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Unremitting vs Unstoppable

STAR WARS: The Old Republic > English > PvP
Unremitting vs Unstoppable

ArchangelLBC's Avatar


ArchangelLBC
09.15.2012 , 09:45 PM | #31
Quote: Originally Posted by vimm View Post
I think we can all agree that sith outswag the republic with ease. I find all of the Republic gear and abilities hideous; it's the only reason I don't play that side.

As for Unremitting, it should be more visible. A giant blue shield!
I quite like a lot of the trooper gear. One reason my main is a commando. Love the trooper gear.

Kind of the exception that proves the rule though (and it's not like BH gear is horrifying).
In update 2.9 the game will simply uninstall itself for you.

-Wnd

ElvisLegShaker's Avatar


ElvisLegShaker
09.16.2012 , 12:02 AM | #32
I dunno.. all I know is that when i hit one and see that I am doing 3 points of damage with unload or something similar... I use electro dart and stun em. then, while they sit there twitching (because they already blew their escape) I shoot someone else... give a count of 3 and then open up on them again.

I love dropping them like that.. I can just imagine their oatmeal smeared face.. trying to mouth breathe through it.. and then raging.

makes me happy.

brings a smile to mah face.
Just a FYI -- I will more than likely not respond back to the message this is attached to. Because, quite frankly, I said what I had to say and I really don't care beyond that. Have a nice day .. =)

DroidDreamer's Avatar


DroidDreamer
09.16.2012 , 01:58 AM | #33
Quote: Originally Posted by UGLYMRJ View Post
I think George Lucas did the same thing in the movies.

The Jedi wear bath robes with hoods on them while the Darth Vader got cool robot clothes.

Jedi got Ewoks and Taun Tauns while the Empire got AT-ST's and AT-AT's.

Compare how cool General Grievous is in comparison to Jar Jar Binks.

Clearly the coolness factor has been in favor of the Empire for long before this game.
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errant_knight's Avatar


errant_knight
02.20.2013 , 12:24 PM | #34
As a pve player, not a pvp one, I find the untoppable animation extremely annoying. For me, it ruins the rather awesome juggernaut leap animation in a way that the unremitting animation doesn't. I get that people like the larger effect for pvp, although for me, leaping with my guardian is much more satisfying than with my juggernaut. What I'd really like is the ability to turn off pvp informational effects outside pvp and have them automatically activate when one targets a player--and have turning then off be greyed out while flagged, of course. In pve, you know you have it and no one else needs to know. I'd also like them to do something about the area effect notification that's inexplicable for sorcerers/consulars from an in-game perspective. It's something we need to know in pve, but it doesn't have to be so illogical. But that's another issue.

PlagaNerezza's Avatar


PlagaNerezza
02.20.2013 , 12:47 PM | #35
Quote: Originally Posted by errant_knight View Post
As a pve player, not a pvp one, I find the untoppable animation extremely annoying. For me, it ruins the rather awesome juggernaut leap animation in a way that the unremitting animation doesn't. I get that people like the larger effect for pvp, although for me, leaping with my guardian is much more satisfying than with my juggernaut. What I'd really like is the ability to turn off pvp informational effects outside pvp and have them automatically activate when one targets a player--and have turning then off be greyed out while flagged, of course. In pve, you know you have it and no one else needs to know. I'd also like them to do something about the area effect notification that's inexplicable for sorcerers/consulars from an in-game perspective. It's something we need to know in pve, but it doesn't have to be so illogical. But that's another issue.
I wish we could hide certain Icon effect indicators and enlarge ones we really care about. Like the 4 buffs and what stance your in and sprint. So I can clearly see what is going on. That would be better for me than the animations.
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UberDuberSoldat's Avatar


UberDuberSoldat
02.20.2013 , 12:48 PM | #36
Just makes jug harder vs bads. Against good players this is a non issue really.
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