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The weird people you meet in Group Finder.


Sundown's Avatar


Sundown
08.12.2018 , 11:10 PM | #9521
Using the 2XP-event to level a Sent on DM, get a pop for Cademimu and think: nice, that's easy. I am at level ~45 at that time, there is a Scoundrel DPS ~40, a rather clueless Guardian DPS (~25) and a lvl 70 Sent in 240 gear with "Legendary Player"-status.

The way to the Wookie boss is rather painful, but at low levels without any heals (not even off heals from the Scoundrel) that happens. Anyway, after the Wookie dies Scoundrel announces the "run to elevator"-tactics. Since we are mostly lowbies I thought it to be not a good idea and said so, but hey. After (gut feeling) 10 mins and 5 tries finally all 4 of us are down there. And since it worked so well, "run to last boss"-tactics is called for.
We all make it to the room except for the 70 Sent, who seems to fight. We call for him to run, but he dies. Next try we ask to just run, he answers, it was not easy with a 4 sec stealth only (). Anyway. Eventually we are at the last boss.

First attempt, boss on me, Guardian taunts off (nice), but does not know how to handle him or simply lacks dcds, goes down quite fast, but eventually boss is on me again. Guardian taunts off again . Dies. Rest goes down soon as well, since Koltos are partly hard to reach with the fire going on.
After a couple of wipes (and all the fun to run back from the Wookie-Boss again - yay- at least people got better at it) Guardian leaves without a word. We ask Sent to put out a heal pet, I tell him to make sure to passive it while running from the fire, we start. Boss is on me, he does not really seem to drop much in health. Pet dies in fire. We die.
I ask the Sent how the hell I could get aggro with a Sent in 240 gear in group. He says: "246". Yes, that explains it. Anyway, his left side is low, so his 246 armor pieces are reduced to 240 on average. Anyway: we ask him to keep the boss on him, he replies he was not much of a tank.
Next try I watch him more closely: he would stand there, using double sabre throw on cd and nothing else. I mean: nothing. Boss on me, pet dies, I die, Sent finally goes to close range combat ignoring the fire, dies. Boss at 5%, Scoundrel tries to dot him down, dies with boss at 1%. Argl.
I am fed up, ask Sent to send off the pet, pull out my influence lvl 3 T3, we go in. Works as before, only that the pet does not die due to passiving it. Sent still just throwing sabres. Boss dies. Sent asks: "Better?".

I leave puzzled.

Jevaruss's Avatar


Jevaruss
08.13.2018 , 12:20 AM | #9522
Quote: Originally Posted by LordSassafras View Post
....
There's been an ongoing bug where sometimes if you join an in-progress Ops group, you can't see the other people talk in Ops chat and they can't see you talk in Ops chat, this is probably what happened to you.
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mrwayn's Avatar


mrwayn
08.13.2018 , 03:58 AM | #9523
Quote: Originally Posted by Sundown View Post
We ask Sent to put out a heal pet, I tell him to make sure to passive it while running from the fire, we start. Boss is on me, he does not really seem to drop much in health. Pet dies in fire. We die.

I am fed up, ask Sent to send off the pet, pull out my influence lvl 3 T3, we go in. Works as before, only that the pet does not die due to passiving it. Sent still just throwing sabres. Boss dies. Sent asks: "Better?".
That is weird. I've done this FP several times with a comp, both in vet and mm and not once was the companion affected by the flames at the last boss (neither does he get shackels in mm). He could stand right under one of the engines and take zero damage from it, no putting him on passive needed.
And the last time I did it (2 players + 2 comps in mm) was only like a week ago.
Sure the pet actually died from the fire? Or did the sent die and the pet vanished because of that?
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Sundown's Avatar


Sundown
08.13.2018 , 06:49 AM | #9524
Quote: Originally Posted by mrwayn View Post
That is weird. I've done this FP several times with a comp, both in vet and mm and not once was the companion affected by the flames at the last boss (neither does he get shackels in mm). He could stand right under one of the engines and take zero damage from it, no putting him on passive needed.
And the last time I did it (2 players + 2 comps in mm) was only like a week ago.
Sure the pet actually died from the fire? Or did the sent die and the pet vanished because of that?
Hmm... no, not positive about whether it was the fire or not, just my logical conclusion?! Basically I had the boss on me, so it could not have been direct damage, I am not aware of any AOE the boss does besides the flames, and if I remember correctly the pet went down first.

