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Server Merge Discussion Thread

STAR WARS: The Old Republic > English > General Discussion
Server Merge Discussion Thread
First BioWare Post First BioWare Post

Glzmo's Avatar


Glzmo
06.05.2017 , 09:45 AM | #11
Merge all EU Servers, all US East Coast Servers and all EU West Coast servers to have three megaservers.
For the EU Megaserver, add one PVE and one PVP instance for each language (in the same way you have PVP and PVE instances on each server now). That would be best for the whole game.
On a side note, perhaps you could also add a Roleplay instance on each server where the roleplayers can converge and roleplay without all the lollers and trollers to disturb their immersion.

Eli_Porter's Avatar


Eli_Porter
06.05.2017 , 09:46 AM | #12
This is more of an issue with returning and new players ending up on dead servers than some Shadowlands guy not getting pops.

Foambreaker's Avatar


Foambreaker
06.05.2017 , 09:48 AM | #13
Quote: Originally Posted by TUXs View Post
Correct Casi. If they did make it instanced, I would hope they would ask the RP community for their input on how to minimize the chance of griefing. You guys know best...they should ask RPers.
Best way to preserve RP is just don't merge.

Merge is horrible once is enough.

XServer Queues instead.

TUXs's Avatar


TUXs
06.05.2017 , 09:51 AM | #14
Quote: Originally Posted by Foambreaker View Post
Best way to preserve RP is just don't merge.

Merge is horrible once is enough.

XServer Queues instead.
We've had TWO mergers, not one. And I agree...I'd prefer to see the RP servers left as they are.

XServer queues though just aren't something I agree with (at this point...too late imo). They'd be better off merging servers and developing content to attract and retain players.
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Kaveat's Avatar


Kaveat
06.05.2017 , 09:52 AM | #15
I'll just repost my own response to another similar thread with a couple of updates:

Quote: Originally Posted by Nightblazer View Post
  1. Loss of character names
  2. Loss of legacy name
  3. Loss of Guild name
  4. Personal strongholds reset with no decorations
  5. All rooms locked again in personal strongholds
  6. Guild flagships reset and relocked
  7. Character limit. If someone has 40 character on 6 servers each, limit is only 52 right now for subs.
  8. Legacy storage space. If you have all tabs filled on multiple servers, what happens to all that stuff when forced to one server?
  9. PvP, PvE, RP, English, French, German language servers
1) I for one would welcome a forced name change in-game, Even after all this time, I am still refining my naming convention, and having the ability to do it all at once without cost would be fantastic. Further, I would rather be able to rename All my characters from the website account management page than having to log in to the game and do it one at a time.

2) meh, I would also be in favor of a Legacy name change, BUT, only if the requested expansion to the Ignore system was done and in effect going forward. (see REQ: Ignore (update) and BAN (implement)) here: http://www.swtor.com/community/showthread.php?t=920385

3) Stickier, but also manageable. Priority should be based on guild size/activity.

4) annoying, but survivable. People would continue to be deco-vomiting to establish their CQ bonus, then redecorating as they saw fit. Might be a good time to look at some sort of layout & deco management options for client side that can be saved and loaded like the UI layout is.

5) definitely a potential issue. pre-merge, by a week or 2, there would need to be a mass Cartel Coin or in-game credit grant to equal the cost of re-establishing all strongholds.

6) same as above

7) I think it goes without saying that a expectation of a greatly expanded character list would be necessary. I'll add to this that there needs to be some refinement and expansion in the options to locate the desired character(s) in the character screen (ie, pinning, sorting by faction /class /level /etc)

8) again, not unreasonable to expect some long needed expansion in this area. I would actually prefer to see the existing tabs expanded to 12x12, with a single extra (7th) tab.

9) the PvE/PvP 'issue' has already been (mostly) addressed with their respective instances. This would only require some additional work to expand the zones that do not currently have a PvP instance configuration. RP would be just as easy by adding a 3rd (RP-PvE) and 4th (RP-PvP) instance to ALL zones. The RP chat would have it own permanent 5th slot in the chat list. The same thing can be done with a client side language selection, which would set your chats to your preference. The larger issue involved in this would be a complete redesign of the chat system, which is something that has been needed since the beginning.

