Dark-Leitsim Posted January 5, 2020 Share Posted January 5, 2020 This is "my" options of stats and rotation for this current version of the game. Sample Rotation Arsenal: Sample Rotation Innovative Ordonance: Guide Stats & Rotation Mercenary/Commando English/Francais: https://sites.google.com/view/jarah Link to comment Share on other sites More sharing options...
FreddyBeach Posted January 7, 2020 Share Posted January 7, 2020 I have not had time to go through fully but I do know that these guides do take a great deal of time to put together and just wanted to say thank you! Your time and hard work are appreciated. Link to comment Share on other sites More sharing options...
brazilboy Posted January 11, 2020 Share Posted January 11, 2020 Also putting here my thanks for your efforts on this! Link to comment Share on other sites More sharing options...
russia Posted January 22, 2020 Share Posted January 22, 2020 it is cool ... ! Link to comment Share on other sites More sharing options...
Jethsidi Posted January 22, 2020 Share Posted January 22, 2020 You do have wasted stat in your "without wasted stat" builds though. Link to comment Share on other sites More sharing options...
Pazuzuh Posted February 10, 2020 Share Posted February 10, 2020 Very nice guide. Thanks Link to comment Share on other sites More sharing options...
sebakonkol Posted March 21, 2020 Share Posted March 21, 2020 High alac (2374) build for arsenal is better imo. It has excatly same hit values with BIS gear, but it does everything faster. That`s only thing I disagree here Great work man Link to comment Share on other sites More sharing options...
Bradouneeet Posted March 24, 2020 Share Posted March 24, 2020 Thanks a lot ! It's really appreciated especially for the french part Link to comment Share on other sites More sharing options...
xXSistros Posted March 26, 2020 Share Posted March 26, 2020 My personal Preference is to use Supercharge right after my first Dots. Yes, the downside is that you don't get the full duration of Electro Net under Supercharge, but you get more damage down in the first seconds, which do profit from Raidbuffs. Furthermore, you have a Chance of generating one SC-Stack, two if you are really really lucky through Concentrated Fire. Speaking of which, there is another downside of delaying Supercharge: The additional SC Burn Dot will contribute to the Stack generation of Concentrated Fire. So, if you are not lucky, you won't have the 10% crit for Mag and UL. SCBurn increases the Chance for it to procc. A solution would be to stack one time directly before the Pull (At "5" or something) to gain the Bonus. Now we just have to hope for no relic Procs... TLDR: I use SC right at the beginning, but this is much to personal preference, I think. I like how you do "there are no rules… just a Feeling with practice" on all the Newbies... Don't tell our secrets Link to comment Share on other sites More sharing options...
Lhancelot Posted April 5, 2020 Share Posted April 5, 2020 High alac (2374) build for arsenal is better imo. It has excatly same hit values with BIS gear, but it does everything faster. That`s only thing I disagree here Great work man So with Arsenal 2374 is the max cutoff for total alacrity if you are going for the Alacrity build versus the Critical hit build? Right now I have 800 Alacrity so even though I am not optimized perfectly yet as I just started playing again after a long break, my toon is leaning heavily towards the high Crit build. What is the perfect cutoff for the crit build then, 600-650 alacrity and the rest in Crit? I have wondered if I’d like a high alacrity build now. In the past I always did like the faster channels and attacks with high alacrity builds, but right now I am finally having some success hitting decently hard now after working on gears for the past 3 weeks so don’t want to mess anything up while also wasting millions of credits getting different augs etc etc. Link to comment Share on other sites More sharing options...
sebakonkol Posted April 6, 2020 Share Posted April 6, 2020 (edited) So with Arsenal 2374 is the max cutoff for total alacrity if you are going for the Alacrity build versus the Critical hit build? Right now I have 800 Alacrity so even though I am not optimized perfectly yet as I just started playing again after a long break, my toon is leaning heavily towards the high Crit build. What is the perfect cutoff for the crit build then, 600-650 alacrity and the rest in Crit? I have wondered if I’d like a high alacrity build now. In the past I always did like the faster channels and attacks with high alacrity builds, but right now I am finally having some success hitting decently hard now after working on gears for the past 3 weeks so don’t want to mess anything up while also wasting millions of credits getting different augs etc etc. 2374 alacrity is 1.3 GCD for Arsenal and Carnage right now You`ll be left with about 2100crit with good augs, so about 37% crit chance But Concetrated Fire buffs your crit chance upto 47% So you can have higher crit chance than most classes (which has no alac buff, for example my PT with perfect stats has 44-45% crit chance with 3.3k crit) and higher alac treashold at once high crit build is mentioned in this guide, but its unreachable, so you waste few alac points on it also you don`t want to go too high with crit, because it becomes less efficient at some point (I think its 3.5k max), so you will prob need to put some mastery augments if you go for it Edited April 6, 2020 by sebakonkol Link to comment Share on other sites More sharing options...
chaosmadness Posted April 6, 2020 Share Posted April 6, 2020 Tks for the guide, was looking for a Merc guide and found only this one updated Link to comment Share on other sites More sharing options...