So if my conclusion is wrong the only possibility I see is that the pet was set to DPS or tank (though it would have taunted then?) or my memory is wrong and Sent died first...

Damn, and I was so proud of my "set to passive" skills here.

LordSassafras's Avatar


LordSassafras
08.13.2018 , 07:44 AM | #9525
Quote: Originally Posted by Jevaruss View Post
There's been an ongoing bug where sometimes if you join an in-progress Ops group, you can't see the other people talk in Ops chat and they can't see you talk in Ops chat, this is probably what happened to you.
Now that you mention it, I do remember having an EC group a while back where someone couldn't communicate with the rest of the group in the /ops channel, but it worked in the ops officers channel. It may have been a misunderstanding on my part, but that sentinel should have been told otherwise to not attack the nexus during last phase (nobody seemed to stop him, but the rest of the group seemed to know what they were doing.)

josephinec's Avatar


josephinec
08.13.2018 , 10:36 AM | #9526
Quote: Originally Posted by KendraP View Post
Why bring a cotank to kp? Have a dps queue as tank, less enraging, kill stuff faster.
Perhaps I should have said this: I didn't form the original group; I joined it on the fleet. I don't think KP needs two tanks either; only the second boss really needs it, but a high parsing Infiltration/Deception player is a decent fank, so.
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LordSassafras's Avatar


LordSassafras
Yesterday , 11:40 AM | #9527
I just remembered this run. "The Eternity Vault That Took An Eternity" (more like three hours.)

GF SM Eternity Vault. There was nothing unpleasant about the group, it just was an interesting run.

Slip-up number one: I forget about the turrets outside the entrance and charge up the hill, and die within moments because I didn't understand who was shooting at me. That got a "lol" from someone on the group.

During the Annhilator droid boss, when it says "I have been armed with 26 distinct weapons systems", someone said "I have been taught 32 distinct saber strikes" (presumably a sent.) That got me snickering.

The shadow who was assigned to stealth to bring up the speeder had done just so a long time ago and had forgotten how to do it, so after he died a few times, we decided to clear. However, before that, someone stepped too close to those champion probe droids in the central bridge area and we ended up wiping. After finally managing to down groups of trash in the prison area, we got to the the lava caves. Tank says "knock dogs off ledge." So we did... but it was the wrong ledge. Apparently, most of us thought the ledge referred to the ledge in the lava cave instead of the ledge , and there were more dogs down there... so we ended up aggroing an entire pack of platinum pooches. Somehow, we managed to kite the dogs out of the cave in groups of one and two at a time, and I stayed outside with a Guardian to knock the 101 Dalmatians off the prison ledge.

Afterwards, while we were waiting for the shadow to finish stealthing through, I /e fell off the cliff, which got a laugh. I also happened to be fooling around near the edge, and guess what happened?

Gharj went down without any trouble. Then we got to the jungle cats, and ended up having to clear them because a sage couldn't make the ledge jump. Getting to pillar puzzle boss:

"Does anyone know puzzle?"
"I do" (north pillar)
*south pillar bracket is quiet*
Eventually, 15 minutes later, someone finishes researching it and gets the solution. Rest of the puzzle goes smoothly.

Infernal Council:
First time we have to reset because the mando healer (not me, I'm dps) was new and didn't know that Successive Treatment (big channeled healing ability) healed other players in range.
The second time, I accidentally hit the button for Mortar Volley on someone else's boss, and the Sorceror ended up chasing me all the way out into the jungle until it finally reset
Third time: Same healer somehow died. Swap bosses.
Fourth time we finally succeeded. By this time, it was more than 2 1/2 hours in, and there was a wait in Soa's room because someone went AFK.

