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The Trooper's Rank


Seelvir

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Has no one ever stopped to think that "Every single aspect of the Havok Squads mission is nothing BUT giant extreme circumstances that go far above what the rank and file have to deal with"? Including a major military team turning traitor, ontop of that it being one of Garzas own super elite teams that turned?

 

From what I understand of the "Havok Squad" lore, is that Havok Squad is sent in to do the work that no other squad can get done, often covertly, and effectively. Their not a particular "Group" of special forces like the Pararescue or Delta squad, but one very specialized unit of 6 men. You notice theirs no "Havok platoon" or any "Havok training program". They just grab the very best of the very best at what they do, and ship them off to the absolutely most dangerous missions possible, and if they fail well; thats also covered in the trooper story line.

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Has no one ever stopped to think that "Every single aspect of the Havok Squads mission is nothing BUT giant extreme circumstances that go far above what the rank and file have to deal with"? Including a major military team turning traitor, ontop of that it being one of Garzas own super elite teams that turned?

 

From what I understand of the "Havok Squad" lore, is that Havok Squad is sent in to do the work that no other squad can get done, often covertly, and effectively. Their not a particular "Group" of special forces like the Pararescue or Delta squad, but one very specialized unit of 6 men. You notice theirs no "Havok platoon" or any "Havok training program". They just grab the very best of the very best at what they do, and ship them off to the absolutely most dangerous missions possible, and if they fail well; thats also covered in the trooper story line.

 

It could of been the Black Sheep squadron for all i care. No special ops team cept for when the world is about end, fleet is going to be destroyed like the whole reason for chapter 2 and the Supreme commander gets involved, yeah then the general would be doing the briefing. And it wouldn't of been the CO of the squad, Gen Garza and the Supreme commander.

 

There would of been about 20-30 people in that briefing, generals, fleet commanders, staffers, the works.

Sorry whoever wrote the trooper story seriously didn't do his homework well.

 

Hell when you are sent to Balmorra a staffer or an intel officer would of given the briefing, not garza, she's got more important things to do.

 

And you can say syfy and all that, but you can't have a MILITARY chain of command in a game regardless of fantasy or not and then totally disregard how a military works. That's the reason a lot of us RL military members are a little peeved. Hell even in the original 3 movies, the Rebels had a chain of command.

 

Again just peeved at it.

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I suppose the question becomes, then, "how real do you want it?"

 

Do we really want a 12 hour long briefing with a dozen chair warmers, plus the flight crews providing transport? Do we need to see some poor SGT manning a video projector or slide machine? Do we then go from that briefing to where you and your senior people start briefing your team?

 

While it might be funny to have your companion interrupt the briefing to point out the range on your transport helo was calculated using extra fuel bladders, but the cargo space was calculated without them meaning you have to either add a second bird or plan for a midair refueling at night, is it really needed?

 

Should we have a montage of the months of training before the mission?

 

How much reality do we need or want before it starts to get, well, boring?

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Applying real life military ranking systems to Star Wars is like using real life science to try to explain it's technology. Pointless.

 

They already did. Go to Ord Mantell and just outside the front door is the Republic Military chain lore object and guess what. There's a military chain of command. So they have already done so. Saying it's pointless is actually pointless.

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They already did. Go to Ord Mantell and just outside the front door is the Republic Military chain lore object and guess what. There's a military chain of command. So they have already done so. Saying it's pointless is actually pointless.

 

It's a list of the military ranks, not a chain of command. They're very different things.

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@ Captain_Lurker: I'm going to have to reject pretty much everything you said, but I will try to do so nicely :p

 

Well Seelvir if I gave darn about what you think then I would be devastated, but since I dont and you lack any support to your opinion then I dont give a darn...

 

On the issue of not injecting real life - there already is real life injected. They don't use made up ranks, they use ranks that correlate to the real world. Additionally, the order of those ranks is not made up, but rather fits a real world perspective, where officers go from Lt to Capt to Maj, etc. Otherwise, Captains would be Generals and Generals would be Sergeants. Real life is already there. What we are trying to determine is how much real life should we be concerned about, or just how analogous the Republic Army is to the real world one. It already is somewhat analogous, so saying that we should not inject real life into the fantasy setting is, sorry, dumb. It's already there.

 

FYI, although they use similar words, they dont use the same ranks. Does Garza command thousands of troops like a modern day General (per US military since most only seem to think that is the ONLY military to ever exist) or recieve the same exact wages and benefits? Nope, then they didnt translate the "exact definition" of General according to you. FYI Websters dictionary: General (noun) 1. a military officer ranking just above lieutenant general: also full general 2. a military officer ranking above colonel. Notice how the rank General has a more broad definition than the specific definition used by the US military?

 

Please broaden your knowledge and you might not be so offended that a fantasy world does not exist according to your narrow ideology based upon ONE existing military. Unless they created a unique language used through out the whole genre then they HAVE to borrow existing words, ideas, and sometimes definitions. Dont expect them though to only rely on a narrow definition set by you or others.

 

Second, how do you know that the Republic military does not have an officer school? Are you basing that on the fact that the Trooper gets promoted from an enlisted rank to an officer rank without attending an officer school? I admit that one really required me to suspend disbelief, but here's how I did: battlefield promotions have historically enabled enlisted men rise up to officer ranks. Normally a battlefield promotion requires a degree of urgency (ie. can't wait for an officer to be trained, or can't wait for an officer from somewhere else to be reassigned here), and that was distinctly missing in the Trooper's case. Maybe you're right, that there is no officer school. But I'd need to at least see some kind of wookiepedia link validating the lack of an officer school as being established somewhere in the chaos that is the EU. Otherwise, this is another assumption of yours that must be rejected.

