Johnkorriban Posted October 16, 2014 Share Posted October 16, 2014 Guild Flagships are great, we love decorating ours. But I have a serious gripe - we either have to have a bunch of basically completely empty rooms, or have everything mega spaced out because a limit of 700 hooks for something as massive as the flagship is lunacy. I know the same can be said for Tatooine too - but these flagships are enormous with huge decorating potential, I don't think it sounds completely unreasonable to say a 700 limit is half of what it could, or should be. Right now, we either have 6-7 rooms really well decorated (not cluttered at all) and the rest of the rooms empty, or all room decorations stupidly spread out and barren looking. There is a ludicrous amount of hooks to use too. I think 1,400 hook limit would be ideal. Of course we could use more, but I don't feel we're asking too much to ask at least another 500-700 hooks for flagships, it isn't unreasonable if you really want us to take pride in our ships and spend the effort to them, cause right now it feels pointless cause of the way over the top restrictions. Any comment from Bioware on this, please? Link to comment Share on other sites More sharing options...
Jetpac Posted October 16, 2014 Share Posted October 16, 2014 I agree, the lack of space on the Empire ship leaves us with alot of empty space. I don't want a smaller ship Link to comment Share on other sites More sharing options...
gandey Posted October 16, 2014 Share Posted October 16, 2014 Agreed Link to comment Share on other sites More sharing options...
Sarksunlight Posted October 16, 2014 Share Posted October 16, 2014 (edited) Yes, the amount of hooks for the imperial ship is redicoulusly low. You got this big ****** ship. Yet barely any hooks to play with. Makes it feel more empty than ******. Please, keep size improve hook amount Edited October 16, 2014 by Sarksunlight Spelling error Link to comment Share on other sites More sharing options...
Swordy Posted October 16, 2014 Share Posted October 16, 2014 /signed I cannot fathom why we would so many rewards and so little space to put them in. Link to comment Share on other sites More sharing options...
Jacen_Shan Posted October 16, 2014 Share Posted October 16, 2014 /signed too Link to comment Share on other sites More sharing options...
Benfynyn Posted October 16, 2014 Share Posted October 16, 2014 Signed. Give us hooks! Link to comment Share on other sites More sharing options...
fiveonov Posted October 16, 2014 Share Posted October 16, 2014 More Hooks!!! /Signed Link to comment Share on other sites More sharing options...
DelHornio Posted October 18, 2014 Share Posted October 18, 2014 +1 from me Link to comment Share on other sites More sharing options...
DelHornio Posted October 18, 2014 Share Posted October 18, 2014 +1 from me Link to comment Share on other sites More sharing options...
Savrone Posted October 18, 2014 Share Posted October 18, 2014 /signed Link to comment Share on other sites More sharing options...
Theeko Posted October 18, 2014 Share Posted October 18, 2014 (edited) I vote to remove all hooks, and go Swg style with X,Y,Z and place items anywhere you want, oh and more space for ship tbh as well around 1,500 imo. Edited October 18, 2014 by Theeko Link to comment Share on other sites More sharing options...
Cnids Posted October 19, 2014 Share Posted October 19, 2014 Even 50-100 extra hooks would be awesome. My guild's got the Command deck, Crew deck, and one crew room unlocked right now and we're constantly at the decoration limit even with whole areas sparsely decorated. Link to comment Share on other sites More sharing options...
ArcturusSaDiablo Posted October 19, 2014 Share Posted October 19, 2014 Or maybe provide ways to buy more hooks once the rooms are opened up. Guild Ships / Strongholds should be the showcases for a guild. Empty or sparse rooms just don't give the impact people are looking for. Link to comment Share on other sites More sharing options...
MotorCityMan Posted October 20, 2014 Share Posted October 20, 2014 More decos for guild ships and strongholds = more cartel packs ! What more reasoning do ya need, Bioware? Link to comment Share on other sites More sharing options...
MetalenVince Posted October 20, 2014 Share Posted October 20, 2014 I agree too, guild ships need alot more hooks! /signed Link to comment Share on other sites More sharing options...
