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Post 1.1 Ilum PVP Issues Discussion

STAR WARS: The Old Republic > English > PvP
Post 1.1 Ilum PVP Issues Discussion
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Sift's Avatar


Sift
01.18.2012 , 06:25 PM | #2671
Quote: Originally Posted by Kelticfury View Post
How many genius repubs allowing themselves to be farmed is that?

Sounds like BS to me
LOL yes, only this shot is actually of reps doing the farming

asilos's Avatar


asilos
01.18.2012 , 06:25 PM | #2672
Quote: Originally Posted by CashGoldbrick View Post
Hey Bioware! I just wanted to say that in the middle of this hate train, I'm not bothered. I haven't even reached Ilum yet and the PvE in this game is incredible. I'm having a ton of fun and it's a blast. I WON'T be unsubbing, and I don't think the majority of people will be either.

If I had reached Ilum, I'd patiently wait for you guys to figure that problem out before hitting up the zone. Anyway, Good luck with this situation, but I just wanted to say that there ARE people who aren't bothered by the Ilum issues.

Thanks for making a fun game!
Aw shucks. This is just precious. A true diamond in the rough.
ҁ▀i▀҉▀|!|▀i▀!▀|▀҉⁞H████████████████████████████████)

Blueneko's Avatar


Blueneko
01.18.2012 , 06:26 PM | #2673
Quote: Originally Posted by BenjC View Post
I miss DAoC.......
The line forms to the left.

I just want to say I was here when the TOR site exploded.
Through victory, my chains are broken.
The Force shall free me.

www.throughvictory.com
RP/PvE - US East - Shien

hargrave's Avatar


hargrave
01.18.2012 , 06:27 PM | #2674
Ilum bases

As ive stated in other posts the main issues with these bases is lack of defenses.

The bases need the following things implented

1. The bases need lot more gaurds and wall turrets. I say this b/c as were seeing really now more then ever that the opposite side can sit in the other sides base.

2. The bases need to be more deeper like the main bases when u land on ilum. They need to be closed off and have 1 entrance in/out

3. Thier needs to be a base boss to kill thats 80 to 100k deep inside of the base. This boss needs to have the highest chance of getting pvp gear/champion bags and even armor pieces in themselves. I base this on how easy it is to take the bases currently. Shooting a rocket and camping the repair box is just not doing. Theres needs to be a raid to go into the base and strategically kill a base boss on top of taking the turrets. This would make for better pvp and more people organizing to fight for an objective

So heres how the base take over should be

1. use rocket launcher kill turrets
2. Fight your way inside the base (should be lots of door gaurds and droids/turrets to fight your way through.
3. Kill the base boss thats a 80-100k deep inside the base then cap the base.
4. Loot boss or chest (This boss must have the highest drop rate for champion bags/commendations and even gear itself)

4. The repair box for the turrets needs to be inside the base why this is outside? I do not know. This makes for harder and a better experience to take the turrets out. Anyone can go shoot a rocket launcher up there and camp the repair box.

5. We need to have healers be able to heal please remove -30 healing

6. We need to have more functional/more useful manable gun turrets

7. Faction imbalance im going to be honest gabe your gonna need to open rvr and other servers ability to come and go to have functional pvp on any server. This issue cannot be adressed with same faction vs same faction. Really need to get this rvr and cross server pvp going

8. Raid assist we cant do much in a raid with no raid assist. Ive complained about this issue in beta. If you want to form a community and have organized groups fighting we need a raid assist badly


These ideas imho would go a long way in ilum i know theres going to be lag and fps issues and theyve stated there working on them.

To gabe i hope you read and consider these ideas. I think this would really improve things if one side could actually defend thier base and putting a base boss would create more raiding and better fun for all.

Please post constructive ideas ill admit like a lot of people im getting very frustrated and i want this to succeed for us all both sides.
We have an entire team dedicated to adding content and features to player vs. player. We have some of the most experienced PvP developers in the world on this team.James Ohlen Ilum is bieng reworked as it wasnt a fun or exciting experience

SoupyNuggs's Avatar


SoupyNuggs
01.18.2012 , 06:27 PM | #2675
Quote: Originally Posted by Willettgoboom View Post
Cause going out a second, third and forth time they may magically not be there.

This is only being made worse by the players they keep allowing themselves to be farmed, its being looked at, settle down, it will be fixed when its fixed.
A) At this stage of the game (first major patch, month into release), we shouldn't have to avoid an entire zone because of issues with poor dev foresight.

B) While we "settle down" and wait for it to get "looked at", a massive exodus of players is occurring, understandably so too.

I was a diehard Biodefender last week, but even this is too much for me to blindly accept. I don't mind the money I've paid for the game, I just want to play and enjoy this game. As of right now, I have no desire to play given the ramifications of these problems with Ilum.

Kelticfury's Avatar


Kelticfury
01.18.2012 , 06:27 PM | #2676
Quote: Originally Posted by Sift View Post
LOL yes, only this shot is actually of reps doing the farming
or just maybe its an even battle and both sides are gaining valor like mad. that screen hardly covers the whole battleground.

Niaoru's Avatar


Niaoru
01.18.2012 , 06:27 PM | #2677
Quote: Originally Posted by Kelticfury View Post
or just maybe its an even battle and both sides are gaining valor like mad. that screen hardly covers the whole battleground.
Good joke, please tell again.
Niaoru - V65+ Scoundrel/Scrapper
ePeen - Republic PvP/PvE Guild

Samvero's Avatar


Samvero
01.18.2012 , 06:27 PM | #2678
Quote: Originally Posted by ageNtreachery View Post
excess valor isn't transferable
maybe with the next patch?

CaptainKaos's Avatar


CaptainKaos
01.18.2012 , 06:28 PM | #2679
I'm on the Sih'ari server and we are over populated with inperial characters anyway, i can do the wazones and about 5 out of 20 i win, bit frustrating but i can just about deal with that.

The imperial in a way are well over powered with their instagib force lightening and many other skills they have.
But now the interesting bit for the ilum 1.1 roll out, screw the republic players i think is the motto with this patch! Us jedi are now destroyed on ilum, we are not only now majorly out numbered by the imperial players but we cant even get to any of the objectives that the new ilum quest offers due to the massive imbalance, so not only do the imperials get the advantage on players they now get to reap the rewards of the new quest system by grinding out the armaments even if there is no republic players to kill. Even if a few republic do come to ilum we are ganked due to the shear numbers of imperials.

Hmmmmm wheres the logic in that?? OBVIOUSLY swtor is geared towards imperial we all know it and dont deny that fact but come on balance it out a bit please bioware!
Make it fun for us republic too, as far as i can see you may lose some of your player base because of all these facts and it aint me just moaning.
I could role an imperial character and do it that way but i dont want to play imperial i want to be republic!

sorry if this sounds like i'm being a little girl and ranting but im just stating the obvious that even the people that play imperial know, thats why they play imperial and gank anything that moves.

Dharzhak's Avatar


Dharzhak
01.18.2012 , 06:28 PM | #2680
Quote: Originally Posted by dirtyv View Post
I thought about it but im too busy laughing at everything. Figures this happens on the day I work a 14 hour shift. hope I can get in some of this action when I get home.
Honestly, I'm right there with ya. I'm wrapping up work and heading off to hustle poker. It's highly unlikely I'd be logging in tonight anyway.
First comes smiles, then comes lies. Last is gunfire.
--Stephen King, Dark Tower: Wolves of the Calla