 

Besides the fact that during the Trooper story your character never stops for a while (typically years) to go to officer training school? Or you could check Garza's wookipedia entry: http://starwars.wikia.com/wiki/Elin_Garza

 

Notice a lack of the mention of officer training? You could also check out Aric Jorgan: http://starwars.wikia.com/wiki/Aric_Jorgan

 

Again no mention of office training when transfered to Ord Mantell.

 

Can you name any officer training school in the Old Republic? There is never a mention of them, just where the trooper (and theoretically most troopers) recieved his training and starts our as a Sergeant.

 

Your next point seems to be that the Republic military does not have a central authority. Again, this must be rejected. Just because the entity is called a "republic" does not mean it's military is some kind of United Nations peacekeeping force. Central authority stems from the Galactic Senate and the Supreme Chancellor. I agree it's confusing when member worlds of the Republic retain individuals who look and act like soverign leaders, but it's best to think of them as analogous to American state Governors, not as soverign heads of nation-states.

 

So who is Garza's superior? She recieves orders from the Supreme Chancelor, the Sentate, other Generals, and at the same time ignores them without any penalty. If there is an central authority then why does Ord Mantell have its own military? And Corellia have its own para-military (its really a military, but in the game you dont see the full extent) organization (CorSec)? If there is a central authority then why has it not been defined? If you look at the Old Republic you will notice that it IS much more like the UN then the US. Again most planets have their own military/security. When some planets are attacked all of the remaining planets are NOT required to send military units/support for its defense (you dont see CorSec on Ord Mantell, nor Ord Mantell soldiers on Corellia). Planets join and leave the Republic by the vote of their own peole, not by the approval of the Chancellor or the Senate. Some planets have their own laws that do not exist through out the rest of the Republic (Alderaan). One of the main themes is the difference between the Republic and the Sith Empire. The Republic is decentralized, independant.. The Sith Empire is centralized, orderly, and with very little autonomy given to planets.

 

Quote: Originally Posted by AlyxDinas

 

Applying real life military ranking systems to Star Wars is like using real life science to try to explain it's technology. Pointless.

 

They already did. Go to Ord Mantell and just outside the front door is the Republic Military chain lore object and guess what. There's a military chain of command. So they have already done so. Saying it's pointless is actually pointless.

 

Are you saying that realy world militaries (especially the US which most are basing it on) are organized the same way? That the ranking goes Private, Specialist, Corporal, Sergeant, Lieutenant, Captain, Major, Colonel, General? In that exact order? Doesnt the US have 1st and 2nd Lieutenants? Lt Colonel, Lt Generals, Sgt Majors, Master Sergeants, numerous rankings of Specialist? The developers used terms that you might be familiar with and developed their own heirarchy for their fantasy world. Again, you are attempting to directly translate one military heirarchy to a fantasy world which the creators did not directly translate that one military's heirarchy.

 

I think one major flaw that people who complain about the Star Wars military is that they are only comparing it to the US or other modern militaries based off of the US military. It is quite possible that the creators/developers used an earlier military (and probably simplified it) heirarchy. I find more similiarities with the British Empire's military than modern militaries.

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Does it matter? They GIVE the rank of GENERAL to the Jedi Knight. I don't think military rank structure means anything in the Republic. You can get promoted from 'some guy' to 'general' by another general if it suits him. Edited by maxetius
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Does it matter? They GIVE the rank of GENERAL to the Jedi Knight. I don't think military rank structure means anything in the Republic. You can get promoted from 'some guy' to 'general' by another general if it suits him.

 

Ok so they just toss anybody into a rank and them expect him to preform?

 

And who says you have to OCS to become an officer. Battlefield commissions. And In the Star Wars universe there are Officer schools. Han Solo, went to an imperial academy and was an Imp LT for a while till he got drummed out.

 

They do exist.

 

And just saying Garza is simply called general and there is no chain of command, do you know how a military fantasy or not would function? It WOULDN'T. When you have a rank structure, there IS a chain of command, can't have one without the other.

 

As far as paramilitary outfits, National Guard is almost considered paramiliatry, as are police forces. Do they not have rank structures and codes of conduct?

 

Again, if you all REALLY want to see how Spec Forces really operate and are effective, watch Act of Valor. GREAT showing of how Spec Forces CONCEPT SyFy or not work.

 

IMO you can't just take something like a Special Forces or a military chain of command and just say 'here's a general, reprort to him or her!" Can't just say "He's just called a Lieutenant" but when you play the trooper class you demand respect from lower ranking officers and enlisted.

 

A MILITARY CANNOT FUNCTION LIKE THAT NO MATTER HOW YOU SLICE IT. Hell the UN peace keeper forces have a chain of command!

 

Pick any military, or para military from real life or fantasy and show me one that works without a chain of command? Do that then you can tell me the story makes ANY kind of sense. Till then the writers did a half a**ed job doing the story.

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Please broaden your knowledge and you might not be so offended that a fantasy world does not exist according to your narrow ideology based upon ONE existing military.

 

Okay, so I shouldn't base my opinion on how one military does it. Fine. In what military do squads of only 2-6 members receive mundane mission briefings and personnel bios from a general?