EyelessOne Posted October 29, 2014 Share Posted October 29, 2014 Agreed - more guild flagship hooks please Link to comment Share on other sites More sharing options...
Velarax Posted October 29, 2014 Share Posted October 29, 2014 /signed Link to comment Share on other sites More sharing options...
VeiraVX Posted November 12, 2014 Share Posted November 12, 2014 I would happily pay more credits, cartel coins, frameworks, or whatever to increase the hook count. We have a fully unlocked guild ship at 100% completion... and it looks about half empty. Please, Bioware! Link to comment Share on other sites More sharing options...
KevMeup Posted November 15, 2014 Share Posted November 15, 2014 /Signed I would love to be able to add detail to all areas of the ship, now I have to be extremely careful and use only large items in low traffic areas. This lack of hooks mean: No chairs in front of terminals (or really anywhere) No couches in public areas No NPCs near terminals or computers No small wall lights, anywhere. No Trophys, anywhere. No extra crafting nodes, only like 3 types make the cut. No extra plants or accents No room for donated Mount Collection. No room for banners on large walls (I can manage maybe 1 stripe out of 4) There really is not enough hooks to decorate the ship well. Link to comment Share on other sites More sharing options...
RaeAvenger Posted November 17, 2014 Share Posted November 17, 2014 (edited) /Signed I personally have a lot more fun decorating the flagship with my guild than I do my own strongholds but we've run into the hook limit so many times its ridiculous. I've had to remove so many decorations just to make room for other things. Just this past weekend we opened up 2 crew rooms and 1 command room. I had to first remove everything out of the big round command room since decorating rooms in a non-sparse manner means you have to leave 1-2 additional rooms completely bare. Then after setting up the new med bay I had to go back to the bridge and remove all the chairs in front of the consoles, a few of the computers, and most of the wall items. That still wasn't enough though since we had to remove items from the officer sections as well. I don't even see the point in the hooks in the entrances as we had to remove all of those decorations ages so that there would be something actually in the room the chambers led to. I thought we spent 50 mil to buy this epic place we could all come to and be proud of. A place to showoff our guild spirit and hang out in. Sadly I feel like we were misled. I like to go visit other guild's flagships and it gets boring after 2 or 3 visits. 95% of the time every room is decorated the same: statue, plant, statue, plant, statue, computer and repeat. And all along the edge of the walls. Doesn't matter where you go - officer deck, command deck, crew, engineering - they all look the same. Double the size please bioware. Allowing members to customize is a major factor in getting them to stick around because you've let them make it theirs. Edited November 17, 2014 by RaeAvenger Link to comment Share on other sites More sharing options...
JolietJerry Posted November 17, 2014 Share Posted November 17, 2014 /signed More hooks please. Link to comment Share on other sites More sharing options...
AliceofSharbek Posted November 18, 2014 Share Posted November 18, 2014 Please give flagships more hooks, or at least a bonus for sub members and also please let us choose between our own decorations and the guild owned decorations. Link to comment Share on other sites More sharing options...
Pietrastor Posted November 18, 2014 Share Posted November 18, 2014 I like to go visit other guild's flagships and it gets boring after 2 or 3 visits. 95% of the time every room is decorated the same: statue, plant, statue, plant, statue, computer and repeat. And all along the edge of the walls. Doesn't matter where you go - officer deck, command deck, crew, engineering - they all look the same.Not sure what you expected. There's isn't exactly unlimited number of different objects (not to mention prices/ease of obtaining) and considering that ships are "mutual" strongholds for large group of people, most guild go for universal faction-themed look. So Imp ships end up full of Emperor statues and red banners while Rep ships get Jedi/Greek republic decos. As for computers - we're talking ships. Sure you can claim the "guild decorator" position and go for a unique Noah's Ark idea. Will sure be original, but not very flagship-like as most of your guild members probably would like Link to comment Share on other sites More sharing options...
Berkalas Posted November 18, 2014 Share Posted November 18, 2014 /Signed Link to comment Share on other sites More sharing options...
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