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Post 1.1 Ilum PVP Issues Discussion

STAR WARS: The Old Republic > English > PvP
Post 1.1 Ilum PVP Issues Discussion
First BioWare Post First BioWare Post

Shivage's Avatar


Shivage
01.18.2012 , 06:34 PM | #2711
Logged in this morning excited for 1.1. Logged out almost immediately after.

Went to work.

Came home hoping to play the game I've grinded out the past month. Got 50. Almost got to Battlemaster.

Still broke.

GG Bioware. There goes 15 bucks a month.

Cyphen's Avatar


Cyphen
01.18.2012 , 06:35 PM | #2712
Quote: Originally Posted by xxantiheroxx View Post
Pretty much everyone in my guild that got to rank 60 valor legitimately are saying they're going to quit if valor from this isn't rolled back.
How many people is that, 2? Haven't seen no one in my guild complain about this issue. Though only around 10 ish people at Valor 60.

Personally I just hopped on, got 2 ranks and gave up due to mass FPS lag and game crashes.

Id be fine with Valor Rank rollback.

Lets hope all gets worked out....
Your Blood shall become the Mantle to my Victory!

FtenEQ's Avatar


FtenEQ
01.18.2012 , 06:35 PM | #2713
All I have to say is you guys should see The Swiftsure. The most populated pvp server out of them all. Apparently it's because all those Oceanics/West coasters rolled empire.

This morning it was about 300 on 50. It was amazing.

It took me all of 10 seconds to /quit the session and go find something else to do and wait for a dev response.

Still waiting.
Jedi Knight---Guardian Tank Extraordinaire---PVP bad-mother
Follow me on Twitter!http://www.twitter.com/fteneq
My Guardian Blog!TheORJ.blogspot.com

Seriasx's Avatar


Seriasx
01.18.2012 , 06:35 PM | #2714
Just realized one bright side to this giant mess.

My ship parts probably sold out on republic side today!

Orrow's Avatar


Orrow
01.18.2012 , 06:35 PM | #2715
Why the **** are the servers still up? Are you really so incompetent that you cant figure out that its better to bring the servers down for a few hours and fix this before it gets any worse?

Bring the servers down now, roll back the valor, and fire Gabe for his unacceptable lack of foresight that caused this mess to begin with. Then give everyone 3 free days and be done with it.

SneiK's Avatar


SneiK
01.18.2012 , 06:36 PM | #2716
Quote: Originally Posted by Perpendicular View Post
PvP We have an entire team dedicated to adding content and features to player vs. player. We have some of the most experienced PvP developers in the world on this team. So far very few people have seen, or know much about the stunning Open World PVP on Ilum; when you get to the high levels prepare to be blown away!
I love this. I remember BW saying something like this a way back.

Fan_Atic's Avatar


Fan_Atic
01.18.2012 , 06:36 PM | #2717
Quote: Originally Posted by angelus_ View Post
I am a small republic player on The Ravager (pvp) server. Making valor lvl 60 tok me about 2 weeks of daily warzones for 12 hours and more, but i finally did it. After today patch i heared and saw myself some horrible things, including imperials making 16k valor in 30 minutes, ppl with valor lvl 1 that visited Ilum today for 1st time reaching valor 65 like 4 or 5 hurs ago (dunno what lvl they have now) and over 120 imperium vs 27 republic players on ilum. I say *** !!! Endless farm of valor on turrets and unaware players for imperium (mostly). This is what's happening on most servers and BIOWARE know it !! And it will continue because many ppl don't visit forums (and sadly this one still don't have search option). Me, and many ppl like me spent a lot of time to reach it while now because some devs don't want to think (sad and hard, but also true guys). Probably we would do same, but on most servers republic is outnumbered like 1 for 3 imperials. Half of my guild, one of largest on republic side dil end game tomorrow since they didn't subscribe, others are gonna play much less till subscription is over. This won't be only server with ppl quitting like this, and if it won't be fixed/rollbacked many more will follow nad quit. I know there are many pve players, some gt nice items today, but they can be remade, advantage on pvp you worked for for over 2 weeks that opposing faction can make in less than 1 day is unfair for us. Rollbacking this is in my, and many other ppl (i know fair imperials who think same) only option> but 2nd thing is preventing it in future, imo make bth bases inaccessable fr pponents, put energy walls that are protecting huttball spawns (or whatever it is there :P) on base entrances. We have all big area if we want pvp and make daily, but we also need some sanctuary to rest and when 1 guy is getting pwned by 50 or more when exiting speeder is not fun and make ppl quit very fast and so many ppl quitting this nice game with big potential would be bad, but devs need to THINK, listen to us a bit and maybe allow ppl to create lvl 50 chars on test servers (and delete them every day) so end game content can be checked also, because leveling on test server ... just seems bad.