 

Notice a lack of the mention of officer training?

 

Since you quoted me, then replied in a way that indicates you didn't even read what I said, I'm going to guess you're tolling here. I'll get in on the fun: I notice Garza's bio also doesn't mention whether she was born via the traditional method or if she's a highly sophistocated Borg design sent back in time to a galaxy far away to begin the assimilation of the Star Wars galaxy. By your logic, this is a legit question. Hmmm. On second thought, maybe we won't limit reasonable assumptions about how things work based on what's NOT in a brief bio.

 

It's more reasonable to assume that an officer school exists than it is reasonable to assume one doesn't. If you want to debate me on THAT point, then I concede you are much more skilled than am I at handicapping your logical capacity just to win an internet debate, and I'll let you have that one.

 

So who is Garza's superior? She recieves orders from the Supreme Chancelor, the Sentate, other Generals, and at the same time ignores them without any penalty. If there is an central authority then why does Ord Mantell have its own military? And Corellia have its own para-military (its really a military, but in the game you dont see the full extent) organization (CorSec)? If there is a central authority then why has it not been defined? If you look at the Old Republic you will notice that it IS much more like the UN then the US. Again most planets have their own military/security. When some planets are attacked all of the remaining planets are NOT required to send military units/support for its defense (you dont see CorSec on Ord Mantell, nor Ord Mantell soldiers on Corellia). Planets join and leave the Republic by the vote of their own peole, not by the approval of the Chancellor or the Senate. Some planets have their own laws that do not exist through out the rest of the Republic (Alderaan). One of the main themes is the difference between the Republic and the Sith Empire. The Republic is decentralized, independant.. The Sith Empire is centralized, orderly, and with very little autonomy given to planets.

 

What you are describing is much less akin to the UN than it is akin to the US military during the revolutionary and 1812 wars. A central authority (the federal government) runs a professional military, but each state has it's own militia force, and states join the union and leave it all the time. The reason you don't see the Chancellor getting all Abe Lincoln / Civil War on the planets leaving the Republic is because 1) there's a war with an external superpower to worry about, and 2) the planets leaving the Republic are not joining a collective rebel state ala the Confederacy against which a military might be mobilized. And the Republic military IS on Ord Mantell, trying to quell the rebellion. So I'll grant that the socio-political environment in the time period of TOR is not perfectly analogous to the present day US. However, all of this is ancillary to the point that the Republic Army is run by a strong central authority, and you seem to be saying it isn't. Why does Garza get away with doing whatever tf she wants? Who knows? I'm inclined to say it's because of poor story-telling, but that's just me.

 

I find more similiarities with the British Empire's military than modern militaries.

 

Oh okay. I'm no military historian, so I'll just have to take your word for it that the British Empire would have Generals telling squads of 2-6 soldiers what to do, face-to-face, as a matter of course.

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Besides the fact that during the Trooper story your character never stops for a while (typically years) to go to officer training school? Or you could check Garza's wookipedia entry: http://starwars.wikia.com/wiki/Elin_Garza

 

Notice a lack of the mention of officer training? You could also check out Aric Jorgan: http://starwars.wikia.com/wiki/Aric_Jorgan

 

Again no mention of office training when transfered to Ord Mantell.

 

Can you name any officer training school in the Old Republic? There is never a mention of them, just where the trooper (and theoretically most troopers) recieved his training and starts our as a Sergeant.

 

 

You see this here is the reason why my Professors would fail me if I tried to cite a Wiki as a source in any of my Research papers. Jorgan mentions receiving Officer training on Coruscant durring the conversation when you first arrive.

 

Also as an explanation of why the Trooper doesn't go through Officer Training before getting Command of Havoc Squad, during a time of war and or crisis it is not unusual for even in the US Military for the best qualified person available to be promoted to the required rank for a specific position (in the active duty US Army we called it a Battlefield Promotion) and then complete the required courses after the fact. I have read quite a few factual historical military stories regarding the Vietnam and Korean Wars where Sergeants (NCO's in general not really E-5's) where promoted to fill Officer roles and then would go to OCS after they rotated back to the States. Also in my own time in the Military quite a few of the personnel in my own unit where be promoted to e-5 and e-6 without the required school before it was standard procedure to do so.

 

I think we can all agree that the Trooper story arc (all 3 chapters) are a time of Crisis that leads into a time of war.

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Well I think TalonVII, Seelvir, and SuperGrunt are missing (or I am not stating it well enough) about what seems to be the military training and advancement ideology in Star Wars. While there are Military Academies in Star Wars (as evident by both Old Republic and Original Trilogy) there does not seem to be SEPERATE academies or training for enlisted soldiers and officers. As TalonVII states Han Solo went to a Imperial Academy and was given the rank of Lieutenant on leaving. But TalonVII does not state is that Han Solo's friend Soontir Fel was in the same class and left the academy as... a TIE Fighter pilot (not an officer). It appears that in Star Wars there is no seperate training facilities for enlisted or officers. There seems to be no seperation of both untill after graduation. Nor does there seem to be a redily access for enlisted soldiers to become officers (the Trooper, Jorgan, and Garza all followed this path). Again, yes there are military academies but there seems to be no seperation of enlisted and future officers at those military academies.

 

And just saying Garza is simply called general and there is no chain of command, do you know how a military fantasy or not would function? It WOULDN'T. When you have a rank structure, there IS a chain of command, can't have one without the other.

