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Help me with my energy!


Anysao's Avatar


Anysao
06.25.2012 , 03:48 AM | #1
Title says it all: i feel like I'm messing it up. I use energy quickly, and I'm afraid how I'll suffer on tough bosses. My friend volunteered for the ch1 boss, so that was nice of him, so I didn't get to test it out.
I an a level 30 lethality operative. Just tell me the orders you fight and such. Thank you!
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Kaijan's Avatar


Kaijan
06.25.2012 , 04:22 AM | #2
Quote: Originally Posted by Anysao View Post
Title says it all: i feel like I'm messing it up. I use energy quickly, and I'm afraid how I'll suffer on tough bosses. My friend volunteered for the ch1 boss, so that was nice of him, so I didn't get to test it out.
I an a level 30 lethality operative. Just tell me the orders you fight and such. Thank you!
Very, very simple: don't use an ability that uses energy when you're below 80% energy. Instead, use Rifle Shot. Only drop below that level when you have Adrenaline Probe off cooldown (or coming off) or the enemy is soon to die.
Kailora - Operative - Harbringer
Watch us die - LIVE! Tues/Thurs 7pm-11pm PST

tatatan's Avatar


tatatan
06.25.2012 , 04:32 AM | #3
Hi,
1. on bosses, dont let your energy bar fell under 1/2 unless you have adrenaline probe ready, because the energy recovery progressively decreases = the lower energy, the slower recovery
2. stimboost - helps you recover your energy for 45 seconds, you need tactical advantage for this though (but it pays off)
3. use shiv as much as you can = tact. advantage = stimboost (and posiibility for Cull, Carabine burst etc etc)
4. in lethality tree - must have:
combat stims - recover 10 energy when you activate stimboost
lethal dose - dots crits much more often
lethal purpose - every dot crit recover 2 energy for you!!
5. stack critical on you armor/weapons ... target for lv 50 is 40+ critical bonus => with all other bonuses from your tree, the DOTS (corrosive grenade and cor. dart) will crit like hell => more energy for you

also, as a sidenote, every kill you do grants you TA - this is not as much advantage on boss fight though, but on regular weak stuff ... grenade, shiv (one dies) carabine burst (second or more dies = more TA) carabine burst ... etc .. (well, now i'm a bit carried away from topic...)

Ryemfoh's Avatar


Ryemfoh
06.25.2012 , 04:53 AM | #4
At level 30 (assuming you've gone full Lethality) you should have just picked up Cull, but you won't have the Cull energy reduction talents yet. This makes energy management for your next 2 levels pretty hard.

Personally I find energy management in Lethality spec annoying anyway, so I would recommend switching to Concealment spec until lvl 40 when you can get all the way to Weakening Blast (another essential component of Lethality energy management because it is free).
"Adventure, excitement, a Jedi craves not these things" -- Silent Bob

Anysao's Avatar


Anysao
06.25.2012 , 05:29 AM | #5
So, lethality. DoTs. And if they crit, I gain energy. Very interesting. I'll look deeper into Lethality spec now. So don't use cull, for like two levels. And I dont want concealment, as I have a 50 guardian and assassin. I don't want MORE Melee. I am considering healing spec, though. Galaxy needs more healers!

Thank you. This DID help.
Ooh! In Elder Scrolls Online, I get magic spells and colossal PvP! That sounds cool, but one question, where do I get a lightsaber?
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Ryemfoh's Avatar


Ryemfoh
06.25.2012 , 06:24 AM | #6
Lethality is a melee spec. Operative healing is fun and effective though, definitely a good alternative.
"Adventure, excitement, a Jedi craves not these things" -- Silent Bob

tatatan's Avatar


tatatan
06.25.2012 , 07:01 AM | #7
Quote: Originally Posted by Ryemfoh View Post
Lethality is a melee spec. Operative healing is fun and effective though, definitely a good alternative.
Lethality is NOT melee spec. Period. Please count number of melee attack Lethality operative has and number of ranged attack he has.
If you can do this, use your logic, then correct yourself.

Ryemfoh's Avatar


Ryemfoh
06.25.2012 , 07:34 AM | #8
Quote: Originally Posted by tatatan View Post
Lethality is NOT melee spec. Period. Please count number of melee attack Lethality operative has and number of ranged attack he has.
If you can do this, use your logic, then correct yourself.
/sigh
Shiv is your TA generator, and Backstab is your hardest hitting 1 GCD ability. It doesn't matter that you can toss grenades and darts from 30m, to do max damage you need to be in melee. Just because you have some ranged abilities that does not make Lethality a ranged spec.
"Adventure, excitement, a Jedi craves not these things" -- Silent Bob

Kaijan's Avatar


Kaijan
06.25.2012 , 01:44 PM | #9
Quote: Originally Posted by tatatan View Post
Lethality is NOT melee spec. Period. Please count number of melee attack Lethality operative has and number of ranged attack he has.
If you can do this, use your logic, then correct yourself.
It's not quantity, it's quality. BS and Shiv are your quality attacks (hardest hitting and TA generating). Operative DPS is melee and always will be. Heck, in PvP, even as medic I end up in melee most times to dish out some damage.
Kailora - Operative - Harbringer
Watch us die - LIVE! Tues/Thurs 7pm-11pm PST

Anysao's Avatar


Anysao
06.25.2012 , 02:07 PM | #10
Cull isn't as useful as I hoped- lethality in itself is good, especially for PvP, and Corrosive grenade dominates in PvP (I litterly get no medals for awhile, die, then I get like 3 at once when try all succumb to the corrosive power)
So, I might try healing one of these days. Never done it thus far, but maybe I'll go full healing tree, but keep up to corrosive grenade..
Thoughts?
Ooh! In Elder Scrolls Online, I get magic spells and colossal PvP! That sounds cool, but one question, where do I get a lightsaber?
Want to get a lightsaber, too? Click this text for a free trial run of The Old Republic. Returning player? No problem! Join today!