LtBombshell Posted December 3, 2019 Share Posted December 3, 2019 What does everyone use as a rotation for Pyrotech in 6.0? I'm trying to base it off of this 5.0 rotation from Dulfy, but I can't seem to find a 6.0 guide. The biggest issue I'm having is heat management, especially during extended fights, because spamming Flame Burst when there's nothing else really to use is not exactly efficient. The other filler I'm using is Rapid Shots, but that outputs such little DPS I'm thinking there has got to be something better. On top of all that, the rotation just feels really clunky and awkward and nothing really feels like it flows (with the exception of Flaming Fists > Rail Shot). Am I missing something? Is the rotation really that awkward and that bad for heat management? Link to comment Share on other sites More sharing options...
yohansvea Posted December 3, 2019 Share Posted December 3, 2019 Aye I agree I also have problem with heat management on pyro. What helps me is the use of Thermal Sensor Override before using Searing Wave since its the biggest heat generator. Also not overuse dots until they actually given the full duration is important and some rapid shots here and there to keep heat down. Still its a tricky road and if u ever find ur self with Vent Heat on CD and full on heat u are F:ed... I also Think the armor set meteor/brawler makes a big difference with heat but i havnt tried it yet, i somehow ended up with right price armor set which is crap. Link to comment Share on other sites More sharing options...
NateCrazy Posted December 3, 2019 Share Posted December 3, 2019 (edited) You will need to fill with rapid shots, its unavoidable or you will eventually burn out without meteor brawler i use thermal sensor override on deadly onslaught as it ticks for just under 3 seconds and generates 30 heat usually, this will enable heat to drop quite a bit as its free over the channel with heat dropping while it ticks meteor brawler does help alot when you get to 6 pc, you just gotta not burn out for 2 mins really flame dissipation tactical is another way, switch it out as needed but i generally cant be bothered doing that Edited December 3, 2019 by NateCrazy Link to comment Share on other sites More sharing options...
LtBombshell Posted December 4, 2019 Author Share Posted December 4, 2019 Thanks for the suggestions- I realized shortly after that post that throwing in the occasional RS isn't necessarily the worst and really helps with heat management. Thanks! Link to comment Share on other sites More sharing options...
Equeliber Posted December 4, 2019 Share Posted December 4, 2019 Thanks for the suggestions- I realized shortly after that post that throwing in the occasional RS isn't necessarily the worst and really helps with heat management. Thanks! Just think about RS as a free FB with less damage. It serves the same purpose - being a filler. Literally every single bounty hunter spec (merc, too) needs occasional RS, it's just how it is. Link to comment Share on other sites More sharing options...
Jeez____ Posted December 4, 2019 Share Posted December 4, 2019 I made my own pyrotech rotation in 5.10 and it should be still viable due to no changes in the skill tree. IM > S > Immo > FF > SW > FB > RS > Filler > Filler > FF > IM > Filler > Immo > Filler > SW > FF > RS > filler > filler > filler > start again Opener use Explofuel and shoulder cannon right after u set the dots if u want to look it up this was my parse with 5.10 using no guild perks http://parsely.io/parser/view/438661/0 right now you should definitely use meteor brawler and superheated fuel Link to comment Share on other sites More sharing options...
Fiqh Posted December 6, 2019 Share Posted December 6, 2019 Dont apply incinerary missle until they stack and only do it to one target cause searing wave spreads your dot. Also there is no rotation in pvp. If it procs it gets popped. This is the way Link to comment Share on other sites More sharing options...
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