 

Yes there is a chain of command. But unlike in the US military it is much less defined and fluid. Garza is in charge of Havoc Squad and yet later gets command of both the Safcrackers and an Armored Battalion. There is even a Republic force stuck on Voss under the command of A Senator and the Jedi Knight eventually becomes a General in charge of some Republic soldiers. The chain of command seems a lot more fluid then the US military.

 

Again, if you all REALLY want to see how Spec Forces really operate and are effective, watch Act of Valor. GREAT showing of how Spec Forces CONCEPT SyFy or not work.

 

I know in Act of Valor there was that great moment when the space ship came down and rescued the squad. Or when they had to disable the shield generator, sensors, and droids, and then take down the Sith Warrior... [/sacrcasm]

 

Again, trying to shoehorn real life into a fantasy setting does not work. There are things in fantasy settings (and things that are missing) that make real life tactics, organizations, ect. not work/fit.

 

What you are describing is much less akin to the UN than it is akin to the US military during the revolutionary and 1812 wars. A central authority (the federal government) runs a professional military, but each state has it's own militia force, and states join the union and leave it all the time. The reason you don't see the Chancellor getting all Abe Lincoln / Civil War on the planets leaving the Republic is because 1) there's a war with an external superpower to worry about, and 2) the planets leaving the Republic are not joining a collective rebel state ala the Confederacy against which a military might be mobilized. And the Republic military IS on Ord Mantell, trying to quell the rebellion. So I'll grant that the socio-political environment in the time period of TOR is not perfectly analogous to the present day US. However, all of this is ancillary to the point that the Republic Army is run by a strong central authority, and you seem to be saying it isn't. Why does Garza get away with doing whatever tf she wants? Who knows? I'm inclined to say it's because of poor story-telling, but that's just me.

 

Please tell me of a state that left the US that wasnt part of the Civil War. FYI, there is a prescribed manner in which states can join per the Constitution, not one for leaving. In the US the Federal Government can take control of state militias and give them direct orders (Little Rock). In the Old Republic it does not appear to be so (Garza has to negotiate with CorSec for their assistance, the Trooper has to ask for assistance on Alderaan, and the Republic is on Ord Mantell because the leaders of Ord Mantell request it). The US can also send the National Guard to foreign lands by order of the Federal Government, but you dont see that in the Old Republic (only Republic soldiers go to other planets, not CorSec, ect).

 

You see this here is the reason why my Professors would fail me if I tried to cite a Wiki as a source in any of my Research papers. Jorgan mentions receiving Officer training on Coruscant durring the conversation when you first arrive.

 

They would also fail you for not giving the direct quote and not giving the exact source for others to be able to verify. And of course a game is a valid resource? Unfortunately Wiki (or Wookiepedia) is probably the only source outside of capturing video from the game.

 

Also as an explanation of why the Trooper doesn't go through Officer Training before getting Command of Havoc Squad, during a time of war and or crisis it is not unusual for even in the US Military for the best qualified person available to be promoted to the required rank for a specific position (in the active duty US Army we called it a Battlefield Promotion) and then complete the required courses after the fact. I have read quite a few factual historical military stories regarding the Vietnam and Korean Wars where Sergeants (NCO's in general not really E-5's) where promoted to fill Officer roles and then would go to OCS after they rotated back to the States. Also in my own time in the Military quite a few of the personnel in my own unit where be promoted to e-5 and e-6 without the required school before it was standard procedure to do so.

 

I think we can all agree that the Trooper story arc (all 3 chapters) are a time of Crisis that leads into a time of war. [?QUOTE]

 

Your point is very true, often soldiers sometimes do get field promotions when required. By the Trooper isnt promoted in the field, and actually recieves all of his promotions (except the initial one) AFTER he has finished a major battle. And after that he is sent to....R and R! For some reason even though it might be a "time of Crisis" they still have time to send you for some R and R, but not for further training. It is unlikely, I would say would never happen, that the military would let someone some free time when they are in need of further training. Though yes, it is possible that they could have, and maybe should have, inserted that they send you off to more training and that gets interupted, but instead they send you off to the Cantina...

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Well I think TalonVII, Seelvir, and SuperGrunt are missing (or I am not stating it well enough) about what seems to be the military training and advancement ideology in Star Wars. While there are Military Academies in Star Wars (as evident by both Old Republic and Original Trilogy) there does not seem to be SEPERATE academies or training for enlisted soldiers and officers. As TalonVII states Han Solo went to a Imperial Academy and was given the rank of Lieutenant on leaving. But TalonVII does not state is that Han Solo's friend Soontir Fel was in the same class and left the academy as... a TIE Fighter pilot (not an officer) /snip

 

What you fail to realize, Tie Fighter pilots ARE OFFICERS. Granted they recieve a warrent to be a flight officer, but they ARE OFFICERS. Your quote right here is incorrect.

 

And think about this. Enlisted HAVE to go through some kind of basic training. Not like they just grab a guy off the street, hand him some armor and a rifle and expect him instantly how to field strip the rifle, what certain terms mean and what have you.

 

Yes this is fantasy but ALL fantasy have to have some roots in reality. You can't just say "Hey here's something kinda realistic but it doesn't have to be just because it's fantasy" If you went with that, Star Trek wouldn't work. The Battalions of Storm Troopers wouldn't work. Babylon 5 wouldn't work. I could go on, but I think I've made my point.