Nothing stated here is insurmountable, and a 'mega-server' merge *should* improve the overall player experience. Keep in mind that despite story and other such things, this is a MMO, and the dynamics that entails should be the foremost consideration above all else.
[end of line]
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Talon_strikes's Avatar


Talon_strikes
06.05.2017 , 09:54 AM | #16
Quote: Originally Posted by EricMusco View Post
Although we don't have anything to discuss right now on this topic
That's crazy Eric! Servers are in a dire need of another merger! I don't know how the devs don't have anything to discuss right now about the topic, especially when Ben did say in a stream that the team would discuss it in 2017.

Kaveat's Avatar


Kaveat
06.05.2017 , 09:55 AM | #17
Quote: Originally Posted by Talon_strikes View Post
That's crazy Eric! Servers are in a dire need of another merger! I don't know how the devs don't have anything to discuss right now about the topic, especially when Ben did say in a stream that the team would discuss it in 2017.
Still going to be 2017 for a few more months, so the expiration date on that is a ways off yet.
[end of line]
I have never 'suffered' from insanity... I always enjoy every minute of it!
No [Big Red Button] to push? OK, fine, you can click this one instead: [Referal Button]

Cartiza's Avatar


Cartiza
06.05.2017 , 09:57 AM | #18
Some of us don't want servers merged but the rest of you will never understand that. Just because you want to cue faster for things. Instead of merging servers why not have cross over for group finder instead. I picked my server for a reason if I wanted a high pop server I would of picked one. I shouldn't be forced to play on a high pop server.

There are many reason I don't want my server merged it's fine the way it is.

omaan's Avatar


omaan
06.05.2017 , 10:00 AM | #19
Quote: Originally Posted by EricMusco View Post
Hey folks,

We recently removed a thread related to the topic of server merges. This thread was removed because of numerous rule violations contained within it. Since we know this conversation is important to you, I am remaking this as the centralized thread for that discussion. Although we don't have anything to discuss right now on this topic, we want to continue to get your feedback and thoughts on it. Please keep it coming!

A few rule reminders:
  • Discussion of moderation is not permitted.
  • Please remain respectful of other forum users. Disagreement and discussion is fine, personal attacks are not.

Thanks everyone.

-eric
Server merges or cross-server warzones, flashpoints,operations,uprisings MUST BE. As a player who plays on many servers at the same time (teh,harbringer, tre and t3m4) iam confident that we should unite all servers (two mega servers for USA and one mega server for EU) . For example, playing on t3m4 i have noticed that 70% of all fights on warzones are the fights against SAME PEOPLE which means that this server has low population of people who are willing to pvp (although, warzones popping quite frequent (only 1-2 minutes of waiting) + on this server republic hardly dominates imps on warzones (reos are winning 80% of all fights), and the number of republic players twice as many as the number of empire players . On the other side, tre has much larger quantity of players playing warzones, and empire population, yet imps here are totally dominating reps. If you make cross-server warzones,ops,uprisings, fps you will solve seriouse problems lol - pvp between republic and empire will be finally balanced on tre (since t3m4 has better reps, and tre has better imps); republic players on tre will be able to run more ops,fps,uprisings (since t3m4 has large population of reps), t3m4 will have diversity in warzones fights, and empire pvp players will start to win warzones thanks to combination with tre empire players).

Problems? Of course language problems lol, but is it really a problem? Look at WOW, this game already has cross- server battlegrounds, pve and even zones (near main cities you can see players from different realms dueling) for a long time, and language isn't an issues since everyone has basic english skills (help west, snow/grass, mid, kite etc). So if wow don't have problems why should we have? Besides, before blizzard implemented cross-server feature they also had problems with queues for both pve and pvp, but after they did it, the number of pvp and pve activities plunged significantly (increased).


In conclusion, yes all eu servers should be:a)merged or b)at least have cross-server war zones,fps,ops,uprisings. Ignoring these two ways of fixing population/faction issues are not only unwelcomed but would continue swtor to be in stagnation

Savej's Avatar


Savej
06.05.2017 , 10:02 AM | #20
Quote: Originally Posted by EricMusco View Post
Hey folks,

We recently removed a thread related to the topic of server merges. This thread was removed because of numerous rule violations contained within it. Since we know this conversation is important to you, I am remaking this as the centralized thread for that discussion. Although we don't have anything to discuss right now on this topic, we want to continue to get your feedback and thoughts on it. Please keep it coming!

A few rule reminders:
  • Discussion of moderation is not permitted.
  • Please remain respectful of other forum users. Disagreement and discussion is fine, personal attacks are not.

Thanks everyone.

-eric
Merges and population issues have been responded to in the past from various mediums. It's no secret that this game and many servers are having population issues. When can we expect an update on "the plan"?