LordArtemis Posted May 9, 2014 Share Posted May 9, 2014 I really can't stress how important I feel this one point is as to the overall appeal of the feature. If the feature uses hooks exclusively, like LotRO, I expect the reaction will be on the lukewarm side. I don't expect it to fall flat mind you...it will have some appeal, but overall it will not have the impact it could.... ...but, if you use open moving decoration instead, like the XYZ control setup in SWG for interior decorating I think it will be a smash. I realize there may be some problems with this.... 1) Unlike SWG it may not be possible to display models of items outside their intended use, like dropping and displaying armor pieces. 2) There may be items that folks would desire to decorate with, but lack in game models to do so. But I feel I must stress, that even with these limitations, if present, having an open decorating system like SWG would be a huge draw for the feature, even if there are not that many decoration-ready items that one can drop in their house. The point is, it would give the feature the maximum potential for future expansion, as you could add models to items and allow them to be dropped as decorations, add craftables, quest items, rewards, etc. The cartel market could come into play here for some of the best decorations available, not to mention the ability to purchase additional special rooms to expand your home. Things like: Entertainment room....cards, gambling, target dummies, dance floor....etc. Garage....place to drop all of your vehicles Trophy room....place to place defeated mob models, trophies, etc. Just to name a few. The possibilities for both profit for Bioware and players are endless IMO. Link to comment Share on other sites More sharing options...
BuriDogshin Posted May 9, 2014 Share Posted May 9, 2014 When too much of my life was spent playing Oblivion, I used to decorate my houses by dropping items like Sigil Stones all over. Being able to have a brazier full of a dozen or so glowing, humming Sigil Stones was fun, as were tables covered with soul gems and random piles of armor and weapons. If the Galactic Strongholds give us the same opportunity to drop items all over that Oblivion did, that would be neat. But unlike in Oblivion, SWTOR does not seem to have any models showing ownable objects when they are not equipped or otherwise in use. That may make Oblivion-style decorating options like as armor stands very expensive to implement, if they had to create such models. Link to comment Share on other sites More sharing options...
trancejeremy Posted May 9, 2014 Share Posted May 9, 2014 Honestly, I think it will end up being almost entirely like LOTROs. Hooks, and it being such a hassle to go/to from it that no one bothers after the novelty wears off. Link to comment Share on other sites More sharing options...
Superman_AZ Posted May 9, 2014 Share Posted May 9, 2014 Honestly, I think it will end up being almost entirely like LOTROs. Hooks, and it being such a hassle to go/to from it that no one bothers after the novelty wears off. Pretty much. Link to comment Share on other sites More sharing options...
Drayvis Posted May 9, 2014 Share Posted May 9, 2014 EQ2 has an excellent housing decorating system, too. XYZ axis placing, but didn't allow dropping normal gear and such for decorations. Still, it was a comfortable and not overly complicated interface. Also had a crafting class specifically for making housing decorations. Link to comment Share on other sites More sharing options...
illgot Posted May 9, 2014 Share Posted May 9, 2014 What ever the design choice they have, free placement or hooks, it is too late to change the way housing was developed. Link to comment Share on other sites More sharing options...
Vhaegrant Posted May 9, 2014 Share Posted May 9, 2014 (edited) Honestly, I think it will end up being almost entirely like LOTROs. Hooks, and it being such a hassle to go/to from it that no one bothers after the novelty wears off. Not sure whether it will be hooks or not, Eric Musco has commented that the only way to explain it is through a video, that sounds like it may be more complex than hooks. Hey TUX, I do entirely understand the sentiment behind the question. Unfortunately the answer is surprisingly not simple. Placing of decorations may work a bit differently than some might expect and as such we would like to show you. To your own point, we have to manage expectations and I would hate to have me explain it since that won't really do it justice. You need to see it More information on that coming soon™! -eric As to travelling to and from it's been stated that you can quick travel straight to stronghold and travel back to the location you originally jumped from (this may be a subscriber perk). A few other things I have seen in the thread... Companions in Strongholds - I was able to talk to the Design team about this. Exactly how it will work is still being worked out. I will post about it in the future once things are a bit more locked down!Quick Travel - You can travel to your Stronghold anytime you can use Quick Travel currently. Also, as a subscriber you have a few options on where you can travel to from your Stronghold, including back to the coordinates you just came from. -eric [edit: direct quotes from ericmusco added for clarity] Edited May 9, 2014 by Vhaegrant Link to comment Share on other sites More sharing options...
