Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Easy dialogue skip

irrevelant's Avatar


irrevelant
01.31.2019 , 11:48 AM | #1
Let's face it. Most FP got story mode, and you can do it solo that way. Most players go to FP with group finder for loot, and xp, and not for story. But if just one person is interested in story, or just a jerk, then it wastes everyone's time in the group.

So the idea is simple. When group finder used, then all dialogue skips are "vote based". If 2 person skips, then automatically skips for the other 2. Also people could set auto skip conversation at their portrait which would allow them to auto skip all dialogues. Or at least vote for it.

SteveTheCynic's Avatar


SteveTheCynic
02.01.2019 , 02:20 AM | #2
What do you mean by "skip dialogue"? Some dialogue choices affect the flow of things in the FP (the obvious example is Black Talon when you kill or don't kill the captain, because it affects what happens next before you leave the Black Talon to go to the Brentaal Star). So if you mean "just show the dialogue wheels without the actual speaking bits in between", sure, why not? The dialogue wheels are also a source of social(1) and dark/light points, and if someone has the right companion out, in some FPs, that person can get Influence points from the dialogue wheels, so the wheels themselves remain interesting.

Or just take a few seconds at the beginning to find out what everyone wants to do, and vote-kick people if they later on go against what was agreed, ffs.

(1) I'm not saying that many people go into FPs *for* the social points, just that they are an added benefit of doing group content, and that in FPs they come exclusively from the dialogue wheels.
http://www.swtor.com/r/Hg3sV2
To go to Belsavis, you must go to Belsavis.
> @"Biff.5312" said:
> Exercise your whimsy.

irrevelant's Avatar


irrevelant
02.01.2019 , 03:13 AM | #3
Quote: Originally Posted by SteveTheCynic View Post
What do you mean by "skip dialogue"? Some dialogue choices affect the flow of things in the FP (the obvious example is Black Talon when you kill or don't kill the captain, because it affects what happens next before you leave the Black Talon to go to the Brentaal Star). So if you mean "just show the dialogue wheels without the actual speaking bits in between", sure, why not? The dialogue wheels are also a source of social(1) and dark/light points, and if someone has the right companion out, in some FPs, that person can get Influence points from the dialogue wheels, so the wheels themselves remain interesting.

Or just take a few seconds at the beginning to find out what everyone wants to do, and vote-kick people if they later on go against what was agreed, ffs.

(1) I'm not saying that many people go into FPs *for* the social points, just that they are an added benefit of doing group content, and that in FPs they come exclusively from the dialogue wheels.
The part when characters speaking. The dialogue wheel would be shown still for that reason, but there is a difference between taking 2 second choosing one, and listening to a 2 minute dialogue. For the 99. time.

You don't know who isn't skipping. Anyone can write, that they do. The game doesn't show, that you are waiting for X. It just shows, that you are waiting for your teammates. By the way that would work too. The game would show who isn't skipping so the rest can kick his sorry ***.

Getting social points is not dependent on listening to the dialogue.

SteveTheCynic's Avatar


SteveTheCynic
02.01.2019 , 04:02 AM | #4
Quote: Originally Posted by irrevelant View Post
The part when characters speaking. The dialogue wheel would be shown still for that reason, but there is a difference between taking 2 second choosing one, and listening to a 2 minute dialogue. For the 99. time.
OK, that works.
Quote: Originally Posted by irrevelant View Post
You don't know who isn't skipping. Anyone can write, that they do. The game doesn't show, that you are waiting for X. It just shows, that you are waiting for your teammates. By the way that would work too. The game would show who isn't skipping so the rest can kick his sorry ***.
Fair point.
Quote: Originally Posted by irrevelant View Post
Getting social points is not dependent on listening to the dialogue.
For sure, but I cited the social and dark/light points thing as a reason for leaving the wheels as they are when the speaky bits are skipped.
http://www.swtor.com/r/Hg3sV2
To go to Belsavis, you must go to Belsavis.
> @"Biff.5312" said:
> Exercise your whimsy.

AlrikFassbauer's Avatar


AlrikFassbauer
02.01.2019 , 11:55 AM | #5
I want to be able to get listed together only with non-skippers.

If there's an option, please implement it. Both sides - skippers and non-skippers - would be happy, then.
Complex minds
Cope with
Complex problems.

irrevelant's Avatar


irrevelant
02.04.2019 , 02:24 AM | #6
Quote: Originally Posted by AlrikFassbauer View Post
I want to be able to get listed together only with non-skippers.

If there's an option, please implement it. Both sides - skippers and non-skippers - would be happy, then.
You can try invite premades, or you can use story mode. In story mode you can just solo them, and you won't be bothered with skipping, nor get answers you don't like.

tomatosquish's Avatar


tomatosquish
02.12.2019 , 09:40 AM | #7
Any FP with a ton of dialogue is available in SM. If you want to hear the story then do it in SM and be done with it. Don't make a group take an extra half hour just so you can get the story.

SteveTheCynic's Avatar


SteveTheCynic
02.12.2019 , 10:21 AM | #8
Quote: Originally Posted by tomatosquish View Post
Any FP with a ton of dialogue is available in SM. If you want to hear the story then do it in SM and be done with it. Don't make a group take an extra half hour just so you can get the story.
Read again: OP's suggestion is a way to make skips be even easier.
http://www.swtor.com/r/Hg3sV2
To go to Belsavis, you must go to Belsavis.
> @"Biff.5312" said:
> Exercise your whimsy.

AlrikFassbauer's Avatar


AlrikFassbauer
02.20.2019 , 09:07 AM | #9
Quote: Originally Posted by tomatosquish View Post
Any FP with a ton of dialogue is available in SM. If you want to hear the story then do it in SM and be done with it. Don't make a group take an extra half hour just so you can get the story.
So, why are dialogs left in by the dev team for HM and NIMH anyway ?
Complex minds
Cope with
Complex problems.

irrevelant's Avatar


irrevelant
02.21.2019 , 02:53 AM | #10
Quote: Originally Posted by AlrikFassbauer View Post
So, why are dialogs left in by the dev team for HM and NIMH anyway ?
On certain FPs the dialogue choices change the FP itself. Also it gives social, and dark/light side points.