Milesz Posted December 28, 2011 Share Posted December 28, 2011 (edited) So I thought that smugglers would get some attention this patch as far as bug fixing goes but seems as though they werent even mentioned. Moving cover is bugged to where one cant even cast an aim shot or charged shot without a cancel cast. Stationary cover is bugged because it cancel casts all casts occasionally. Speed shot is also bugged to where it shows the channel bar casting but no damage is put out. Changes that need to be made are fixes to these bugs of course and cover needs to be taken off global cooldown. If all a class is dependent on a mechanic to do any key abilities then it shouldnt take 3 seconds to get in cover. After getting into cover there is always a chance that shots will cancel cast which happens all of the time. At some points I cannot even get a casted shot off for 30 seconds leaving my opponent at full health and me at 15-20% making a comeback impossible. Please fix cover and this cancel cast issue. It starts to get frustrating when the mechanic my class revolves around is severely bugged not to mention the shots I fire while in cover. Another odd thing I have noticed is that my damage has decreased in pvp after leveling up and getting better gear. My aim shot use to hit for 500-1000 damage more at lower levels and now that I am 50 it has gone down. Gradually after getting higher ranks of aim shots/levels and gear the damage has gone down significantly. Edited December 28, 2011 by Milesz Link to comment Share on other sites More sharing options...
Balatschaka Posted December 28, 2011 Share Posted December 28, 2011 Just replace your take cover spell with "crouch" from your spellbook. That way your char will not roll into cover but build his own where as far as i know it doesnt bug. Link to comment Share on other sites More sharing options...
Infanta Posted December 28, 2011 Share Posted December 28, 2011 Doesnt always fix it... voidwolfs ship was insanely buggy for me... i had to die and walk to the end Link to comment Share on other sites More sharing options...
Milesz Posted December 28, 2011 Author Share Posted December 28, 2011 Doesnt always fix it... voidwolfs ship was insanely buggy for me... i had to die and walk to the end Yup, insane line of sight issues I ended up having to die and revive, skipping the last set of mobs. Link to comment Share on other sites More sharing options...
Cedia Posted December 29, 2011 Share Posted December 29, 2011 Add me to the list of Gunslingers who are incredibly tired of this bug. In fights where timing is key, I can't tell you how many of them I have lost because of it. Link to comment Share on other sites More sharing options...
Lindelle Posted December 29, 2011 Share Posted December 29, 2011 This, yes.... I LOVE playing a gunslinger but the bugs are getting insane. Link to comment Share on other sites More sharing options...
marcbackman Posted December 29, 2011 Share Posted December 29, 2011 The aimed shot cover bug is really aggravating me. It's the most obvious and inconvenient smuggler bug and needs to be fixed. The amount of times I have gone into cover in PVP or a flashpoint and tried to aimed shot only to have it cancel on me is starting to become ridiculous. I seriously thought it would have been fixed trhe other night during the first maintenance. Link to comment Share on other sites More sharing options...
Arsanists Posted December 29, 2011 Share Posted December 29, 2011 Too right Link to comment Share on other sites More sharing options...
Zurkhen Posted December 29, 2011 Share Posted December 29, 2011 It bugs me a lot. but I'd be so happy if they only just said "We know about it, and going to fix it eventually"... Link to comment Share on other sites More sharing options...
Lodril Posted December 30, 2011 Share Posted December 30, 2011 The oddest part about it is that it doesn't disrupt any other abilities from cover. Line of sight still must exist for Charged Shot and the rest, and they function normally... I've only had this come up with Aimed Shot. Link to comment Share on other sites More sharing options...
knarral Posted December 30, 2011 Share Posted December 30, 2011 I am tired of this bug. And I've also noticed that it cancels sweeping fire, too, which pisses me off because it's a high cost channeled ability, meaning the 35 energy is eaten up anyways. Link to comment Share on other sites More sharing options...
swagnificent Posted December 30, 2011 Share Posted December 30, 2011 I thought it was my latency/connection but now that I see I'm not the only one experiencing it they better frix it! Link to comment Share on other sites More sharing options...
Acidbottle Posted December 30, 2011 Share Posted December 30, 2011 add me to the list of malcontented souls here! mate is a trooper and kills everything before i even get into position, utter pish =( Link to comment Share on other sites More sharing options...
arsenate Posted December 30, 2011 Share Posted December 30, 2011 +1. and the charged burst animation doesnt make sense. starts firing when global cd is over so the next abilty cancels the animation right away tt Link to comment Share on other sites More sharing options...
kronap Posted December 30, 2011 Share Posted December 30, 2011 Us snipers being the mirror class also are feeling your pain. This needs addressed asap as it ruins both pve and pvp experiences. I can't tell you how many times I've got killed in a 1v1 because my cover bugs out and I spend 5 seconds trying to drop it down and it never drops until I move a bit then drop it. At that point I'm dead or on my way. Link to comment Share on other sites More sharing options...
