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How level-sync kills the game for me

STAR WARS: The Old Republic > English > General Discussion
How level-sync kills the game for me

Max_Killjoy's Avatar


Max_Killjoy
11.06.2015 , 02:02 PM | #161
Quote: Originally Posted by VanorDM View Post
A stupid amount of overhead for no real effect.
As opposed to levesync?

IanArgent's Avatar


IanArgent
11.06.2015 , 04:05 PM | #162
Quote: Originally Posted by Max_Killjoy View Post
As opposed to levesync?
Server overhead; as in adding at least one more planetary instance as soon as someone changes their sync.
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Quote: Originally Posted by TUXs View Post
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Deyjarl's Avatar


Deyjarl
11.06.2015 , 06:43 PM | #163
Quote: Originally Posted by Max_Killjoy View Post
I find it has the opposite effect, by making things that the character surpassed years ago and that have been "grey trash"
Because a soldier, beast, or Sith Lord on one planet is oh so different than a solider on another. Get over the "grey" and actually think about the story of what you defeated.

Storm Trooper in Movie IV is no weaker than a Storm Trooper in Movie VI.
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Gorrdan's Avatar


Gorrdan
11.06.2015 , 07:31 PM | #164
Quote: Originally Posted by Tharenisis View Post
Heavy PvPer and Story Fanboy here. I like it.

Made 2 mil credits yesterday while doing pvp matches.

I will not give away my secret, however I can say that its something you can do WHILE pvping, that isn't necessarily pvp.
Really? the downtime is not even that much between PVP matches i am sure that you can do what you do in between to make 2 mill credits. Load of BS i say.
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Khevar's Avatar


Khevar
11.06.2015 , 07:40 PM | #165
Quote: Originally Posted by Gorrdan View Post
Really? the downtime is not even that much between PVP matches i am sure that you can do what you do in between to make 2 mill credits. Load of BS i say.
Not sure what Tharenisis was doing, but here's what I'd do:

1. Get two companions to a high influence (at least 25-35)
2. Kick off a Dissassembly Required and Forsaken Handshake crew mission between every PvP match.
3. Sell a half-stack of Adaptive Circuitry on the GTN at the end of the day.
4. Collect 2 million credits in the morning.

This requires 10 seconds of clicking every 10-15 minutes (once the influence has been raised, that is).

Max_Killjoy's Avatar


Max_Killjoy
11.06.2015 , 11:26 PM | #166
Quote: Originally Posted by IanArgent View Post
Server overhead; as in adding at least one more planetary instance as soon as someone changes their sync.
Weren't the servers all just upgraded?

Darth-Obvious's Avatar


Darth-Obvious
11.07.2015 , 01:29 AM | #167
Quote: Originally Posted by Max_Killjoy View Post
Weren't the servers all just upgraded?
To accommodate problems the game is already having. I don't know how you're making the leap in logic that what you're suggesting is now more feasible due to the recent upgrade. The servers would need another upgrade, which would be moronic at this point since we know the numbers are going to start dropping off in the coming months just like with every MMO.

Nothing is going change. The game will continue to be this way for the foreseeable future and guess what you'll still be right there along with it. You're not going anywhere because the sad reality is that you'd pay for a sub just to post/complain on these forums no matter how bad the game got for you.

Lord_Sleepy's Avatar


Lord_Sleepy
11.15.2015 , 10:44 PM | #168
About the only thing I didn't like about the level sync was I use to like to see how many low level npcs I could kill with one dual saber throw, now instead of all dying sometimes one will live lol

Was just a way to amuse myself when needing to unwind.