Zadtro Posted January 3, 2015 Share Posted January 3, 2015 I would love to see something given to maras/sents. When you look at wat we are supposed to do in pvp it is generally kill healers or burn down tanks or dps quickly, that's pretty much what we are made for. Comparing us to say a sin/shadow in terms of what we can do utility wise this is what we are looking at: Assassin/Shadow | Marauders/Sentinels Hard stun x2 | Force choke 2 min deflection | 3min saber ward Immune to tech and force | 99% reduction Root, root & root again | Crippling slash Force slow | In combat stealth break | Force camo Single mez | Aoe mez Recklessness | Berserk Stealth | 90% accuracy reduction Overload saber | Cloak of pain Force speed | Predation teleport | Leap taunts These are skills then are shared across the disciplines and when looking at them, which class do you find more useful? Who is better at jumping a healer, maras/sents do not have anything out standing enough to make it a better choice over other classes. We don't offer that much of advantage other then speed boost when most of the time there is a guardian/jugg giving out 50% boost with reduction to everyone else so that is kinda covered most of the time anyway. So i am wondering if anyone else has noticed these things because i have lvled them both to 60 and generally one is just better then the other. Link to comment Share on other sites More sharing options...
HeatRacer Posted January 3, 2015 Share Posted January 3, 2015 (edited) Correct me if I'm wrong, but don't sins/shadows technically have 2 mezz's: Whirlwind (8 sec mezz) and Low Slash (I think that's what it was called), which has the shortest cooldown of all mezz's iirc, and is on top of the hard stun and stealth-opener-knockdown.( Oh, but operatives/scoundrels losing their stealth-opener-knockdown, because THAT was too much... ) It's not simply the possession of all these stuns and immunity that's the problem, it's the fact they're also on the shortest cooldowns compared to any other class. Edited January 3, 2015 by HeatRacer Link to comment Share on other sites More sharing options...
HaoZhao Posted January 3, 2015 Share Posted January 3, 2015 Correct me if I'm wrong, but don't sins/shadows technically have 2 mezz's: Whirlwind (8 sec mezz) and Low Slash (I think that's what it was called), which has the shortest cooldown of all mezz's iirc, and is on top of the hard stun and stealth-opener-knockdown.( Oh, but operatives/scoundrels losing their stealth-opener-knockdown, because THAT was too much... ) It's not simply the possession of all these stuns and immunity that's the problem, it's the fact they're also on the shortest cooldowns compared to any other class. Low slash is exclusive to deception spec. Most people are playing hatred spec because it's almost objectively better. Link to comment Share on other sites More sharing options...
Janglor Posted January 3, 2015 Share Posted January 3, 2015 Sin is OP as hell in 3.0. In its current state it is more useful than many other classes, not just mara/sents. Link to comment Share on other sites More sharing options...
Zadtro Posted January 3, 2015 Author Share Posted January 3, 2015 (edited) Yeah sins are currently out of control. I just cannot see why anyone would choose a marauder over a sin. Sins do only have 1 mez unless they go for deception which includes low slash, personally i used to stick with deception but after trying out hatred i am like "this is awesome". I just don't understand why they saw the need to nerf maras a little more when pre 3.0 they were ok but not amazing but now it just isn't worth it. Edited January 3, 2015 by Zadtro Typo Link to comment Share on other sites More sharing options...
gofortheko Posted January 3, 2015 Share Posted January 3, 2015 They need to remove those stun immunity, and put in shorter cooldowns on their defensive cooldowns instead. Link to comment Share on other sites More sharing options...
levizle Posted January 3, 2015 Share Posted January 3, 2015 they need to take the stun immunity and make it deception only. Link to comment Share on other sites More sharing options...
Master-Nala Posted January 3, 2015 Share Posted January 3, 2015 they need to take the stun immunity and make it deception only. More like Darkness/Kinetic only. Deception doesn't need it anymore than Hatred does. Deception just feels inadequate now because of how awesome Hatred is. Link to comment Share on other sites More sharing options...
BloodDevistaor Posted January 3, 2015 Share Posted January 3, 2015 Because some players prefer playing classes that somewhat take skills and more challenging? Link to comment Share on other sites More sharing options...
Zadtro Posted January 3, 2015 Author Share Posted January 3, 2015 It would make sense for the stun immunity to be added to tanking discipline. Link to comment Share on other sites More sharing options...
AngusFTW Posted January 3, 2015 Share Posted January 3, 2015 Because some players prefer playing classes that somewhat take skills and more challenging? plz... Link to comment Share on other sites More sharing options...
gofortheko Posted January 3, 2015 Share Posted January 3, 2015 More like Darkness/Kinetic only. Deception doesn't need it anymore than Hatred does. Deception just feels inadequate now because of how awesome Hatred is. Deception has much better killing power than Hatred, hatred is for those who want those phat numberz Link to comment Share on other sites More sharing options...
