Thekze Posted February 7, 2012 Share Posted February 7, 2012 (edited) Hey everyone, I have a 50 vanguard, 32 commando and 25 mercenary. I can easily tell that Mortar Volley damage does not start when the channeling bar appears. Meaning that when I need the skill and use it, I gotta wait a second before it actually starts doing damage. That's a second I need in PVP sometimes... My mercenary's mirror skill "Death from Above" starts almost instantly. EDIT: Proof of the delay: Please fix in 1.1.3!! Edited February 7, 2012 by Thekze Link to comment Share on other sites More sharing options...
Avindra Posted February 7, 2012 Share Posted February 7, 2012 I agree they need to fix this but when they do they need to make it so that Death from Above does NOT make the merc fly up into the air saying 'Here I am ! Come attack me !' since the commandos attack doesnt bring attention to them when in a crowd. Link to comment Share on other sites More sharing options...
Stirven-San Posted February 7, 2012 Share Posted February 7, 2012 50 commando here and I agree mortar volley still needs work. Link to comment Share on other sites More sharing options...
Thekze Posted February 7, 2012 Author Share Posted February 7, 2012 (edited) I agree they need to fix this but when they do they need to make it so that Death from Above does NOT make the merc fly up into the air saying 'Here I am ! Come attack me !' since the commandos attack doesnt bring attention to them when in a crowd. Yeah that's true, it's so easy to tell when a BH will do it's death from above... I throw a cryo grenade in there... Edited February 7, 2012 by Thekze Link to comment Share on other sites More sharing options...
schwiz Posted February 7, 2012 Share Posted February 7, 2012 not enough resources to fix critical bugs they are all allocated into pointless nerfs. Link to comment Share on other sites More sharing options...
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