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Since removal of dirty kick energy stun miss/parry/dodge

STAR WARS: The Old Republic > English > Classes > Gunslinger / Sniper
Since removal of dirty kick energy stun miss/parry/dodge

Loki_'s Avatar

07.27.2017 , 03:11 AM | #1
As much as i like the fact that slinger / sniper has the only white damage stun in the game so you can stun shadows / sins with shroud / resilience active, the fact that this ability has to roll vs cool downs vs saberward and deflection means it is virtually useless.

Can we please get a tech hard stun back thank you.

verfallen's Avatar

07.27.2017 , 04:10 PM | #2
It is a bit of a weakness, but tbh with the potentially combo of both short cd stun and the short cd 30m instant mez, sniper is not lacking in the controlling department.

And stunning shrouding shadows always bring a warm feeling to your heart.
Verfallen (Assassin) | Azorek (Sorcerer)
Veroth (Marauder) Altamira (Merc) Aing (Sniper)

Verfalled (sage) | Tiemrys (Shadow)Verfaing (Sentinel)Evenroth (Commando)
Fear The ShadowHumper Legacy! May contain sarcasm