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Lots of snipers and slingers... FOTM?

STAR WARS: The Old Republic > English > PvP
Lots of snipers and slingers... FOTM?

Foambreaker's Avatar


Foambreaker
11.19.2017 , 04:29 PM | #11
Quote: Originally Posted by Romeugues View Post
Haven't you said you were quitting the game like numerous times?
After you have played the game longer you will understand.

Kazz_Devlin's Avatar


Kazz_Devlin
11.19.2017 , 05:18 PM | #12
Pretty much still snipers and merc's as OP kings of the ring! Biofail can't seem to grasp the concept hey if I give a DPS spec that puts out huge DPS PLUS defenses comparable to a fricken tank this causes a HUGE imbalance. Just use some common fricken sense Either A.) SWTOR is going to adopt the standard trinity system i.e TANK|DPS|HEALS or B.) A combat role like guild wars uses.
Instead we get a hodge podge of classes a few of which are OP as hell. WHY DEVS WHY would you give merc's and snipers 2.5- 3 lives when these are suppose to be DPS burst classes! (psst for the GFS dev's that means glass cannons!) Either you put out huge DPS and are a glass cannon or your classification becomes a hybrid.If your a hybrid then you should be doing half the DPS because you have the survival of a pseudo tank! As usual the dev's have there little blinders on hoping the sever merge would solve all their woes. I'm guessing they were banking on a more people per sever meant a more diverse player base.
Problem is when you implement " I win classes" people tend to play them because they pretty much grant a win especially when the vast majority of players all start playing them. At minimum you get 2 snipers and 3 merc's now a days. The game as become a ridiculous joke, the grind for gear is lame as hell akin to a 2nd job and once geared you get to do grossly unbalanced pvp, topped off with a side of gimmicky replicating of stock boring @$! Items, garnished with a bit of sub-par flight sim that gets beat out in fun to play status by xwing vs tie fighter (A 20 year old flight sim!) It leaves the subscriber scratching his/her head asking WTH am I paying for!

Romeugues's Avatar


Romeugues
11.19.2017 , 05:27 PM | #13
Quote: Originally Posted by Foambreaker View Post
After you have played the game longer you will understand.
Coming from you that means a lot.

Foambreaker's Avatar


Foambreaker
11.19.2017 , 05:41 PM | #14
Quote: Originally Posted by Romeugues View Post
Coming from you that means a lot.
I'm no the one with the 14++ millionth account...

Floplag's Avatar


Floplag
11.19.2017 , 07:22 PM | #15
Quote: Originally Posted by Kazz_Devlin View Post
Pretty much still snipers and merc's as OP kings of the ring! Biofail can't seem to grasp the concept hey if I give a DPS spec that puts out huge DPS PLUS defenses comparable to a fricken tank this causes a HUGE imbalance. Just use some common fricken sense Either A.) SWTOR is going to adopt the standard trinity system i.e TANK|DPS|HEALS or B.) A combat role like guild wars uses.
Instead we get a hodge podge of classes a few of which are OP as hell. WHY DEVS WHY would you give merc's and snipers 2.5- 3 lives when these are suppose to be DPS burst classes! (psst for the GFS dev's that means glass cannons!) Either you put out huge DPS and are a glass cannon or your classification becomes a hybrid.If your a hybrid then you should be doing half the DPS because you have the survival of a pseudo tank! As usual the dev's have there little blinders on hoping the sever merge would solve all their woes. I'm guessing they were banking on a more people per sever meant a more diverse player base.
Problem is when you implement " I win classes" people tend to play them because they pretty much grant a win especially when the vast majority of players all start playing them. At minimum you get 2 snipers and 3 merc's now a days. The game as become a ridiculous joke, the grind for gear is lame as hell akin to a 2nd job and once geared you get to do grossly unbalanced pvp, topped off with a side of gimmicky replicating of stock boring @$! Items, garnished with a bit of sub-par flight sim that gets beat out in fun to play status by xwing vs tie fighter (A 20 year old flight sim!) It leaves the subscriber scratching his/her head asking WTH am I paying for!
To ignore Maras right now is disingenuous. There are easily as many Maras and Skank Juggs as Mercs and snipers
Floplag - Merc/Mando
Referral link, cause why not: http://www.swtor.com/r/wdLxth

AlCorazon's Avatar


AlCorazon
11.19.2017 , 09:07 PM | #16
I am so sick of people whining about snipers, and especially putting them in a same category with Mercs.

1. Playing a sniper successfully, especially in solo ranked or any ranked match, requires considerable skill.
2. Snipers don't have heal to full capabilities, healing from ballistic shield, will never save you when focused, trust me, i know, healing from that utility will be reduced x3 times.
3. There is no heal to full utilities like mercs have with kolto overload, or healing when energy shield collapses
4. Sniper has no reflect and heal to full
5. Sniper can't run around and melt your face off while healing themselves with utilities, abilities and offheals
6. When focused, merc can just run away, and heal heal heal heal
7. Wen focused, sniper is easily shot down, by burning through defenses really fast, not reflecting, no healing to full.
8. Snipers damage is nowhere near of the damage that an Arsenal merc can put out.
9. Shield probe, doesn't protect ****, one medium hit, and it's gone, evasion lasts maximum of 5 seconds
10. Imperial preparation, while useful, considering total crap of shield probe and short evasion, will be used off quickly when focused.
11. When you have net on, with two or 3 mercs on opposing team, you are a sitting duck for them to shoot you.

