Kraysk Posted May 2, 2019 Share Posted May 2, 2019 We need something that makes Force Pull 40 (or better 45) meters range. Seriously why PT have this option by default but we don't? Link to comment Share on other sites More sharing options...
olagatonjedi Posted May 18, 2019 Share Posted May 18, 2019 I would truly appreciate a tactical item that grants an additional 4-6m range on melee abilities so that IF an encounter requires a lot of movement or requires the players to drop aoes away from the focus target, the amount of dps loss is mitigated due to not losing 95% of our damage dealing skills from a required encounter mechanic. Link to comment Share on other sites More sharing options...
Delani Posted May 30, 2019 Share Posted May 30, 2019 (edited) Low slash stuns anyone in its path Phantom stride can be used twice in a row lacerate is not a channeled ability Maul knocks the enemy down when used from stealth Ball lightning ranged increased to 30 meters Ball lightning now cast 4 balls that targets up to 4 enemies within a 20 meter range Overload knocks the enemies back 30 meters Overload now works as force push and only pushes a single enemy Overload is now an aoe stun Reaping strike now grants 100% dodge chance and makes your character dash while using the ability Force speed duration increased by 2 seconds and the cooldown reduced to 5 seconds Overcharge saber Cooldown reduced to 45 seconds Force slow is now force pull Force shroud is now 6 seconds and the cd is reduced by 3 seconds everytime you get hit Edited May 30, 2019 by Delani Link to comment Share on other sites More sharing options...
CraigOnXD Posted June 1, 2019 Share Posted June 1, 2019 some things: Overcharge saber increases crit chance by 15% for 10s force speed and phantom stride increase range of your next ball lightning or discharge by 20m you can now phantom stride to friendly targets reaping strike builds a stack of recklessness discharge increases the damage of your next discharge by 50%...this effect can only occure once very 30 seconds ball lightning increases damage of your next maul by 10% and maul now adds a small dot and give me back all the abilities that u took away and also remove that dmg reduction from maul and put it back to this seperate ability cuz this is dumb af Link to comment Share on other sites More sharing options...
Delani Posted June 6, 2019 Share Posted June 6, 2019 Here are some ideas for abilities and movement https://www.youtube.com/watch?v=fEK_Ec6FfTw Link to comment Share on other sites More sharing options...
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