved, I have seen this mostly in Flashpoints but also have seen in single missions as well. Are you by chance a smuggler? Seems like the smuggler screens cause all kinds of problems with the "cannot see target" and well as other issues As for the stuck companion, usually I have to cross the doorway, dismiss them and resummon them on the other side if they won't cross over. Its like there is a barrier there for the companion. Link to comment Share on other sites More sharing options...
Radiozo Posted January 23, 2012 Share Posted January 23, 2012 They are afraid of elevators as well Link to comment Share on other sites More sharing options...
Korizan Posted January 23, 2012 Share Posted January 23, 2012 Put your companion in passive mode and shift positions or move so the mob follows you. Problem solved. Link to comment Share on other sites More sharing options...
greftek Posted March 19, 2012 Share Posted March 19, 2012 Both dismissing and resummoning and having him enter passive then active mode again worked for me both. Companions have a deep-rooted fear for elevator shafts, sheer drops and door treshholds. Hopefully Bioware will start a companion talk group so they can work out their issues. Link to comment Share on other sites More sharing options...
Felioats Posted March 19, 2012 Share Posted March 19, 2012 In the 1.2 notes on the test server, it says they fixed lots of instances of "cannot see target" and companions getting stuck. Link to comment Share on other sites More sharing options...
Recommended Posts