I play Sniper regularly (i main it), I also play my merc sometimes, and trust me, you play Sniper when you want a challenge, you play a merc, when you want to run around and shoot ****, with little consequence.
And, i think that we are in agreement, that mercs are untouchable in solo ranked, even a **** merc is left alone as with little brain, it takes very long time to kill and it is simply easier to focus down the poor jugg or net the **** out of a sorc, killing it in a process.
My referral link! http://www.swtor.com/r/gBW7FL

AlCorazon's Avatar


AlCorazon
11.19.2017 , 09:12 PM | #17
Quote: Originally Posted by Floplag View Post
To ignore Maras right now is disingenuous. There are easily as many Maras and Skank Juggs as Mercs and snipers
I agree, damage they put out hurts, and frankly i think that is the only class that can take down a merc, assuming equal skill situation.
And to be honest, on TRE idon't seethat many Snipers in ranked, maras and mercs, yes!
My referral link! http://www.swtor.com/r/gBW7FL

Turn-XGundam's Avatar


Turn-XGundam
11.19.2017 , 10:21 PM | #18
Quote: Originally Posted by AlCorazon View Post
I am so sick of people whining about snipers, and especially putting them in a same category with Mercs.

1. Playing a sniper successfully, especially in solo ranked or any ranked match, requires considerable skill.
2. Snipers don't have heal to full capabilities, healing from ballistic shield, will never save you when focused, trust me, i know, healing from that utility will be reduced x3 times.
3. There is no heal to full utilities like mercs have with kolto overload, or healing when energy shield collapses
4. Sniper has no reflect and heal to full
5. Sniper can't run around and melt your face off while healing themselves with utilities, abilities and offheals
6. When focused, merc can just run away, and heal heal heal heal
7. Wen focused, sniper is easily shot down, by burning through defenses really fast, not reflecting, no healing to full.
8. Snipers damage is nowhere near of the damage that an Arsenal merc can put out.
9. Shield probe, doesn't protect ****, one medium hit, and it's gone, evasion lasts maximum of 5 seconds
10. Imperial preparation, while useful, considering total crap of shield probe and short evasion, will be used off quickly when focused.
11. When you have net on, with two or 3 mercs on opposing team, you are a sitting duck for them to shoot you.

I play Sniper regularly (i main it), I also play my merc sometimes, and trust me, you play Sniper when you want a challenge, you play a merc, when you want to run around and shoot ****, with little consequence.
And, i think that we are in agreement, that mercs are untouchable in solo ranked, even a **** merc is left alone as with little brain, it takes very long time to kill and it is simply easier to focus down the poor jugg or net the **** out of a sorc, killing it in a process.
snipers have a range advantage over mercs not to mention i see them out damage mercs often. imo they also have better mobility then mercs.

also excess of any class in pvp is going to be annoying unless it's sorc/sages since they are easy to deal with.

KumbayaGOD's Avatar


KumbayaGOD
11.19.2017 , 11:03 PM | #19
Quote: Originally Posted by AlCorazon View Post
I am so sick of people whining about snipers, and especially putting them in a same category with Mercs.

1. Playing a sniper successfully, especially in solo ranked or any ranked match, requires considerable skill.
2. Snipers don't have heal to full capabilities, healing from ballistic shield, will never save you when focused, trust me, i know, healing from that utility will be reduced x3 times.
3. There is no heal to full utilities like mercs have with kolto overload, or healing when energy shield collapses
4. Sniper has no reflect and heal to full
5. Sniper can't run around and melt your face off while healing themselves with utilities, abilities and offheals
6. When focused, merc can just run away, and heal heal heal heal
7. Wen focused, sniper is easily shot down, by burning through defenses really fast, not reflecting, no healing to full.
8. Snipers damage is nowhere near of the damage that an Arsenal merc can put out.
9. Shield probe, doesn't protect ****, one medium hit, and it's gone, evasion lasts maximum of 5 seconds
10. Imperial preparation, while useful, considering total crap of shield probe and short evasion, will be used off quickly when focused.
11. When you have net on, with two or 3 mercs on opposing team, you are a sitting duck for them to shoot you.

I play Sniper regularly (i main it), I also play my merc sometimes, and trust me, you play Sniper when you want a challenge, you play a merc, when you want to run around and shoot ****, with little consequence.
And, i think that we are in agreement, that mercs are untouchable in solo ranked, even a **** merc is left alone as with little brain, it takes very long time to kill and it is simply easier to focus down the poor jugg or net the **** out of a sorc, killing it in a process.
i agree with this post i think sniper is much much harder than merc , i play both and it is much more difficult for sniper to survive focus compare to merc
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KumbayaGOD's Avatar


KumbayaGOD
11.19.2017 , 11:09 PM | #20
Quote: Originally Posted by Turn-XGundam View Post
snipers have a range advantage over mercs not to mention i see them out damage mercs often. imo they also have better mobility then mercs.

also excess of any class in pvp is going to be annoying unless it's sorc/sages since they are easy to deal with.
in arena where the area is small the distance advantage dont matter ,and it didnt have more mobily than merc , since you need to sit in cover most of the time
http://www.swtor.com/r/vczzh2 click here for referal code you you get: FREE TRANSFER , FREE STUFFS, FREE 7 DAYS SUBSCRIPTION, FREE UNLOCK AND MORE