LordArtemis Posted May 9, 2014 Author Share Posted May 9, 2014 Well, someone mentioned that a comment at one of the cantina tours specifically indicated it would NOT be like LotRO with respect to housing, and considering that it likely is instanced, the only other thing that uniquely identifies LotRO housing in this respect is the hooks. Unless they are speaking of coloring walls and the like. Link to comment Share on other sites More sharing options...
Sarfux Posted May 9, 2014 Share Posted May 9, 2014 If the customization worked like AION housing, I would be completely fine with it. Place anything where you want. Just put an "x, y, z" box like they have in AION and RIFT and call it a day Any way they do it, I just can't wait for player housing. And I'm not picky also. I'll love every min of it. Been waiting for a LONG time! Link to comment Share on other sites More sharing options...
Vhaegrant Posted May 9, 2014 Share Posted May 9, 2014 I'd be interested to see if companion placement allows us to associate a mood and/or animation with them.I need to have Malavai cowering in fear. Link to comment Share on other sites More sharing options...
Sith-Viscera Posted May 9, 2014 Share Posted May 9, 2014 I really can't stress how important I feel this one point is as to the overall appeal of the feature. If the feature uses hooks exclusively, like LotRO, I expect the reaction will be on the lukewarm side. I don't expect it to fall flat mind you...it will have some appeal, but overall it will not have the impact it could.... ...but, if you use open moving decoration instead, like the XYZ control setup in SWG for interior decorating I think it will be a smash. I realize there may be some problems with this.... 1) Unlike SWG it may not be possible to display models of items outside their intended use, like dropping and displaying armor pieces. 2) There may be items that folks would desire to decorate with, but lack in game models to do so. But I feel I must stress, that even with these limitations, if present, having an open decorating system like SWG would be a huge draw for the feature, even if there are not that many decoration-ready items that one can drop in their house. The point is, it would give the feature the maximum potential for future expansion, as you could add models to items and allow them to be dropped as decorations, add craftables, quest items, rewards, etc. The cartel market could come into play here for some of the best decorations available, not to mention the ability to purchase additional special rooms to expand your home. Things like: Entertainment room....cards, gambling, target dummies, dance floor....etc. Garage....place to drop all of your vehicles Trophy room....place to place defeated mob models, trophies, etc. Just to name a few. The possibilities for both profit for Bioware and players are endless IMO. I always wanted on my ships a way to display special as well meaningful weapons of all kinds, hang'em up some how. Being up on the walls or a display case or both. So yes i loved to be able to display all the things he has mentions as well as weapons/sabers, which will probably fall under the same Category's he had spoke of. Link to comment Share on other sites More sharing options...
Lunafox Posted May 9, 2014 Share Posted May 9, 2014 (edited) I hope we'll be freely able to place things, like we could in SWG too. I spent hours and hours decorating my houses, and it never got old. Some of the best fun for me. Edited May 9, 2014 by Lunafox Link to comment Share on other sites More sharing options...
Sith-Viscera Posted May 9, 2014 Share Posted May 9, 2014 I hope we'll be freely able to place things, like we could in SWG too. I spent hours and hours decorating my houses, and it never got old. Some of the best fun for me. As long it doesn't use the XYZ control set up. That would suck Jawa Shorts. I recall trying to place pictures on the wall of my homes and because of the XYZ crap it always left some part of the wall showing threw the picture no matter what i did to fix it, it looked like crap. Link to comment Share on other sites More sharing options...
Andryah Posted May 9, 2014 Share Posted May 9, 2014 What ever the design choice they have, free placement or hooks, it is too late to change the way housing was developed. ^^ Exactly. But.. the suggestion forum is alive and well.. and this is where these types of threads belong IMO. Link to comment Share on other sites More sharing options...
LordArtemis Posted May 13, 2014 Author Share Posted May 13, 2014 I hope we'll be freely able to place things, like we could in SWG too. I spent hours and hours decorating my houses, and it never got old. Some of the best fun for me. Its my experience that it becomes its own minigame. Link to comment Share on other sites More sharing options...
