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Commanding Legacy and mirror classes

STAR WARS: The Old Republic > English > General Discussion
Commanding Legacy and mirror classes
First BioWare Post First BioWare Post

Viper_Driver's Avatar

10.10.2017 , 02:47 PM | #61
In principle, I do not have a problem with the mirror class issue, BUT, I would have liked to know about this when they announced it. I ran my BH hard to get her to max (my main is a trooper with 300), instead of working on another with the daily bug.

Vagessel's Avatar

10.10.2017 , 03:05 PM | #62
To my horror, I did the math in game with a few dailies and I'm getting 75% for two warriors and two other classes. So this "mirrored" class statement apparently assumes same basic class. So my Juggernaut and Marauder are not stacking. Grrrr. Had I known this when they announced it I would've put the effort on the one class I let lag behind.

mrobviousinaz's Avatar

10.10.2017 , 03:16 PM | #63
Mirrored classes I can understand because they use the same armor. But sage and shadow (or sorcerer / assassin) should count as two. Heck, they did away with non-advanced classes anyway. Why bring that crap back for this purpose? This is at best horrible communication and at worst deliberate dishonesty and bait and switch.

Tarbuch's Avatar

10.10.2017 , 03:32 PM | #64
Quote: Originally Posted by mrobviousinaz View Post
Mirrored classes I can understand because they use the same armor. But sage and shadow (or sorcerer / assassin) should count as two. Heck, they did away with non-advanced classes anyway. Why bring that crap back for this purpose? This is at best horrible communication and at worst deliberate dishonesty and bait and switch.
Never trust PR person or developer, their default mode is to lie.
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Costello's Avatar

10.10.2017 , 03:32 PM | #65
There isn't a great deal of content coming through to 2018. The end game is pretty much grinding CXP, now with the bug and all its likely people have gotten further in that grind than was planned so it make sense from the dev point of view to try to invalidate what people have achieved to get them to do it again on a different class.

Sure it seems a bit screwed up, but once you are at rank 300 what else is there to do except do it again on a different character. 5.5 brought no content and its going to be the best part of 2 months before 5.6 drops and that is not exactly 9 new chapters to play through. So they have to stop subscribers being done with the grind too quickly and this seems to be the way they have opted to go about it. Is it right, probably not but this is from a team that have decided to merge servers and then made it so if you want the best chance of keeping your characters name you need to be subscribed; which seems some what mercenary.

Though I'm sure that someone will post how the devs really care about the game and the community, what the best for it and really doing well with increased communication. While everything is obviously Ben's fault. Though strangely when he was in charge there was signifcantly more content.

kodrac's Avatar

10.10.2017 , 03:34 PM | #66
Sounds like a case of the right hand (management/marketing) saying we want one thing and the left hand (design/programming) either misunderstanding the right hand or finding technical difficulties and just did the next best thing without communicating it back. I've seen it lots of times as the go-between.
Quote: Originally Posted by Mournblood View Post
You are not some champion of logic, teaching the uninformed about the finer points of the fallacy of argumentation. Nor are you a Community Manager working for Bioware, though at least your prolific posting would be an improvement.

Hammaclar's Avatar

10.10.2017 , 03:38 PM | #67
What a crock of typical Dev/Producer Crap!!! Everything stated about this legacy effect specifically said 4 characters, not the 4 classes. The comments from Keith about there being no plan to expand it beyond 100% for 4 characters even implies that this was to have been character based and not class based. From the announcement I spent most of my time working to get a sniper up to 300 on the imperial side while the daily bonus was functional. I spent only a little time after I got the sniper working my trooper up where if I had known it was classes, I would have spent most of my time and had my 4 classes done. In commercial business this tactic is called bait and switch. Shame on you Bioware and development team. Put the daily bonus bug back in for two weeks and let us get the class we need up or, revert the legacy bonus to character as stated and not classes. You have been talking about the importance of communication with players and then present this abortion and a slap in the face. Not cool.

Transcendent's Avatar

10.10.2017 , 03:38 PM | #68
Quote: Originally Posted by TUXs View Post
I'm left speechless tbh...there's no way this is okay. We were told one thing, given another...I am beyond annoyed right now.
Why? This is pretty standard.

I'm just quietly smiling at the absurdity of it all now.

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Manathayria's Avatar

10.10.2017 , 03:40 PM | #69
Quote: Originally Posted by Quraswren View Post
Going by that logic, I think most might have been Ok with the same classes not counting but a sage and a shadow play entirely two different ways and that works for most adv. classes.

Those characters should be counted individually. They are nothing alike. The base classes means nothing.

How the hell bioware missed telling us this limitation is a problem especially so now that cxp has been neutered.

Now it makes me wonder what else bioware is holding back that is actually different than what was presented and told.
Oh, I agree, like I said - it makes sense they're pushing it as different base classes - I have 6 300s, I'm not as pissed as I could be because I lucked out by having each base class when this patch went live.

However, they said per character and didn't do it.

How they did it making sense and it not being a dick move and being communicated horribly are totally different things. I know how differently they play because I've got every class to 70, usually multiple times (except sniper, because I don't care for that play style At All, but because of dailies was going to be my next 300, it's now likely to stay stuck at 270 with how bad the nerf was).

They sucked at communication here and they made the change only after destroying CXP gains from dailies. I had hopes they'd be careful when they nerfed them back but it looks like they're likely to get ignored again.

IshtarScorpio's Avatar

10.10.2017 , 03:44 PM | #70
Quote: Originally Posted by Alssaran View Post
I'm beginning to get seriously annoyed by Bioware promising us ways to decrease the grind, but then add little requirements like this without telling us so before the patch hits. My characters are mirrors of each other in two cases. I actively play a Jedi Guardian, Sith Marauder, Sith Assassin, Jedi Sage and Smuggler.

The Guardian and Sage are at rank 300 and give me 50% experience. However, the Sith Marauder and Assassin, of which the later is at 285(!), aren't supposed to yield me any net result despite me investing 200+ hours into their GCXP grind? To get the full bonus, I now have to dust up a commando or mercenary I rarely play, do 270 levels with it and then leave it on the side because I don't enjoy their playstyle just for a 25% XP increase?

Yeah, no. Guys, I'm beginning to think you don't understand how communication works. It's understandable that people are frustrated when you promise relief from the GCXP grind by perks and other things, but then add stupid requirements such as this without communicating. Remember the Umbaran SH when you didn't tell us about the weekly cap making it impossible to get the SH within the first week? Same thing.

Can't you at least once communicate the positive effects and (negative) extra requirements before we log in to the fact?
These little bait and switches they do are getting really annoying. After the news came out, I went and focused on toons that were closer to 300 to get four up there and grinded them out. Had I known, in advance, they were going to pull this, I would have made different choices, as I am sure everyone else would have too.

Do I think it's on purpose? No, I think it is more sloppy work on their part. Initially they probably were going to make it four toons but decided along the way to make it class based. And in their typical close communicative manner, they just never let us know.
"You are unwise to lower your defenses!"