 

It doesn't EXACTLY have to be like the RL. But you have to base SOMETHING in reality and the way the military works, basic principals have to be maintained, otherwise you have an undisciplined rabble. Trying to say the enlisted don't go through some kind of basic? Yeah uh uh...no that doesn't work fantasy or not.

 

Yes some officers come from enlisted and get battlefield promotions, hell happened frequently in Wars from WWI all the way to Vietnam.

 

But MOST officers have to come through some kind of academy or Officer Candidate School. ALL enlisted go through some kind of basic training, there is no way around that fantasy or no.

 

Again fantasy or not, can't get around basic principals that are UNIVERSAL.

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They would also fail you for not giving the direct quote and not giving the exact source for others to be able to verify. And of course a game is a valid resource? Unfortunately Wiki (or Wookiepedia) is probably the only source outside of capturing video from the game.

 

[Also as an explanation of why the Trooper doesn't go through Officer Training before getting Command of Havoc Squad, during a time of war and or crisis it is not unusual for even in the US Military for the best qualified person available to be promoted to the required rank for a specific position (in the active duty US Army we called it a Battlefield Promotion) and then complete the required courses after the fact. I have read quite a few factual historical military stories regarding the Vietnam and Korean Wars where Sergeants (NCO's in general not really E-5's) where promoted to fill Officer roles and then would go to OCS after they rotated back to the States. Also in my own time in the Military quite a few of the personnel in my own unit where be promoted to e-5 and e-6 without the required school before it was standard procedure to do so.

 

I think we can all agree that the Trooper story arc (all 3 chapters) are a time of Crisis that leads into a time of war.]

 

Your point is very true, often soldiers sometimes do get field promotions when required. By the Trooper isnt promoted in the field, and actually recieves all of his promotions (except the initial one) AFTER he has finished a major battle. And after that he is sent to....R and R! For some reason even though it might be a "time of Crisis" they still have time to send you for some R and R, but not for further training. It is unlikely, I would say would never happen, that the military would let someone some free time when they are in need of further training. Though yes, it is possible that they could have, and maybe should have, inserted that they send you off to more training and that gets interupted, but instead they send you off to the Cantina...

 

Seriously? I did give you the exact convo that you would need to watch, I just didn't redundantly mention Coruscant, and you don't need to provide direct quotes in a research paper to get an A, it's actually better if you read the source material and paraphrase it to put it into your own words. You still have to include sources at the end in a bibliography page so that people don't assume that you are pulling stuff out of your fourth point of contact. If you insist on hearing the words from Jorgans mouth and are too lazy to make a new trooper to do so. Watch it on youtube. It's about 5 seconds in.

 

 

Actually the Trooper is directed not to take R&R, but to report to General Garza on Coruscant, if you where in the Military then you know that when a soldier(general use to refer to any service member) is given orders to transfer to a new command they are given a little bit more time than is really required to get there so that they can get there safely. The trooper isn't given an actual report time, but seriously this is a game if Bioware gave you a time frame to complete that quest I would have been one of the people on here complaining about that.

 

And in closing yes when you are discussing a game, the game is a legitimate source. Asking that question is akin to asking a movie critic why he is including clips from the movie when he is reviewing it.

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I find all of this seriously ridiculous.

 

The Trooper story was written to emulate the ICONIC REPUBLIC TROOPER SF. I do not see how hard this is to understand.

 

The story, writers, and Lucas Arts as a whole has no intention of copying the military ranks of society, nor do they care. The only goal for this story, remotely, was to tell a Republic Trooper story that fans would recognize from the movies and enjoy. This is a space opera, not a historical-fiction story.

 

Sith in the Empire have complete and utter superiority over Non-Sith in society and the military. However, the Imperial Guard is completely independent of the Sith and anyone over the rank of Major can easily say 'no' to a Sith. If the Sith would kill that Major for 'defiance', he would be executed. The Imperial Guard operate under law of the Emperor himself, so the Sith have no control over them. (Which is why on many planets, your Sith character will take direct orders from a Imperial Guard Commander.) But you're suppose to be superior to everyone, remember? In a society ruled by Sith, for Sith.

 

See how nothing makes sense?

 

It's Star Wars. Get over it.

Edited by TheLoneSage
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Umm the first part of your arguement...ok you said no.

 

The second part completely different from your opening statement. By the time i was done all i could say was W.....T.....F???

 

Why start out with the whole Iconic republic SF then switch to the sith troopers like that has ANYTHING to do with the story and the half-a**ed chain of command they hand us.

 

The story overall, is actually a good story. There were just so many gaps and holes in the story that it just made me scratch my head and wonder who wrote it. Yes i get the point that it's SW. But there are simple principals that even STAR WARS in the OT followed. Hell in ROTJ during the briefing for the Death Star, you see Generals, squadron leaders, staffers etc. Hell read the Rogue Squadron book "Solo Command". Han Solo doesn't command and run Mon Remoda by himself. He has a COMMAND STAFF.

 

Again, story got it about 66% right IMO, they just missed out on key things that make ANY military [fantasy or not] a military. Has nothing to do with making it a carbon copy of RL forces, it's how armies function, plain and simple.

 

Again skipping over simple principles and calling it fantasy/syfy just to cover up BAD WRITING.

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Things have been getting a little heated in this thread and while I don't mind critiques of my work (that's what this forum is for!), everyone should try to remain civil while discussing such critiques.

