Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Class Changes: Pyrotech Powertech / Plasmatech Vanguard

STAR WARS: The Old Republic > English > Classes > Vanguard / Powertech
Class Changes: Pyrotech Powertech / Plasmatech Vanguard
First BioWare Post First BioWare Post

EricMusco's Avatar


EricMusco
06.21.2017 , 02:06 PM | #1 This is the last staff post in this thread.  
Hey folks,

Here are the changes that are planned for Game Update 5.3 for Pyrotech and Plasmatech:

Quote:
Note: All changes below are currently in development and are subject to change before being released.

Powertech
Pyrotech
  • Increased the Searing Wave damage bonus given by Superheated Flamethrower from 20% to 50%
  • Reduced the burn damage of Incendiary Missile by 10%
  • In addition to its previous effects, Rain of Fire now increases the damage dealt by Incendiary Missile by 10%
  • Increased the critical damage bonus given by Firebug from 10% to 15%

Vanguard
Plasmatech
  • Increased the Ion Squall damage bonus given by Pulse Generator from 20% to 50%
  • Reduced the burn damage of Incendiary Round by 10%
  • In addition to its previous effects, Rain of Fire now increases the damage dealt by Incendiary Round by 10%
  • Increased the critical damage bonus given by Plasmatic Assault from 10% to 15%

DevNotes: The changes to Pyrotech / Plasmatech are aimed at bringing the discipline up to its intended target DPS. With the change to Superheated Flamethrower / Pulse Generator, we wanted to make Searing Wave / Ion Squall more than just an ability used to buff the next Immolate / Plasma Flare. It can now pack quite a punch of its own.

We reduced the damage dealt by Incendiary Missile / Incendiary Round as part of our changes to bring the Innovative Ordnance Mercenary / Assault Specialist Commando down to its target DPS, but the Pyrotech Powertech / Plasmatech Vanguard did not need this change, so we offset it with the change to Rain of Fire.

Finally, we wanted to give the all-too-predictable Pyrotech / Plasmatech a little more variability with their damage, so we increased the critical damage bonus slightly for some of their abilities with the change to Firebug / Plasmatic Assault. On the whole, Pyrotechs / Plasmatechs should see a significant DPS increase and parse in the realm of the new Hatred Assassins / Serenity Shadows.
Eric Musco | Community Manager
Follow us on Twitter @SWTOR | Like us on Facebook
[Contact Us] [Rules of Conduct] [F.A.Q.]

Thaladan's Avatar


Thaladan
06.21.2017 , 02:13 PM | #2
as one of the last pyrotech in pvp in the red eclipse (yes you can count us with only one hand..) i approve the damage buff. we needed it.

BUT

- the spec needs to spread 2 dots and just not one, like other DOT specs.

- survivability is huge factor of pyrotech weakness, even comparing to adanced prototype.

we needed some help in the discipline tree too.
Elite warlord sorcerer- sniper - powertech

LordTurin's Avatar


LordTurin
06.21.2017 , 02:17 PM | #3
Quote: Originally Posted by Thaladan View Post
as one of the last pyrotech in pvp in the red eclipse (yes you can count us with only one hand..) i approve the damage buff. we needed it.

BUT

survivability is huge factor of pyrotech weakness, even comparing to adanced prototype.

we needed some help in the discipline tree too.
As they have said, they are fixing damage first to bring things in line where they want them to be. At that point, they will look at utilities/survivabilty (as if a class hits like a wet noodle, it having a few more defense to even it out makes sense). The incremental changes is way better than doing it all at once (as that will just cause something else to end up the new arsenal merc).
Mitthendil the Revanchist - Mercenary ||
Mitth'raw'nurudo from Beyond - Powertech || Isilout - Commando
A day may come, when BW forces us to learn IO. But it is not this day!
This day, we Arsenal! - Aragorn, Return of the King
Click this to say thank you if my post was helpful! :
http://www.swtor.com/r/lGKMGB

Thaladan's Avatar


Thaladan
06.21.2017 , 02:19 PM | #4
i know about utilities, but i spoke about only discipline tree.

giving pyro some survivability buff in HIS tree is an increase damage potential too. (de facto)
Elite warlord sorcerer- sniper - powertech

FerkWork's Avatar


FerkWork
06.21.2017 , 02:22 PM | #5
Finally fixing some of 3.0 mistakes

Was hoping a change to heat managment as well but this will do.
Dank Memes Legacy @ Star Forge / Baguettes Legacy @ Satele Shan
Yam'unun, Warstalker, From Beyond, Dragonslayer, Gate Crasher, Dread Master, Revanchist and Le Meme Lord
<Origin> <Fortitude> <Aeon>
5.0 PT Shield Tech Guide/5.0 VG Shield Specialist Guide/ Twitch/Referral Link

Aetideus's Avatar


Aetideus
06.21.2017 , 02:30 PM | #6
Nice changes. Finally old (pre 3.0) AP AoE burst.

XhrisShan's Avatar


XhrisShan
06.21.2017 , 02:34 PM | #7
Damn, was hoping for resource management help. Oh well, looks like there'll still be a lot of Rapid Shots/Hammer Shot...
PLEASE, you don't understand, there's no point in buffing our dps if it only lasts a few seconds before we're out of ammo.

XhrisShan's Avatar


XhrisShan
06.21.2017 , 02:35 PM | #8
Quote: Originally Posted by XhrisShan View Post
Damn, was hoping for resource management help. Oh well, looks like there'll still be a lot of Rapid Shots/Hammer Shot...
PLEASE, you don't understand, there's no point in buffing our dps if it only lasts a few seconds before we're out of ammo.
BTW, IO Merc/AS Commando is also in DIRE need of resource management/DoT-spreading assistance.

"Oh, it's not that bad"
Trust me, it's that bad.

RikuvonDrake's Avatar


RikuvonDrake
06.21.2017 , 02:38 PM | #9
Honestly, I really like these changes and feel like they are perfectly in line with the DPS curve you earlier have described, in particular, I must say I like the thought about the critical damage bonus. Naturally, I am not sure how it will work out in reality, but it's a cool addition and something I had not initially thought about as a possible readjustment to the spec.

Bloodworthy - Tomb of Freedon Nadd - The Red Eclipse - Darth Malgus

Rion_Starkiller's Avatar


Rion_Starkiller
06.21.2017 , 02:42 PM | #10
I have to admit I'm excited to play around with pyro/plasma after the changes in 5.3, despite my overall dislike of the rotation/visuals.
-Beruhl
Quote: Originally Posted by Trolltar View Post
I believe he's quoting a frequent contributor to these forums. His name is Strawman.
Quote: Originally Posted by Edyn View Post
I like RNG because I'm better at being lucky than you are. l2p