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BRING BACK COVER for scoundrels


GoodShepurd's Avatar


GoodShepurd
12.03.2016 , 03:52 PM | #1
Please bring back cover system for scoundrels. Hear me out, I know I'm one person and I know the mechanics aspect of why this change was implemented in the first place likely outweighs the aesthetic appeal for the devs and other ppl. But c'mon. It was soooo fun to roll into cover particularly with ranged enemies. It felt like a firefight; it felt heroic. I remember the first time i played SWTOR and ran a Smugg running up to baddies and seeing the lil green silhouette behind a crate and wondering what it was then hitting the training key and watching my avatar tuck and roll into cover and I felt giddier than a school girl; it was just the coolest thing. It made being a ranged class feel so different from rolling a jedi (the first class i played) and It was half the appeal of a smuggler for me. Yes i can still do it gunslinger but i started a scoundrel to utilize stealth game play. I still found cover useful even for the close quarters intentions/encounters the scoundrel was meant for. And not every situation always fits running up to the enemies; and If i wanted that feeling I'd roll a trooper or Bounty hunter for the true 'run-and-gun' vibe. But the Scoundrel felt versatile and that was a great feeling. Please reconsider this mechanic change. :confused:
"I am the good shepherd. The good shepherd lays down his life for the sheep. " John 10:11 (NIV)

AndoEyrune's Avatar


AndoEyrune
12.04.2016 , 07:21 AM | #2
Quote: Originally Posted by GoodShepurd View Post
Please bring back cover system for scoundrels. Hear me out, I know I'm one person and I know the mechanics aspect of why this change was implemented in the first place likely outweighs the aesthetic appeal for the devs and other ppl. But c'mon. It was soooo fun to roll into cover particularly with ranged enemies. It felt like a firefight; it felt heroic. I remember the first time i played SWTOR and ran a Smugg running up to baddies and seeing the lil green silhouette behind a crate and wondering what it was then hitting the training key and watching my avatar tuck and roll into cover and I felt giddier than a school girl; it was just the coolest thing. It made being a ranged class feel so different from rolling a jedi (the first class i played) and It was half the appeal of a smuggler for me. Yes i can still do it gunslinger but i started a scoundrel to utilize stealth game play. I still found cover useful even for the close quarters intentions/encounters the scoundrel was meant for. And not every situation always fits running up to the enemies; and If i wanted that feeling I'd roll a trooper or Bounty hunter for the true 'run-and-gun' vibe. But the Scoundrel felt versatile and that was a great feeling. Please reconsider this mechanic change.
Reroll a slinger.
Vendrine <LØS>

"I'm Done"
-Kytera 2016 (RIP)

kvandertulip's Avatar


kvandertulip
12.04.2016 , 07:46 AM | #3
It really doesn't serve any purpose mechanically, other than the quick unstealth.

GoodShepurd's Avatar


GoodShepurd
12.08.2016 , 04:05 PM | #4
Quote: Originally Posted by AndoEyrune View Post
Reroll a slinger.
I have a max lvl slinger. I just think the single hand/shotgun approach isn't without need of a cover system from playing both.
"I am the good shepherd. The good shepherd lays down his life for the sheep. " John 10:11 (NIV)

TalonVII's Avatar


TalonVII
12.08.2016 , 07:47 PM | #5
So they took away cover from scoundrels? didn't need it to begin with and it was a waste of time.
Pretty, so what do we blow up first? -Wraith Squadron Motto
Ebon Hawk
Skiratta Legacy

Tsetso's Avatar


Tsetso
12.09.2016 , 08:23 AM | #6
Quote: Originally Posted by TalonVII View Post
So they took away cover from scoundrels? didn't need it to begin with and it was a waste of time.
It was nice when it provided immunity to being jumped at or pulled but after they nerfed that i removed it from my toolbar
Quote: Originally Posted by Deaconik View Post
You may have a different opinion and that's your opinion and I don't care.
#RemoveRNG

Bossmas's Avatar


Bossmas
01.09.2017 , 03:17 PM | #7
Cover was a fun little mechanic that had a lot of RP utility.

Shreddi's Avatar


Shreddi
05.29.2017 , 02:06 PM | #8
Your Kidding. I cant believe EA (the company used to be known to be quality) is cutting corners not recognizing details they once were know for. If options such as cover, take cover, etc. etc. are Not available for certain characters, DO NOT SHOW in options menu. Why TF would any idiot produce a window of click to enable if its not available? That alone wins the award for most lazy, sloppy programing ever. Lets add to the option crouch UNDER movement keybinds? Something seriously wrong with EA now a days. Guarantee if someone with the ability to make a difference is working somewhere else. EA your Fing up. I was your biggest supporter. 1981 you had no competition now it seems you gave up, no longer competitive. Bye

xChAoTiXx's Avatar


xChAoTiXx
06.04.2017 , 01:10 PM | #9
Quote: Originally Posted by kvandertulip View Post
It really doesn't serve any purpose mechanically, other than the quick unstealth.
exactly that is the point... at least imo... all other uses of crouching is unneeded for operative tho..


also id appreciate the return of snipe (and crushing darkness even tho i dont really play my sin) for the combos

Parkour-JP's Avatar


Parkour-JP
07.19.2017 , 03:47 AM | #10
So...have they removed Cover as a mechanic completely now if so, why?

Just came back after a few months away and I can't appear to select the skill or even use the keybinding anymore, it does nothing as the Operative.