Firolas Posted February 9, 2016 Share Posted February 9, 2016 ''Nightmare Operations now drop 224 Rating items: Each boss has a 5% chance to drop a 224 token'' Not sure if there's another thread..couldn't see one. I'm struggling for words with this one. Need to check the facts I think. We can still farm the golden weekly hard mode and get 100% 224 drop from every boss. But if we do any nightmare mode operation we only get a 5% drop chance of 224 up until last boss which has 100% drop. So.......just can't see when it would be a better choice too pick the nightmare ops over the weekly golden hard mode if your looking to gear up. Maybe I'm missing something...help me here please. Link to comment Share on other sites More sharing options...
JouerTue Posted February 9, 2016 Share Posted February 9, 2016 mm, hard to say..probably they wanted to see nim dead but not so metrics dead. they try to drive a few players into nim to not be so obviously guilty of killing nim before shutting it down. Link to comment Share on other sites More sharing options...
countdemons Posted February 9, 2016 Share Posted February 9, 2016 The one 18 year old intern dev that they do have, who works weekends 12-2, on saturdays only, in may thought this would be a good idea Link to comment Share on other sites More sharing options...
HarryThain Posted February 9, 2016 Share Posted February 9, 2016 Hey folks, Recently, we announced that starting in Game Update 4.1, only the final boss in each Nightmare Operation would have a 100% chance to drop 224 gear. The dev team has been very actively following all of the feedback that you in the community have been posting regarding this change. With that in mind, they are making one additional change… Starting in Game Update 4.2 all bosses in Nightmare Operations will drop 224 rating gear. We saw a lot of feedback over the past few weeks where many of you felt strongly that Nightmare should be a guaranteed source for the best gear, even if that means the priority HM was equivalent. The reason that we did not make it this way initially is we had concerns about players ability to gain best in slot gear extremely quickly. However, if a group of players is skilled enough to run through multiple Nightmare Operations in a single week, we should reward that appropriately. Again, just to remind you of the current timeline for these changes: Game Update 4.1 (Chapter X) – The final boss of each NiM Operation is guaranteed to drop 224. All other NiM bosses have a chance for 224.Game Update 4.2 (Chapter XI) – All bosses in each NiM Operations are guaranteed to drop 224. The only reason we are not making all changes for 4.1 is the development time required to implement and test these changes. We want to make sure we get these changes implemented and working properly, and unfortunately we cannot complete all of this in time for 4.1. Thanks everyone for your continued feedback. -eric This might help the situation Link to comment Share on other sites More sharing options...
brandonsorr Posted February 9, 2016 Share Posted February 9, 2016 (edited) This might help the situation They released the 100% drop rate information for 4.2 like 2 weeks ago. Edited February 9, 2016 by brandonsorr Link to comment Share on other sites More sharing options...
LordTurin Posted February 9, 2016 Share Posted February 9, 2016 Yup, I think putting it at 100% for 4.2 is BWs saving grace. 5% is just insultingly bad, but fortunately they rectified the situation. Link to comment Share on other sites More sharing options...
Tintfax Posted February 9, 2016 Share Posted February 9, 2016 (edited) The reason that we did not make it this way initially is we had concerns about players ability to gain best in slot gear extremely quickly. Am I the only one who feels fooled when he reads this? Based on the fact that EV and KP drops 224. Edited February 9, 2016 by Tintfax Link to comment Share on other sites More sharing options...
Kufuffelupagus Posted February 10, 2016 Share Posted February 10, 2016 The reason that we did not make it this way initially is we had concerns about players ability to gain best in slot gear extremely quickly. Am I the only one who feels fooled when he reads this? Based on the fact that EV and KP drops 224. Yeah, they're either stupid or bull********. Take your pick. Link to comment Share on other sites More sharing options...
LonelyWookiee Posted February 10, 2016 Share Posted February 10, 2016 The reason that we did not make it this way initially is we had concerns about players ability to gain best in slot gear extremely quickly. Am I the only one who feels fooled when he reads this? Based on the fact that EV and KP drops 224. Nope, you're not the only one. Link to comment Share on other sites More sharing options...
auroroavalor Posted February 11, 2016 Share Posted February 11, 2016 They were more worried about Hates You and Phantoms getting full 224 BiS in the first week then they were joe average getting full BiS in one HL HM cycle. Link to comment Share on other sites More sharing options...
Declan_Vee Posted February 11, 2016 Share Posted February 11, 2016 Only reason for the backflip on this was the drop in subs after their initial NiM post; everything else is just the usual BS. Link to comment Share on other sites More sharing options...
DerekHlcmb Posted February 13, 2016 Share Posted February 13, 2016 If you're like me and have played all but the newest story content, you play solely to gear up. They were hoping to drag out this process it seems to me, longer sub times for all of us who come back at every major release and leave again only to re-gear, ha-ha. Not that I'd blame them. Link to comment Share on other sites More sharing options...
Lil_Fusion Posted February 15, 2016 Share Posted February 15, 2016 (edited) Sadly whats the point in doing NiM content still though regardless if it drops 224. Should up the gear to 228 or something to make NiM for those who are worthy of challenge and obtain the gear as it stands any retard can be max gear/stat and be in full 224's augmented as I've seen guys in full 220 not knowing how to play their class sadly. Still better at the moment to just do the highlighted ez mode op like usual. I don't know what I came back to after having to take a hiatus when DP/DF HM was the latest tier of raiding and gear but it seems like the skill in this game has fallen to an absolute rock bottom mixed with all the decent players both PvE and PvP having quit because Bioware decided to do story mode rpg. It's cute that they are doing that but this is an MMO and there needs to be new raid content every 6-8 months along side new PvP arenas that aren't crap like quesh huttball, as well as seasons happening when they should have. The game is stale at this stage but it's not unfixable if they throw some new raids out twoards the end of said story mode time... but as it sits 30 minutes of story time after waiting months is not acceptable however, feels like the games on life support mode and it's only surviving now because of the Episode 7 hype along with the always true "Star Wars" fans. Edited February 15, 2016 by Lil_Fusion Link to comment Share on other sites More sharing options...
xkcurtisx Posted February 16, 2016 Share Posted February 16, 2016 rip game Link to comment Share on other sites More sharing options...
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