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Some simple text macros would make PvP more fun/fair

STAR WARS: The Old Republic > English > PvP
Some simple text macros would make PvP more fun/fair

sauerkraut's Avatar


sauerkraut
02.20.2013 , 01:59 PM | #11
Quote: Originally Posted by Master-Nala View Post
I would really like to see clickable abilities that we can hotbar that says to the operation group:

Incoming [snow]
Incoming [middle]
Incoming [grass]
Incoming [left]
Incoming [right]
Incoming [south]
Incoming [west]
Incoming [east]
Incoming [pylon]

As many, many others have commented, the lack of calls is one of the most frustrating things. The lack of available communication options hampers PUG groups heavily. This wouldn't fix everything, of course, but it sure would make things more fun. For me at least.
That would be absouletly awesome, like in the good old EnemyTerritory, that was so much fun. Also team speak would not hurt ether, even SWG had it.

cycao's Avatar


cycao
02.20.2013 , 02:02 PM | #12
Quote: Originally Posted by foxmob View Post
I agree with your strat, and I've used it in various forms, but at the end of the day, I find it to be more trouble than it's worth. the number of times I've tried to pull off an abil (pop a dcd before typing) and nothing's happened cuz I'm typing in /ops chat is amazing. so theoretically, I do agree that this is the best current strat w/o voice, but in practice...I'd rather have to enter and type 2g. or 3w. w/e.
I can see your point. Though with hundreds and hundreds of matches of solo guarding I guess its just second nature for me to be able to type anything and not mess up my rotation.

SOULCASTER's Avatar


SOULCASTER
02.20.2013 , 02:07 PM | #13
Quote: Originally Posted by Llama-Eight View Post
A single button that would post "incoming" & append the user's location (or the nearest node/pylon/etc)? Yeah, that'd be useful.

Maybe they could sell them as single-use consumables on the cartel shop.
Dude....don't give them any more nickle and dime ideas. Major Party Foul

Ashuranrx's Avatar


Ashuranrx
02.20.2013 , 02:35 PM | #14
In Warcraft 3, you can left click on the mini-map and it generates a “ding” sound and red ripples from the center of the click on the mini map for all allies. This feature was used by allies to warn others on where they spotted enemies on the map.

I suggest the same or similar feature implement in SWTOR. Players can simply click on the mini-map, and a “ding” sound and red ripples from the center of the click would be generated for all members of the team on their mini-map to warn where enemies are spotted. An additional optional function should also be implemented to generate a text warning for players who select this option.

The con of this feature is that some players may troll the team by repetitively clicking on the mini-map randomly to confuse the team. Maybe an internal cooldown of 5 seconds for the mini-map click needs to be implemented to alleviate this con.

kamikrazy's Avatar


kamikrazy
02.20.2013 , 02:39 PM | #15
Quote: Originally Posted by Ashuranrx View Post
In Warcraft 3, you can left click on the mini-map and it generates a “ding” sound and red ripples from the center of the click on the mini map for all allies. This feature was used by allies to warn others on where they spotted enemies on the map.

I suggest the same or similar feature implement in SWTOR. Players can simply click on the mini-map, and a “ding” sound and red ripples from the center of the click would be generated for all members of the team on their mini-map to warn where enemies are spotted. An additional optional function should also be implemented to generate a text warning for players who select this option.

The con of this feature is that some players may troll the team by repetitively clicking on the mini-map randomly to confuse the team. Maybe an internal cooldown of 5 seconds for the mini-map click needs to be implemented to alleviate this con.
See above several posts for nearly-identical suggestion