_Flin_ Posted December 30, 2011 Share Posted December 30, 2011 This bug makes me die twice every day. When you fight 2 silvers or 1 elite, especially if they have one or two adds, you do not have the 5 seconds this bug wastes. Or give us damage protection from covering with our portable cover, if you can't fix the cancel bug. This can't possible be working as intended. That and the Corso Riggs harpoon bug are the most severe class specific bugs I have encountered yet. I can only advise every gunslinger to write a ticket every time this bug rears it's ugly head. At least that's what I do. Every single time. Link to comment Share on other sites More sharing options...
Rankaze Posted December 30, 2011 Share Posted December 30, 2011 Add me to the list of Gunslingers severely annoyed by this bug. I hardly ever use the actual Take Cover ability anymore, because I can't risk having it bug out. Unfortunately, in a lot of story battles where you have to go up and talk to the Elite before he turns hostile, the inability to quickly get into cover (since I have to run over to it and crouch first) puts me at a serious disadvantage. It's getting pretty exasperating. Link to comment Share on other sites More sharing options...
Ossos Posted December 30, 2011 Share Posted December 30, 2011 (edited) I've posted the following in several threads, including some in beta. I urge you to try out the following: There has been no feedback on this by bioware but the the following HAS been tested and CAN be tested by your lonesome: Your ability to use a skill is dependent on 3 things: 1. The GCD. 2. The cooldown of the respective skill. 3. The animation time of the previous skill (this is the mysterious delay that everyone experiences in PvP. It happens in PvE, but thereis no sense of urgency so you tend not to notice). If everything is ready to go, go ahead and throw a grenade at a target and hit your shield. You'll notice that your shield doesn't immediately drop; infact it's likely that nothing happens. Your UI will respond as if you had pressed something but your character will just stand there. Now, given that your Cover Shield is off the GCD the shield should drop, but it doesn't because the affect of the grenade you just threw is still animating. You'll find that if you throw a grenade, wait for the animation to finish AND THEN drop into cover. You will see that it goes off as it should. Additionally, I do believe that the server somehow becomes confused if there is natural cover nearby. Often you will have to hit the cover button a few times and your character will FINALLY roll into natural cover (I have hit cover before and rolled into a natural cover spot 1 level above me...others have experienced this). Finally, you'll find that Aimed Shot cancels itself when you're using natural cover. It says you can't see your target but your other skills will work just fine. Many are waiting on BW to say something/anything about this, but they've been mute on it for years. Edited December 30, 2011 by Ossos Link to comment Share on other sites More sharing options...
aironeousb Posted December 30, 2011 Share Posted December 30, 2011 It's very frustrating Link to comment Share on other sites More sharing options...
Ebiso Posted December 30, 2011 Share Posted December 30, 2011 If you wait a second after dropping cover I've never had a cast cancel - it's still retarded but it's better than waiting 2.5 sec for ambush to do nothing :S Link to comment Share on other sites More sharing options...
aramada Posted December 31, 2011 Share Posted December 31, 2011 Figured I should bump this thread with this taken from the latest PTR patch notes! "-Fixed a bug that caused some abilities with activation times to be interrupted when used from cover." Hurrah! Link to comment Share on other sites More sharing options...
Emaich Posted December 31, 2011 Share Posted December 31, 2011 Figured I should bump this thread with this taken from the latest PTR patch notes! "-Fixed a bug that caused some abilities with activation times to be interrupted when used from cover." Hurrah! Let's hope this is true, I'm another person who's quite annoyed about this. I feel like this is the bread and butter of our class and it's quite game-breaking if it's not fixed soon. Link to comment Share on other sites More sharing options...
Dementum Posted December 31, 2011 Share Posted December 31, 2011 I use the cover on spot (normal shift+f i rebound it to f) you get cover bonus if you walk to the spot and take cover there (don't roll). Link to comment Share on other sites More sharing options...
cslayer Posted December 31, 2011 Share Posted December 31, 2011 I'll drop my hat into this bunch. This really does kill any attacks you attempt to make. Link to comment Share on other sites More sharing options...
Milesz Posted December 31, 2011 Author Share Posted December 31, 2011 Exactly, all of these replies are exactly what I am dealing with now as a 50 smuggler and since all of my main Sharpshooter abilities are totally dependent on cover which is definitely not working as it should. I also would love to hear some sort of acknowledgement on the cover bugs. Link to comment Share on other sites More sharing options...
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