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You, the developer, are despicable for releasing a broken product for Holiday Sales.

STAR WARS: The Old Republic > English > General Discussion
You, the developer, are despicable for releasing a broken product for Holiday Sales.

Aurinax's Avatar


Aurinax
12.25.2011 , 11:24 PM | #1
My list of unacceptable problems with this game that should not have existed at launch. Period.

Load screen durations.
-Not just me, I only get this in some areas. Many players have reported this.

Gathering Nodes showing on map but not actually existing.
-Existed for months of beta testing. Unacceptable.


Knockbacks interacting with the environment in PVP in ANY form or fashion.

-Currently Warzones are decided 100% by which team has more punts due to the garbage environmental damage in Huttball and being able to fall off of the Voidstar bridge. Using the environment is NOT pvp skill and it has no place in pvp involving anyone but non-factors.


Latency in Warzones only, the ONE place there latency is unacceptable.

-Not just me, my latency is immaculate everywhere else. (60 MS or less).
-Plenty of people have reported it.

Ability delays at all times. (IE not being able to move immediately after summoning my speeder and having to resummon it.)

Taris. Enough said.

No hide hood option, even though hood-down robes exist in-game.

UI preferences not sticking (companion auto-cast options, sith corruption, etc)

Removing the match to chest option.
-This wasn't even something that we never had. You actually put work into REMOVING IT. I can think of literally no good reason that it needed to be removed, other than the fact that you discovered some devastating technical issue with it, which is again unacceptable that you would have anything that compromising ever.

No, "the game just launched" is not an acceptable excuse. Not only is this the end of 2011, but many of these issues existed in beta. If you look at the threads complaining and praising, and ask all of the people blindly praising this game, I would bet the vast majority of them haven't reached above level 15. They haven't experienced the bugs and half-*** content yet.

It's almost like you guys intentionally did a good job on levels 1-12, let's push the game out and get a month's worth of subscriptions.

Oh, and the first priority for them is pushing out more flashpoints and operations within a month of like a week ago. NO ONE has asked for that.

creampai's Avatar


creampai
12.25.2011 , 11:28 PM | #2
I totally agree. This game is bad. Feels like im playing a beta. So many things wrong.

Clova's Avatar


Clova
12.25.2011 , 11:29 PM | #3
Taris is major and understndable, but as soon as a game is released with NO BUGS WHATSOEVER, I'll give that person my lifes savings.

Im looking at you, auto loot WoW bug and LFR exploit...

Herdsnerfs's Avatar


Herdsnerfs
12.25.2011 , 11:30 PM | #4
I don't think "broken" means what you think it does. This game is incredibly playable. If there is a PvP delay in abilities, I'm certain it will be looked at in greater detail. Hoods.. they break the game? Seriously?

As far as that goes, it's how the single piece is designed. You can't put the hood down, any more than you can put the hood up in a piece drawn with it down. My wife and I are having a blast, so far.

P.S. I am not saying the game has no issues. It has many that need to be worked on. Currently, there is a DPI bug with gaming mice that makes the camera veer off in a random directly. It's frustrating and sometimes fatal. But it's a new release. Been out a week. I'm confident that with the two companies involved, this will receive constant and plenty of attention and updates.

Clova's Avatar


Clova
12.25.2011 , 11:30 PM | #5
Quote: Originally Posted by creampai View Post
I totally agree. This game is bad. Feels like im playing a beta. So many things wrong.
Technaclly, we will always be playing beta if finding a bug (major or minor) qualifies as playing beta.

Toweleeeie's Avatar


Toweleeeie
12.25.2011 , 11:32 PM | #6
You guys have played MMOs at launch right? Yeah it sucks, but all MMOs launch like this. SWTOR actually had a great launch compared to most MMOs.

I do agree that releasing MMOs early needs to stop, but gamers are weak. We will cry all day about something in the game but in the end we still sub and play, the devs know this. The cycle will never stop.
I like turtles

Gargion's Avatar


Gargion
12.25.2011 , 11:35 PM | #7
Just FYI. Don't Blame Bioware. Blame the Publisher. Publishers set the deadlines in most cases. I would be surprised if this was not one of those cases.

wixxkruppel's Avatar


wixxkruppel
12.25.2011 , 11:38 PM | #8
You're pointing fingers at the wrong party, it's all on EA.

EA doesn't give a flying tarp about the gamers (just go take a look at Battlefield Play4Free forums), money is the only thing they care about. If they can make more money at release by pushing the release during a holiday season, they will do it, no matter how badly the game is broken.

EA is basically a completely soulless company that will screw players in a heartbeat if it gives them more profit. Why do you think games these days are basically 10x dumbed down versions of games that were released in 2000? It's because the publishers will influence the devs to make the game more "mainstream", so they can make more money. If EA was the sole publisher on the planet, all evolution in games would cease to exist in a heartbeat. You'd only see CoD 11, BF 27, etc... with massive media hype while in reality they're selling you the same game you've already bought, with better graphics.

Anything that happens AFTER launch however, is on BW (speed of patches, server caps etc).

NullanSevens's Avatar


NullanSevens
12.25.2011 , 11:45 PM | #9
Quote: Originally Posted by Aurinax View Post
My list of unacceptable problems with this game that should not have existed at launch. Period.

Load screen durations.
-Not just me, I only get this in some areas. Many players have reported this.

This seems like something that could be chalked up to user issue, rather than something the developer can just fix. How many factors play into how fat the game loads? Let's be a little more constructive with your feed back. Or at least more specific.


