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3.0 Sorcerer Utlity skills


cs_zoltan

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I'm kinda liking the changes to our survivability. Now heals and Balance can get the bubble stun / insta-whirlwind / Overload root. Now we survive by not being a 1-trick pony, we survive by our opponents not knowing what to expect. One of us might get away with a better Force Speed & 30% stun damage reduction, while the next does bubblestun and innvervate on the run.

 

Your choices and playstyle will impact how you survive, and not the tree you picked.

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