 

With that being said, I'm happy to give a little insight into our thinking when we developed the Trooper story, and the interactions with General Garza in particular. As with the rest of the game, evoking the spirit of the films was the top priority; and in the films, the protagonists almost always receive their military-style briefings from generals or equivalently high-ranking individuals. In A New Hope, General Dodonna briefs Red and Gold squadrons directly; in Return of the Jedi, the squadron commanders and ground teams are briefed by General Madine, Admiral Ackbar, and Mon Mothma. Leia gives Rogue Squadron their briefing in Empire Strikes Back; I can't recall what exact rank Leia carries at that point in the story, but she and General Rieekan seem to treat each other more or less as equals, so Leia certainly carries a lot of responsibility regardless. All of the Jedi Generals in the Clone Wars regularly lead and give orders to individual clone squads.

 

I never interpreted these scenes as indicating that there are no chains of command or support staff anywhere in the galaxy far, far away; we just don't see them because they're not dramatically relevant. Watching Mon Mothma's directives filter down to Admiral Ackbar and General Madine, then down to their subordinate officers, and so on wouldn't fit the films' storytelling style.

 

So, we adjust things in order to achieve those same dramatic goals. Havoc Squad is designated as a special, elite team with a huge amount of operational freedom, reporting directly to General Garza instead of running through the normal chain of command like the rest of the Republic military. This allows the Trooper to have a single "command" character to develop their thoughts and reactions to over the whole course of the plot; it allows the Trooper to have a personal ship and take it anywhere they want; it allows the Trooper to take on any side quest at any time, rather than calling to secure approval to operate outside of given mission objectives; and basically glosses over all of the many, many other realistic aspects of military life that don't fit with the get-to-the-drama pacing of Star Wars and the gameplay requirements of our design.

 

I'm certainly not here to tell you that you're wrong for finding these things unrealistic or unenjoyable. But everything we do is done for a reason. :)

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Things have been getting a little heated in this thread and while I don't mind critiques of my work (that's what this forum is for!), everyone should try to remain civil while discussing such critiques.

 

With that being said, I'm happy to give a little insight into our thinking when we developed the Trooper story, and the interactions with General Garza in particular. As with the rest of the game, evoking the spirit of the films was the top priority; and in the films, the protagonists almost always receive their military-style briefings from generals or equivalently high-ranking individuals. In A New Hope, General Dodonna briefs Red and Gold squadrons directly; in Return of the Jedi, the squadron commanders and ground teams are briefed by General Madine, Admiral Ackbar, and Mon Mothma. Leia gives Rogue Squadron their briefing in Empire Strikes Back; I can't recall what exact rank Leia carries at that point in the story, but she and General Rieekan seem to treat each other more or less as equals, so Leia certainly carries a lot of responsibility regardless. All of the Jedi Generals in the Clone Wars regularly lead and give orders to individual clone squads.

 

I never interpreted these scenes as indicating that there are no chains of command or support staff anywhere in the galaxy far, far away; we just don't see them because they're not dramatically relevant. Watching Mon Mothma's directives filter down to Admiral Ackbar and General Madine, then down to their subordinate officers, and so on wouldn't fit the films' storytelling style.

 

So, we adjust things in order to achieve those same dramatic goals. Havoc Squad is designated as a special, elite team with a huge amount of operational freedom, reporting directly to General Garza instead of running through the normal chain of command like the rest of the Republic military. This allows the Trooper to have a single "command" character to develop their thoughts and reactions to over the whole course of the plot; it allows the Trooper to have a personal ship and take it anywhere they want; it allows the Trooper to take on any side quest at any time, rather than calling to secure approval to operate outside of given mission objectives; and basically glosses over all of the many, many other realistic aspects of military life that don't fit with the get-to-the-drama pacing of Star Wars and the gameplay requirements of our design.

 

I'm certainly not here to tell you that you're wrong for finding these things unrealistic or unenjoyable. But everything we do is done for a reason. :)

 

I get what you are saying. But again it just felt OFF. Yes General Dodanna briefed red and gold squadrons. But that was an extreme situation, again with Leia briefing Rogue duirng the evac. There really wasn't time for a solid briefing.

 

But on ROTJ, that was actually a good look at how a military chain of command big briefing works. You see that the General Madine and Admiral ackbar was addressing the senior commanders and squadron leaders of the fleet. But you notice something else. Other staffers and officers. Not just 1 general breifing a LT as when you first arrive on Courscant.

 

I guess what I'm driving at is that you don't see a COMMAND staff for Garza. It made it seem like she does it all alone. That just doesn't work with the kind of duties she has. I mean greeting you when you get to courscant, I can see that. But like when you arrive at a planet, does the General REALLY need to brief you on every planet.

 

Look at the IA. Keeper only briefs you on the MAJOR important stuff. Everything else, handed to a staffer IE Watcher Two.

 

Now for say the Guantlet when you first meet the supreme commander cause of the importance, yes the general would be there, that was handled to the T.

 

But say going to Hoth just to pick up a member of the team, again I don't see the relevance of Garza herself giving the briefing.

 

I hope you see what I am driving at.

Edited by TalonVII
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Aren't you just discounting the probability that General Garza is simply very hands on with the most important operations in the field? Havoc Squad is supposed to be the best unit under her command for story purposes. She commands Special Forces, played a key role in it's founding, it doesn't seem odd for her to be in the middle of things. What else is General Garza going to be doing if not interacting with her top team while it's doing some seriously important missions throughout the game?

