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do the 2 piece armor set bonuses work?


gasxero

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Level Sync means that the effects of stat boosts to Endurance, Mastery, Power and Health (collectively, "EMPH") aren't visible if you're in synced-down areas. Everywhere is a synced-down area for level 75s (we're discussing set bonuses, therefore we're talking about level 75s) except Fleet, our ships, strongholds of all sorts including guild flagships, Mek-Sha, Onderon, Objective Meridian and Dxun.

 

In synced-down areas, no matter what your level (e.g. you are level 11+ on a starter world), your EMPH stats are limited to specific values. Some experimentation revealed that:

* Mastery is clipped if it's above a specific value.

* Endurance is also clipped, but to a different value.

* Health is clipped to a value that is not the one that would be given by the clipped Endurance.

* Power is *set* to a specific value, regardless of your gear (even if you are disarmed and naked, you have *that* amount of Power).

 

So if you're using a +% EMPH set bonus in Level Synced areas, you won't see any benefit at all from it.

 

Notionally, at least, you won't see that limitation for non-EMPH stats, unless the sets are bugged.

 

(I'm assuming that you have *equipped* two pieces of the same set at the same time...)

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Level Sync means that the effects of stat boosts to Endurance, Mastery, Power and Health (collectively, "EMPH") aren't visible if you're in synced-down areas. Everywhere is a synced-down area for level 75s (we're discussing set bonuses, therefore we're talking about level 75s) except Fleet, our ships, strongholds of all sorts including guild flagships, Mek-Sha, Onderon, Objective Meridian and Dxun.

 

In synced-down areas, no matter what your level (e.g. you are level 11+ on a starter world), your EMPH stats are limited to specific values. Some experimentation revealed that:

* Mastery is clipped if it's above a specific value.

* Endurance is also clipped, but to a different value.

* Health is clipped to a value that is not the one that would be given by the clipped Endurance.

* Power is *set* to a specific value, regardless of your gear (even if you are disarmed and naked, you have *that* amount of Power).

 

So if you're using a +% EMPH set bonus in Level Synced areas, you won't see any benefit at all from it.

 

Notionally, at least, you won't see that limitation for non-EMPH stats, unless the sets are bugged.

 

(I'm assuming that you have *equipped* two pieces of the same set at the same time...)

 

what i mean is that my character, un-buffed and naked in my stronghold does not register, say the 2% critical increase(for example from the 2-piece Berserker set) on the character sheet where stats are shown.

 

is it by design or just not working?

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  • 2 weeks later...
what i mean is that my character, un-buffed and naked in my stronghold does not register, say the 2% critical increase(for example from the 2-piece Berserker set) on the character sheet where stats are shown.

 

is it by design or just not working?

 

The common misconception on those 2 piece setbonuses is that its 2% flat rate increase of alacrity/critical/shield. IT IS NOT. It is however a 2% increase of your RATING. This means if you take the preservers shield bonus: 2% of the shield rating budget that tanks normally have 4500 is 90. SO you get 4590 shield rating by equiping that setbonus. Thats barely a blip on the actual shield percentage. Same applies to Alacrity and Critical setbonuses, since ppl go for 1213 alacrity rating minimum and 3k+ critical rating.

Edited by Anyaka_Jedi
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