Gathering Nodes showing on map but not actually existing.
-Existed for months of beta testing. Unacceptable.

It's a pain to be sure, but who's getting the majority of their resources from gathering them off the world map?


Knockbacks interacting with the environment in PVP in ANY form or fashion.

-Currently Warzones are decided 100% by which team has more punts due to the garbage environmental damage in Huttball and being able to fall off of the Voidstar bridge. Using the environment is NOT pvp skill and it has no place in pvp involving anyone but non-factors.

Matter of a limited opinion. PvP is not just about the correct ability combination and gear stacking. It's also using the environment and other people to your advantage. Tactics make for better PvP than team death match in a box.


Latency in Warzones only, the ONE place there latency is unacceptable.

-Not just me, my latency is immaculate everywhere else. (60 MS or less).
-Plenty of people have reported it.

Latency in Warzones for me is about the same as it is in any PvE world environment. Might be a personal problem.

Ability delays at all times. (IE not being able to move immediately after summoning my speeder and having to resummon it.)

How soon are we talking after summoning your speeder? There's immediate and then there is taking advantage of server latency. Again. Be a little more specific in your feedback.

Taris. Enough said.

What's wrong with Taris? I very much disagree. Enough not said.

No hide hood option, even though hood-down robes exist in-game.

This is pretty lame, but isn't worth whining on a forum about.


UI preferences not sticking (companion auto-cast options, sith corruption, etc)

Also pretty lame, but it's not like this makes or breaks the game. It's not as though changing your chat colors to the way your used to them in WoW is going to make it impossible to play.

Removing the match to chest option.
-This wasn't even something that we never had. You actually put work into REMOVING IT. I can think of literally no good reason that it needed to be removed, other than the fact that you discovered some devastating technical issue with it, which is again unacceptable that you would have anything that compromising ever.

I'm pretty sure they're working on that. It wasn't satisfactory for launch and we'll get it when we get it. Stop being a spoiled, entitled little child and just have a little patience.

No, "the game just launched" is not an acceptable excuse. Not only is this the end of 2011, but many of these issues existed in beta. If you look at the threads complaining and praising, and ask all of the people blindly praising this game, I would bet the vast majority of them haven't reached above level 15. They haven't experienced the bugs and half-*** content yet.

Been past 15, every beta weekend and am currently past 15. I'll continue to praise SWTOR until something gamebreaking happens.

It's almost like you guys intentionally did a good job on levels 1-12, then just said f*ck it, let's push the game out and get a month's worth of subscriptions.

I'd have to disagree, Ord Mantell was one ofhte most boring, bland and uninspiring planets story wise and visually. It got a lot better by the time I got to Coruscant and Nar Shaddaa. Matter of your limited opinion. Not to mention a little presumptive.


Oh, and the first priority for them is pushing out more flashpoints and operations within a month of like a week ago. NO ONE has asked for that.

How many MMO's have suffered from spacebar moon jockies rushing to max level only to complain that there is nothing to do. Give it a rest. They've got to keep the bleeding edge people happy too as much as the rest of us. The game has been out for six days. And they are adding things to do. If you expect a game to be prefect and never in need of addition right out of the gate then good luck finding that game.
I'm going to just ask you to go back and read what you've said here and really think long and hard about how you could improve your points a little. If you want to make a argument, back it up, don't just say, "many people agree." I mean I could always say to you that, "I think you're acting like an entitled two year old. Many people agree and have reported this." But that does not make it true or a good point.

Be more constructive with your feed back.

LilPika's Avatar


LilPika
12.25.2011 , 11:47 PM | #10
Quote: Originally Posted by Aurinax View Post
My list of unacceptable problems with this game that should not have existed at launch. Period.

Load screen durations.
-Not just me, I only get this in some areas. Many players have reported this.

Gathering Nodes showing on map but not actually existing.
-Existed for months of beta testing. Unacceptable.


Knockbacks interacting with the environment in PVP in ANY form or fashion.

-Currently Warzones are decided 100% by which team has more punts due to the garbage environmental damage in Huttball and being able to fall off of the Voidstar bridge. Using the environment is NOT pvp skill and it has no place in pvp involving anyone but non-factors.


Latency in Warzones only, the ONE place there latency is unacceptable.

-Not just me, my latency is immaculate everywhere else. (60 MS or less).
-Plenty of people have reported it.

Ability delays at all times. (IE not being able to move immediately after summoning my speeder and having to resummon it.)

Taris. Enough said.

No hide hood option, even though hood-down robes exist in-game.

UI preferences not sticking (companion auto-cast options, sith corruption, etc)

Removing the match to chest option.
-This wasn't even something that we never had. You actually put work into REMOVING IT. I can think of literally no good reason that it needed to be removed, other than the fact that you discovered some devastating technical issue with it, which is again unacceptable that you would have anything that compromising ever.

No, "the game just launched" is not an acceptable excuse. Not only is this the end of 2011, but many of these issues existed in beta. If you look at the threads complaining and praising, and ask all of the people blindly praising this game, I would bet the vast majority of them haven't reached above level 15. They haven't experienced the bugs and half-*** content yet.

It's almost like you guys intentionally did a good job on levels 1-12, then just said f*ck it, let's push the game out and get a month's worth of subscriptions.

Oh, and the first priority for them is pushing out more flashpoints and operations within a month of like a week ago. NO ONE has asked for that.
Me? ....

But i'm not the developer

Really though what's wrong with Taris? I enjoyed that place, just finished it.