My eyes they are bleeding!!! Do we share forums with EU servers? That might explain the all out spawn camping assault the English language just experienced.

Vlacke's Avatar


Vlacke
01.18.2012 , 06:36 PM | #2718
http://img710.imageshack.us/img710/2143/lolfvn.jpg

This picture NEEDS MORE PURPLE!

I suggest they give FORCE LIGHTNING TO ALL EMPIRE CLASSES

Samvero's Avatar


Samvero
01.18.2012 , 06:36 PM | #2719
Quote: Originally Posted by Perpendicular View Post
PvP We have an entire team dedicated to adding content and features to player vs. player. We have some of the most experienced PvP developers in the world on this team. So far very few people have seen, or know much about the stunning Open World PVP on Ilum; when you get to the high levels prepare to be blown away!
well it is kinda stunning i got about 4 fps and random loading screens on ilum now.

hargrave's Avatar


hargrave
01.18.2012 , 06:37 PM | #2720
Ilum bases

As ive stated in other posts the main issues with these bases is lack of defenses.

The bases need the following things implented

1. The bases need lot more gaurds and wall turrets. I say this b/c as were seeing really now more then ever that the opposite side can sit in the other sides base.

2. The bases need to be more deeper like the main bases when u land on ilum. They need to be closed off and have 1 entrance in/out

3. Thier needs to be a base boss to kill thats 80 to 100k deep inside of the base. This boss needs to have the highest chance of getting pvp gear/champion bags and even armor pieces in themselves. I base this on how easy it is to take the bases currently. Shooting a rocket and camping the repair box is just not doing. Theres needs to be a raid to go into the base and strategically kill a base boss on top of taking the turrets. This would make for better pvp and more people organizing to fight for an objective

So heres how the base take over should be

1. use rocket launcher kill turrets
2. Fight your way inside the base (should be lots of door gaurds and droids/turrets to fight your way through.
3. Kill the base boss thats a 80-100k deep inside the base then cap the base.
4. Loot boss or chest (This boss must have the highest drop rate for champion bags/commendations and even gear itself)

4. The repair box for the turrets needs to be inside the base why this is outside? I do not know. This makes for harder and a better experience to take the turrets out. Anyone can go shoot a rocket launcher up there and camp the repair box.

5. We need to have healers be able to heal please remove -30 healing

6. We need to have more functional/more useful manable gun turrets

7. Faction imbalance im going to be honest gabe your gonna need to open rvr and other servers ability to come and go to have functional pvp on any server. This issue cannot be adressed with same faction vs same faction. Really need to get this rvr and cross server pvp going

8. Raid assist we cant do much in a raid with no raid assist. Ive complained about this issue in beta. If you want to form a community and have organized groups fighting we need a raid assist badly


These ideas imho would go a long way in ilum i know theres going to be lag and fps issues and theyve stated there working on them.

To gabe i hope you read and consider these ideas. I think this would really improve things if one side could actually defend thier base and putting a base boss would create more raiding and better fun for all.

Please post constructive ideas ill admit like a lot of people im getting very frustrated and i want this to succeed for us all both sides.
We have an entire team dedicated to adding content and features to player vs. player. We have some of the most experienced PvP developers in the world on this team.James Ohlen Ilum is bieng reworked as it wasnt a fun or exciting experience