 

Chapter One obviously requires her personal attention. And supposedly a lot of people joined along in that on the wrong side, so one has to wonder how many teams are left anyway. Regardless, you basically prove yourself even more in Chapter One and reaffirm her decision to make you Commander of Havoc.

 

Chapter Two, consdering it technically would violate the Treaty of Coruscant I think it's fair to say a decent chunk of the Republic government prefers to keep the Treaty intact and not goad the Empire.

 

Finally, Chapter which I'm rusty on considering I haven't seen it since I leveled up with a friend doing Commando and I personally did it in Beta, meh... at this point again, it's her top team and she's proven herself from the very beginning to be hands on. It's not hard to spare time for a holo call to give out your orders.

 

Now beyond that, you have a strong female character that Commands the Republic's best, why make this awesome character and give her a lower position just so you don't complain about her interacting with you? Why create another character to play middle man?

 

In the end my best advise is: Stop working yourself up and enjoy the story. There are some people I know who won't enjoy a good story in a movie and just sit there going "That'd never happen, that'd never work" ... that's no fun to be around. If you want some really bad writing, I recommend Guild Wars 2.

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hello,

Things have been getting a little heated in this thread and while I don't mind critiques of my work (that's what this forum is for!), everyone should try to remain civil while discussing such critiques.

 

With that being said, I'm happy to give a little insight into our thinking when we developed the Trooper story, and the interactions with General Garza in particular. As with the rest of the game, evoking the spirit of the films was the top priority; and in the films, the protagonists almost always receive their military-style briefings from generals or equivalently high-ranking individuals. In A New Hope, General Dodonna briefs Red and Gold squadrons directly; in Return of the Jedi, the squadron commanders and ground teams are briefed by General Madine, Admiral Ackbar, and Mon Mothma. Leia gives Rogue Squadron their briefing in Empire Strikes Back; I can't recall what exact rank Leia carries at that point in the story, but she and General Rieekan seem to treat each other more or less as equals, so Leia certainly carries a lot of responsibility regardless. All of the Jedi Generals in the Clone Wars regularly lead and give orders to individual clone squads.

 

I never interpreted these scenes as indicating that there are no chains of command or support staff anywhere in the galaxy far, far away; we just don't see them because they're not dramatically relevant. Watching Mon Mothma's directives filter down to Admiral Ackbar and General Madine, then down to their subordinate officers, and so on wouldn't fit the films' storytelling style.

 

So, we adjust things in order to achieve those same dramatic goals. Havoc Squad is designated as a special, elite team with a huge amount of operational freedom, reporting directly to General Garza instead of running through the normal chain of command like the rest of the Republic military. This allows the Trooper to have a single "command" character to develop their thoughts and reactions to over the whole course of the plot; it allows the Trooper to have a personal ship and take it anywhere they want; it allows the Trooper to take on any side quest at any time, rather than calling to secure approval to operate outside of given mission objectives; and basically glosses over all of the many, many other realistic aspects of military life that don't fit with the get-to-the-drama pacing of Star Wars and the gameplay requirements of our design.

 

I'm certainly not here to tell you that you're wrong for finding these things unrealistic or unenjoyable. But everything we do is done for a reason. :)

I have a huge problem with the concept of class quests in general. That they are very linear and choices don't matter, and the player always is the big hero there, which is a contradiction to the world as a hole. I mean, there are hundreds of thousands of Havoc squad leaders in the world (as many as there are SWTOR players who played the trooper class story), which makes no sense. One essential rule in role playing is not to try to play the big super-hero/defeater of the emperor or whatever, and that means for role players that they have to think of their class quest as a whole different game with a different person than anything else they do while role playing with others or doing OPs. Just to make clear where I stand on the class quest concept in swtor in general.

 

But within these given limitations, you did a great job on the trooper story. Someone who picks a trooper will certainly expect and want a little (!!!) less Star Wars than a Jedi Knight player, and a tiny little dose of Mass Effect to fill that hole. It's a wonderful story, every bit of it, and the logical problems that have been pointed out are true, but they were necessary to fit it in the general class quest line concept. Well done! And I played it twice, even though I have only 3 characters.

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I get what you are saying. But again it just felt OFF. Yes General Dodanna briefed red and gold squadrons. But that was an extreme situation, again with Leia briefing Rogue duirng the evac. There really wasn't time for a solid briefing.

 

But on ROTJ, that was actually a good look at how a military chain of command big briefing works. You see that the General Madine and Admiral ackbar was addressing the senior commanders and squadron leaders of the fleet. But you notice something else. Other staffers and officers. Not just 1 general breifing a LT as when you first arrive on Courscant.

 

I guess what I'm driving at is that you don't see a COMMAND staff for Garza. It made it seem like she does it all alone. That just doesn't work with the kind of duties she has. I mean greeting you when you get to courscant, I can see that. But like when you arrive at a planet, does the General REALLY need to brief you on every planet.

 

Look at the IA. Keeper only briefs you on the MAJOR important stuff. Everything else, handed to a staffer IE Watcher Two.

 

Now for say the Guantlet when you first meet the supreme commander cause of the importance, yes the general would be there, that was handled to the T.

 

But say going to Hoth just to pick up a member of the team, again I don't see the relevance of Garza herself giving the briefing.

 

I hope you see what I am driving at.

The writer himself steps in to say basically..."this is why we did it this way...so drop it..." and you're arguing with him?