Shobs Posted April 9, 2020 Share Posted April 9, 2020 (edited) My toon is leaning heavily towards the high Crit build. What is the perfect cutoff for the crit build then, 600-650 alacrity and the rest in Crit? For 1.4 second global cooldown, you want to hit 1213 alacrity points if you run a spec that doesn't get an alacrity boost. For arsenal, which gets a 3% boost, you want to hit 7.15% alacrity, which will require 713 points of alacrity. Make sure you hit these targets. Anything under, and any points in alacrity are a waste. Too much over is also a waste. You want to hit the threshold without going over too much. With all the R-1 R-2 R-3 etc. variations of enhancements, it's actually quite easy to hit these targets exactly using many different combinations, once you've stockpiled some alacrity enhancements on multiple alts. Edited July 31, 2020 by Shobs Added alacrity points that will hit 7.15% alacrity Link to comment Share on other sites More sharing options...
Lhancelot Posted April 10, 2020 Share Posted April 10, 2020 For 1.4 second global cooldown, you want to hit 1213 alacrity points if you run a spec that doesn't get an alacrity boost. For arsenal, which gets a 3% boost, you want to hit 7.15% alacrity. Sorry but I don't remember exactly how many points this is with the 3% buff. Make sure you hit these targets. Anything under, and any points in alacrity are a waste. Too much over is also a waste. You want to hit the threshold without going over too much. With all the R-1 R-2 R-3 etc. variations of enhancements, it's actually quite easy to hit these targets exactly using many different combinations, once you've stockpiled some alacrity enhancements on multiple alts. Thank you! 2374 alacrity is 1.3 GCD for Arsenal and Carnage right now You`ll be left with about 2100crit with good augs, so about 37% crit chance But Concetrated Fire buffs your crit chance upto 47% So you can have higher crit chance than most classes (which has no alac buff, for example my PT with perfect stats has 44-45% crit chance with 3.3k crit) and higher alac treashold at once high crit build is mentioned in this guide, but its unreachable, so you waste few alac points on it also you don`t want to go too high with crit, because it becomes less efficient at some point (I think its 3.5k max), so you will prob need to put some mastery augments if you go for it Thank you! Link to comment Share on other sites More sharing options...
Lexhorn Posted May 24, 2020 Share Posted May 24, 2020 This is "my" options of stats and rotation for this current version of the game. Sample Rotation Arsenal: Sample Rotation Innovative Ordonance: Guide Stats & Rotation Mercenary/Commando English/Francais: https://sites.google.com/view/jarah Many thanks for this guide, very well done! Merci beaucoup !! Link to comment Share on other sites More sharing options...
Pmazi Posted June 9, 2020 Share Posted June 9, 2020 thanks for guide Link to comment Share on other sites More sharing options...
Narratja Posted August 17, 2020 Share Posted August 17, 2020 Thank you very much! Link to comment Share on other sites More sharing options...
Banthabreeder Posted September 14, 2020 Share Posted September 14, 2020 For 1.4 second global cooldown, you want to hit 1213 alacrity points if you run a spec that doesn't get an alacrity boost. For arsenal, which gets a 3% boost, you want to hit 7.15% alacrity, which will require 713 points of alacrity. I was told the number was 663. Which is it, 663 or 713 for 1.4 sgc? Link to comment Share on other sites More sharing options...
RikuvonDrake Posted September 14, 2020 Share Posted September 14, 2020 (edited) I was told the number was 663. Which is it, 663 or 713 for 1.4 sgc? technically the right number is 663 but 713 is usually recommended instead as it results in the lowest amount of lost stats, three augments (3*108) and the lowest enhancement (389) if all you are doing is non-maxlevel content you can get 663 through the suboptimal enhancements with more/less endurance/power but for maxlevel content people use 713 Edited September 14, 2020 by RikuvonDrake Link to comment Share on other sites More sharing options...
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