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Assassin tank ( pvp )

STAR WARS: The Old Republic > English > Classes > Roles
Assassin tank ( pvp )

NrDLeipe's Avatar

02.17.2015 , 05:18 AM | #1
tryed this question in pvp area a while ago but without succes.

Set bonus in pvp, im useing atm 4 set new bonus 2 set old bonus

The old bonus provides a 10sec cd reduction on spike ( ver usefull cause it doesnt fill resolve alot and 2 sec stun )
Now the question for me is is the 6th set bonus worth replacing 2 set old bonus?
It gives 3 secs longer of your Dark ward + 3 more stacks and ofc the additional armor, mainstat etc increase
The wrath of the empire knows no bounds
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HyperAxiom's Avatar

02.18.2015 , 04:46 PM | #2
IMO, no, go the new 4 / old 2 set. Been running it since 3.0 dropped and feels better than full 6 set in pvp. As you've noted, the extra stun is extremely handy when guarding healer / node etc.
Jetna | Benjin | Ansten

Galactic Command is an awful gearing system.

NrDLeipe's Avatar

02.20.2015 , 07:06 AM | #3
The wrath of the empire knows no bounds
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RodneyMcNeely's Avatar

03.10.2015 , 01:40 AM | #4
On a slightly-related note, how do y'all feel that Kinetic Combat/Darkness fare in a 1v1 fight since 3.0 went live?


JouerTue's Avatar

03.10.2015 , 06:09 AM | #5
killed a couple of dps at natural node..i still suspect they were just terribads. can survive quite good till help comes.
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