 

I was in the NSA and served as a civilian analyst and field officer...want to know about high ranking briefings knowledge? I am certain I have seen far more than you have...it's off a tad for streamlining purposes...BUT NOT THAT BADLY. I think you would argue with a brickwall over the color of the bricks!

 

DROP. IT. ALREADY.

 

This thread needs someone to put a bullet in it and end the misery.

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Things have been getting a little heated in this thread and while I don't mind critiques of my work (that's what this forum is for!), everyone should try to remain civil while discussing such critiques.

 

With that being said, I'm happy to give a little insight into our thinking when we developed the Trooper story, and the interactions with General Garza in particular. As with the rest of the game, evoking the spirit of the films was the top priority; and in the films, the protagonists almost always receive their military-style briefings from generals or equivalently high-ranking individuals. In A New Hope, General Dodonna briefs Red and Gold squadrons directly; in Return of the Jedi, the squadron commanders and ground teams are briefed by General Madine, Admiral Ackbar, and Mon Mothma. Leia gives Rogue Squadron their briefing in Empire Strikes Back; I can't recall what exact rank Leia carries at that point in the story, but she and General Rieekan seem to treat each other more or less as equals, so Leia certainly carries a lot of responsibility regardless. All of the Jedi Generals in the Clone Wars regularly lead and give orders to individual clone squads.

 

I never interpreted these scenes as indicating that there are no chains of command or support staff anywhere in the galaxy far, far away; we just don't see them because they're not dramatically relevant. Watching Mon Mothma's directives filter down to Admiral Ackbar and General Madine, then down to their subordinate officers, and so on wouldn't fit the films' storytelling style.

 

So, we adjust things in order to achieve those same dramatic goals. Havoc Squad is designated as a special, elite team with a huge amount of operational freedom, reporting directly to General Garza instead of running through the normal chain of command like the rest of the Republic military. This allows the Trooper to have a single "command" character to develop their thoughts and reactions to over the whole course of the plot; it allows the Trooper to have a personal ship and take it anywhere they want; it allows the Trooper to take on any side quest at any time, rather than calling to secure approval to operate outside of given mission objectives; and basically glosses over all of the many, many other realistic aspects of military life that don't fit with the get-to-the-drama pacing of Star Wars and the gameplay requirements of our design.

 

I'm certainly not here to tell you that you're wrong for finding these things unrealistic or unenjoyable. But everything we do is done for a reason. :)

 

Its not even a matter of unreleastic. My trooper did everything wrong, spoke back to the general in every option (except when I got bored of the story and just spaced bar through picking companion + options). Yet cause its the same CO all the way through its all ignored even to the point where murder is ignored. You can't get rid of her you can't get a transfer you can't get anything even when its clear you hate her and don't want anything to do with her.

 

Equally how has she avoided dark side corruption? Minor point but no one in the entire republic has dark side corruption no matter what they do yet my trooper looks like a walking corspe. At some point the story becomes so pointless as nothing you say or do matters and you get stuff with a CO who some people may like some may hate. It would have been nice if you screwed her over enough you could have got a transfer to a better officer.

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Things have been getting a little heated in this thread and while I don't mind critiques of my work (that's what this forum is for!), everyone should try to remain civil while discussing such critiques.

 

With that being said, I'm happy to give a little insight into our thinking when we developed the Trooper story, and the interactions with General Garza in particular. As with the rest of the game, evoking the spirit of the films was the top priority; and in the films, the protagonists almost always receive their military-style briefings from generals or equivalently high-ranking individuals. In A New Hope, General Dodonna briefs Red and Gold squadrons directly; in Return of the Jedi, the squadron commanders and ground teams are briefed by General Madine, Admiral Ackbar, and Mon Mothma. Leia gives Rogue Squadron their briefing in Empire Strikes Back; I can't recall what exact rank Leia carries at that point in the story, but she and General Rieekan seem to treat each other more or less as equals, so Leia certainly carries a lot of responsibility regardless. All of the Jedi Generals in the Clone Wars regularly lead and give orders to individual clone squads.

 

I never interpreted these scenes as indicating that there are no chains of command or support staff anywhere in the galaxy far, far away; we just don't see them because they're not dramatically relevant. Watching Mon Mothma's directives filter down to Admiral Ackbar and General Madine, then down to their subordinate officers, and so on wouldn't fit the films' storytelling style.

 

So, we adjust things in order to achieve those same dramatic goals. Havoc Squad is designated as a special, elite team with a huge amount of operational freedom, reporting directly to General Garza instead of running through the normal chain of command like the rest of the Republic military. This allows the Trooper to have a single "command" character to develop their thoughts and reactions to over the whole course of the plot; it allows the Trooper to have a personal ship and take it anywhere they want; it allows the Trooper to take on any side quest at any time, rather than calling to secure approval to operate outside of given mission objectives; and basically glosses over all of the many, many other realistic aspects of military life that don't fit with the get-to-the-drama pacing of Star Wars and the gameplay requirements of our design.

 

I'm certainly not here to tell you that you're wrong for finding these things unrealistic or unenjoyable. But everything we do is done for a reason. :)

 

I very much enjoyed the storyline and think you did a good job with it.

 

Special units answering to people in high places is not unheard of. I've seen many a stories use this concept and I think you did a good job with it.

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I have no problem with black ops cells operating outside of the normal chain of command, thats pretty much standard in everyones army.

 

However I would say the trooper storyline was pretty weak and not enjoyable when compared to every other class quest.

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