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Petition to separate Hard Mode and Nightmare Mode Lockouts

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
Petition to separate Hard Mode and Nightmare Mode Lockouts
First BioWare Post First BioWare Post

HaryyLongNguyen's Avatar

07.09.2013 , 07:27 PM | #41

Flying-Brian's Avatar

07.09.2013 , 08:18 PM | #42

Been asking for this since NiM EC came out.

When a different difficulty level is released as new content and made the main focus of an update there is no reason for it to share a lockout with hard mode.

Terrulin's Avatar

07.09.2013 , 08:59 PM | #43

Should have been this way from the beginning. Different gear since EC means we should have had different lockouts. Do the 15 mins of programming to make this happen. And do make up some nonsense about it not being that easy to do, because it really is.

Dage's Avatar

07.09.2013 , 09:00 PM | #44
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msfyoung's Avatar

07.09.2013 , 09:02 PM | #45
Signed of course.

Whatever logic applies to separating SM/HM lockouts, applies equally to HM/NM.

As a bonus it would stop the cheesy skipping of bosses.

frisco's Avatar

07.09.2013 , 09:09 PM | #46

James_Donner's Avatar

07.09.2013 , 09:19 PM | #47
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unclefortyoz's Avatar

07.09.2013 , 09:40 PM | #48
/signed that mofo. hurry it up plz so we can run it in my progression group w/out having to worry about saving it for undergeared guildies.
Abdi, Sith Marauder
Eskimo'Callboy, Sniper

Rambeezy's Avatar

07.09.2013 , 11:32 PM | #49

would be nice to see 16 man and 8 man get separate lockouts also.

AshlaBoga's Avatar

07.09.2013 , 11:33 PM | #50
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