I missed the jump on one of the falling platforms in the first phase and had to be rezzed. It's always the first phase...
All in all, quite an entertaining run. I was quite pleased with everyone's patience to deal with the rest of the group over a run that should have taken less than half the time it really did to complete.

aerockyul's Avatar


aerockyul
Yesterday , 12:31 PM | #9528
Quote: Originally Posted by LordSassafras View Post
Now that you mention it, I do remember having an EC group a while back where someone couldn't communicate with the rest of the group in the /ops channel, but it worked in the ops officers channel. It may have been a misunderstanding on my part, but that sentinel should have been told otherwise to not attack the nexus during last phase (nobody seemed to stop him, but the rest of the group seemed to know what they were doing.)
This wonderful bug that they can't be bothered to fix, apparently, caused a particularly horrible situation in one of my op runs earlier this year. Our group lost a dps and heals before Brontes and no one was biting on fleet, so we queued up to pick them up and they popped in instantly. I asked them a few questions (just verifying if they knew the fight) and was met with silence. The group was getting frustrated because we were unaware of this bug and we thought they were just being noobs on purpose. Since they didn't respond that they knew the fights or not, we got even more frustrated when the dps just stood in place during the lightning fingers phase and made no attempt to move out.

Our frustration got the better of us and we decided to save the rez for someone who knew what they were doing and we ended up easily 7-manning the rest. People were still trying to talk to the guy a few times and he still wouldn't say anything. I'm not proud of it and I know it makes me look like a huge **** in hindsight, but I asked that he be booted so he couldn't take loot for doing nothing (I would never have said anything if he had just answered and we knew he wasn't in there to screw with us on purpose by making us do all the work for him, because with all the silence and not moving during the lightning phase it looked like he wanted something for nothing). The leader and the rest of the group (except the pugged healer) agreed and he was sent out just as Brontes died.

After going into fleet the guy is really getting angry and yelling about how we ninja-looted and booted him just to keep the loot to ourselves. Me and a few others from the group got mad at him for never once speaking up despite our numerous questions and he said we never said anything to him and none of us believed him. It was just a big stupid ragefest and gigantic misunderstanding thanks to this lovely silence bug. It even affects whispers, because we made numerous attempts to whisper to him and he still never responded.

I still feel bad every time someone brings up this bug. If that guy ever reads this I hope he accepts my apologies. I didn't even learn about the bug until a couple months later and I had long forgotten his name so I couldn't let him know what happened.
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FlameYOL's Avatar


FlameYOL
Yesterday , 03:17 PM | #9529
Quote: Originally Posted by aerockyul View Post
This wonderful bug that they can't be bothered to fix, apparently, caused a particularly horrible situation in one of my op runs earlier this year. Our group lost a dps and heals before Brontes and no one was biting on fleet, so we queued up to pick them up and they popped in instantly. I asked them a few questions (just verifying if they knew the fight) and was met with silence. The group was getting frustrated because we were unaware of this bug and we thought they were just being noobs on purpose. Since they didn't respond that they knew the fights or not, we got even more frustrated when the dps just stood in place during the lightning fingers phase and made no attempt to move out.

Our frustration got the better of us and we decided to save the rez for someone who knew what they were doing and we ended up easily 7-manning the rest. People were still trying to talk to the guy a few times and he still wouldn't say anything. I'm not proud of it and I know it makes me look like a huge **** in hindsight, but I asked that he be booted so he couldn't take loot for doing nothing (I would never have said anything if he had just answered and we knew he wasn't in there to screw with us on purpose by making us do all the work for him, because with all the silence and not moving during the lightning phase it looked like he wanted something for nothing). The leader and the rest of the group (except the pugged healer) agreed and he was sent out just as Brontes died.

After going into fleet the guy is really getting angry and yelling about how we ninja-looted and booted him just to keep the loot to ourselves. Me and a few others from the group got mad at him for never once speaking up despite our numerous questions and he said we never said anything to him and none of us believed him. It was just a big stupid ragefest and gigantic misunderstanding thanks to this lovely silence bug. It even affects whispers, because we made numerous attempts to whisper to him and he still never responded.

I still feel bad every time someone brings up this bug. If that guy ever reads this I hope he accepts my apologies. I didn't even learn about the bug until a couple months later and I had long forgotten his name so I couldn't let him know what happened.
Damn that's a sad story, as well as frustrating, that is one of the bugs that really needs fixing ASAP. I'm honestly appalled they still haven't fixed it considering how harmful this bug is.
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