Andryah Posted May 13, 2014 Share Posted May 13, 2014 Its my experience that it becomes its own minigame. Heh.. only for people who can never quite get the couch positioned correctly in their living room in real life. Link to comment Share on other sites More sharing options...
Deewe Posted May 13, 2014 Share Posted May 13, 2014 (edited) Honestly, I think it will end up being almost entirely like LOTROs. Hooks, and it being such a hassle to go/to from it that no one bothers after the novelty wears off. Well to be honest the hook system is great (keep reading) for lazy (or clueless) players. Fact is not everyone is a great house decorator, so such system would help them, a lot. Now as with everything, the first time you try it you are a bit lost/worried/exited. So you usually go the safe route or do it with experienced (enough) people. Then you want to go further and try new things/places... experience or get bored really fast and well go find out a new mate to pair with So SWTOR without free item placement, whatever the awesomeness of the palaces, would look dull in the long term. Remember how people liked how we could "furnish" garden in LotRo, to end not long after with the most decried system. So regarding SWTOR past and Eric Musco honest quote: Placing of decorations may work a bit differently than some might expect and as such we would like to show you. To your own point, we have to manage expectations and I would hate to have me explain it since that won't really do it justice. One can be worried it will end as the PvE and PvP space game i.e. a feature that could have been great, boring in the end and ruined by the lack of a core feature. P.S.: I'd say if the hook system is already done, then keep it as some will find it useful, but add and advanced edition mode with free item placement and all the bell and whistles like roll and scale. Edited May 13, 2014 by Deewe Link to comment Share on other sites More sharing options...
LordArtemis Posted May 13, 2014 Author Share Posted May 13, 2014 Heh.. only for people who can never quite get the couch positioned correctly in their living room in real life. Hehe. You might be right.... Link to comment Share on other sites More sharing options...
LordArtemis Posted May 21, 2014 Author Share Posted May 21, 2014 As long it doesn't use the XYZ control set up. That would suck Jawa Shorts. I recall trying to place pictures on the wall of my homes and because of the XYZ crap it always left some part of the wall showing threw the picture no matter what i did to fix it, it looked like crap. I think that is exactly the system they should use...but perhaps have SOME hooks for those folks that do not prefer that sort of thing. Link to comment Share on other sites More sharing options...
Lsya Posted May 22, 2014 Share Posted May 22, 2014 Honestly, I think it will end up being almost entirely like LOTROs. Hooks, and it being such a hassle to go/to from it that no one bothers after the novelty wears off. That's my fear as well. Link to comment Share on other sites More sharing options...
BuriDogshin Posted May 22, 2014 Share Posted May 22, 2014 Honestly, I think it will end up being almost entirely like LOTROs. Hooks, and it being such a hassle to go/to from it that no one bothers after the novelty wears off. I believe they have said that you will be able to travel to your stronghold from nearly anywhere (like emergency fleet pass, I imagine), and then travel back to the place you just came from. The emphasized capability, unless totally screwed up, is unprecedented in SWTOR and will, IMO, be extremely nice to have. Devil is in the details, of course. There may be a cooldown on travel using your "Emergency Stronghold Pass," and you may be able to buy reductions in that cooldown. We will see soon enough. Link to comment Share on other sites More sharing options...
Deewe Posted May 22, 2014 Share Posted May 22, 2014 That's my fear as well. As simple as that. If it's hooks then it'll fail. Not that it's not better than no housing but you need to be as good as others systems out there. Players will compare SWTOR housing with Rift and the to come Wildstar housing feature and their wallet will lean more towards one than the other. We already have the proof the IP definitively a plus but not enough to make the game successful. Link to comment Share on other sites More sharing options...
LordArtemis Posted June 16, 2014 Author Share Posted June 16, 2014 Well, it seems from some clues that have surfaced here and there that we will have some sort of free movement decoration system. I think that is great news. Link to comment Share on other sites More sharing options...
Darth_Wicked Posted June 16, 2014 Share Posted June 16, 2014 Well, it seems from some clues that have surfaced here and there that we will have some sort of free movement decoration system. I think that is great news. There are no clues. There is confirmation from the latest Q&A. Link to comment Share on other sites More sharing options...
Reno_Tarshil Posted June 16, 2014 Share Posted June 16, 2014 There are no clues. There is confirmation from the latest Q&A. And.... it..... is......ex.....cite......ing.......ing......ing..... Link to comment Share on other sites More sharing options...
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