kuey Posted April 19, 2012 Share Posted April 19, 2012 (edited) So just to see if other people are getting this. I run a scoundrel heals. Pre 1.2.0c (post 1.2) I healed for about roughly 4k with UWM Crits. Now I'm dishing out 2.5k heal crits? Those are crits, outside of crits its mid 1k heals. There was only 1 -20% healing debuff applied to the person I was healing. Now my question is, was it just some kind of bug, or are other people experiencing this also? Edit: I only managed 1 PvP match before I had to log so I have the feeling that match was just bugged, but I just want to ask to make sure. Edited April 19, 2012 by kuey Link to comment Share on other sites More sharing options...
OZtheWiZARD Posted April 19, 2012 Share Posted April 19, 2012 If that's the truth, than this was the best BW decision so far as heal was way to OP in 1.2 Link to comment Share on other sites More sharing options...
kuey Posted April 19, 2012 Author Share Posted April 19, 2012 If that's the truth, than this was the best BW decision so far as heal was way to OP in 1.2 Yeah totally, especially them Sage/Sorc healers in PvP right? Link to comment Share on other sites More sharing options...
OZtheWiZARD Posted April 19, 2012 Share Posted April 19, 2012 Yeah totally, especially them Sage/Sorc healers in PvP right? I was thinking about Operative/Scoundrel, BH, Commando speces more, but if you have troubles with healing on your class try to change your rotation Link to comment Share on other sites More sharing options...
kuey Posted April 19, 2012 Author Share Posted April 19, 2012 I was thinking about Operative/Scoundrel, BH, Commando speces more, but if you have troubles with healing on your class try to change your rotation *cough* I apologize, I did not realize you were serious. Link to comment Share on other sites More sharing options...
Kahn_Frost Posted April 19, 2012 Share Posted April 19, 2012 I don't see why he couldn't serious, it still takes 2-3 BM geared DPS to kill a BM+ geared Ops/Merc healer on my server at least. 2-3 Well geared healers will literally carry the team in 1.2. Link to comment Share on other sites More sharing options...
Xaearth Posted April 19, 2012 Share Posted April 19, 2012 I don't see why he couldn't serious, it still takes 2-3 BM geared DPS to kill a BM+ geared Ops/Merc healer on my server at least. 2-3 Well geared healers will literally carry the team in 1.2. Bads will be bads. Pro-tip: You only need to interrupt 1 single ability to castrate an Op's healing. If you can't outdamage lolHoTs and Surgical Probe spam and didn't have the foresight to save CC until the Op was <30% health, then you deserve to lose. Link to comment Share on other sites More sharing options...
OZtheWiZARD Posted April 19, 2012 Share Posted April 19, 2012 Yeah sure. Easier said than done. Don't have problem with any heal 1on1 but in the middle of WZ, battle, when you're not fighting alone, 1-2 geared healers are unbeatable. Link to comment Share on other sites More sharing options...
Syylara Posted April 19, 2012 Share Posted April 19, 2012 I swear people won't be happy until healers die from the fall coming out of the spawn area. Link to comment Share on other sites More sharing options...
SneiK Posted April 19, 2012 Share Posted April 19, 2012 (edited) post removed. Edited April 19, 2012 by SneiK Link to comment Share on other sites More sharing options...
JustTray Posted April 19, 2012 Share Posted April 19, 2012 I don't see why he couldn't serious, it still takes 2-3 BM geared DPS to kill a BM+ geared Ops/Merc healer on my server at least. 2-3 Well geared healers will literally carry the team in 1.2. Roflmao!!! Good one! I haven't even met a healer that can survive me 1v1, but then again I'm a top player on my server not some random terribad Link to comment Share on other sites More sharing options...
OZtheWiZARD Posted April 19, 2012 Share Posted April 19, 2012 Or class designed to kill healers? Lets say Operative/Scoundrel in dps? What about healer with guard? Or supported with other healer? Or 2 others healers? 1v1 is not WZ match up. Link to comment Share on other sites More sharing options...
elmav Posted April 19, 2012 Share Posted April 19, 2012 I swear people won't be happy until healers die from the fall coming out of the spawn area. gah now I need to clean my monitor.. but thanks for the laugh. I fear its closer to the truth than many would admit. Link to comment Share on other sites More sharing options...
kuey Posted April 19, 2012 Author Share Posted April 19, 2012 I don't see why he couldn't serious, it still takes 2-3 BM geared DPS to kill a BM+ geared Ops/Merc healer on my server at least. 2-3 Well geared healers will literally carry the team in 1.2. If you don't use a stun or interrupt, yeah, you're going to have difficulties killing a healer. I've held off 3-4 people on Alderaan cause not a single one used a stun or interrupt on me and I kept LoSing them (they also didn't think to use knockback to get me away from LoS). On the flipside, I've been facepalmed by PTs, Marauders and Mercs (when they charge me down by themselves) who use interrupt/stuns. Link to comment Share on other sites More sharing options...
Kaffie Posted April 19, 2012 Share Posted April 19, 2012 If thats true i hope they buffed malavi... cause they gonna be using him for ops healing. Link to comment Share on other sites More sharing options...
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