Csillagkari Posted January 3, 2015 Share Posted January 3, 2015 mara is a much more tanky dps then shaow on dps talent. jug is way better tank then assasin in tank talent . Shadow don't have 9 lifes : ) if it counts.. but some players don't care : P 1 life or 9.. it's not a big deal : ) warriors, knights can shine more till hutball if it's your goal. (I don't like it personally, but it's subjective) But if you love shadow/assasin better then knight/warrior, then play with it, it's a good strong class, but probably the most complex to play under dps talent. And you will sweat hardly if you wanna tank out as many protection scores as jug/guardian. You can make fancy scores under dot dps spec even if you play it bad, but it will come by sreaded dots and will be good for nothing. Link to comment Share on other sites More sharing options...
Zadtro Posted January 3, 2015 Author Share Posted January 3, 2015 What I am saying is why choose a mara over a sin? There is no advantage to it. I love playing marauders, was my first char and i mained it for a while before trying a guardian and that has been my main ever since. I just can't stand feeling like dead weight in pvp :/ Link to comment Share on other sites More sharing options...
Moosestick Posted January 3, 2015 Share Posted January 3, 2015 mara is a much more tanky dps then shaow on dps talent. I want what he is having Link to comment Share on other sites More sharing options...
Savej Posted January 3, 2015 Share Posted January 3, 2015 Two light sabers! Much more cool looking. Link to comment Share on other sites More sharing options...
Zoom_VI Posted January 3, 2015 Share Posted January 3, 2015 (edited) A better question for the OP is there any point to play any class at all compared to a sin/shadow Deception has much better killing power than Hatred, hatred is for those who want those phat numberz No it doesn't, in a competitive environment Hatred thrives as it has the DPS output to outdo any healer. Edited January 3, 2015 by Zoom_VI Link to comment Share on other sites More sharing options...
smuldro Posted January 3, 2015 Share Posted January 3, 2015 A better question for the OP is there any point to play any class at all compared to a sin/shadow No it doesn't, in a competitive environment Hatred thrives as it has the DPS output to outdo any healer. hatred also gets the execute procs which hit quite hard Link to comment Share on other sites More sharing options...
Zadtro Posted January 4, 2015 Author Share Posted January 4, 2015 Assassinate hits pretty dam hard. I have found the damage more then good enough to take down a healer. Link to comment Share on other sites More sharing options...
Highsis Posted January 4, 2015 Share Posted January 4, 2015 sin is godclass atm and mara is garbage. the difference it very obvious. I'm pretty confident that even if mara gets 30% damage boost right now I can easily kill mara 1vs1 and that is telling. when I face mara on ranked or unranked 1vs1 I usually kill mara with my hatred sin without losing 10% of HP, often even less. Mara is practically a joke and so is sin for being insanely op. Link to comment Share on other sites More sharing options...
Zadtro Posted January 4, 2015 Author Share Posted January 4, 2015 I just don't understand how they didn't think so before now, its not even a slight advantage its like a nissan micra being hit by a bus. Link to comment Share on other sites More sharing options...
AngusFTW Posted January 4, 2015 Share Posted January 4, 2015 (edited) It can be quite horrible for sents atm watchman/anni is probably the only spec that can do 2k+ dps on a regular basis since the bursty specs are shut down too often with all the kiting tools of inquisitors etc and no immunity plus weaker cds though even that is a serenity lite so... We do need a healer to excel. However i still play sent cause its my main class since launch and after years of being accused of being fotm i think i can finally say i'm not fotm and getting decent numbers on a class that the whole forum says is gimped (though its not that untrue) is probably way more satisfying then rerolling a hatred/serenity and getting those numbers with much greater ease.. Edited January 4, 2015 by AngusFTW Link to comment Share on other sites More sharing options...
Nuuv Posted January 4, 2015 Share Posted January 4, 2015 Main issue for maras/sent right now are roots/stuns. That's why i would like to have immunity to roots/knocbacks on berserk that would fix a lot u would be abble still to cc mara on berserk but mara would get more mobility Link to comment Share on other sites More sharing options...
ishbindeinvater Posted January 4, 2015 Share Posted January 4, 2015 sin is godclass atm and mara is garbage. the difference it very obvious. I'm pretty confident that even if mara gets 30% damage boost right now I can easily kill mara 1vs1 and that is telling. when I face mara on ranked or unranked 1vs1 I usually kill mara with my hatred sin without losing 10% of HP, often even less. Mara is practically a joke and so is sin for being insanely op. Not sin. Hatred sin. Link to comment Share on other sites More sharing options...
Zadtro Posted January 4, 2015 Author Share Posted January 4, 2015 Come and join the immunity thread =] http://www.swtor.com/community/showthread.php?p=7921965&posted=1#post7921965 Link to comment Share on other sites More sharing options...
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